
Paris, 1789. In this action-adventure game, experience the French Revolution through the eyes of Arno Dorian. Become an Assassin and expose the true powers behind the Revolution for the fate of a nation.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Latest in each market: best BR #100, worst PL #100 · 2 markets collected
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Play as Arno, an entirely new breed of Assassin more lethal than his ancestors. Take down your prey with a range of new weapons such as the Phantom Blade, a Hidden Blade with crossbow capabilities.
Enjoy a high degree of freedom and control over your Assassin, with parkour mechanics for seamless free running, a revamped fighting system, and enhanced stealth gameplay.
The French Revolution turns a once magnificent city into a place of terror and chaos. Explore the stunning, full-scale open world city and witness history unfold. Experience key events, from the storming of the Bastille to the execution of King Louis XVI, as France's fate is shaped in the streets of a city on the edge of transformation.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $7.49−75% | 85.7Kreviews | 78% | — | $12.2M |
| $7.49−75% | 74.9Kratings | 84% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1825 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Great game.
great looking game
В миссиях 3 раза застрял в текстурах, 2 раза цели для убийство застревали, из-за чего не мог убить их по стелсу. Ubisoft Connect помимо того что просит пароль при каждом запуске игры, так еще и заблокировал мой аккаунт на время, просто не принимая мой пароль, и помогла только ПЕРЕУСТАНОВКА игры. Нет, спасибо.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 11: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 23.25/day in the week to Jul 21 → 43.6/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,419 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Japanese*, Korean, Polish, Portuguese - Brazil, Russian*, Traditional Chinese +1 more
Hours played at review time, across 1.8K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
真是bug命,每次刺杀完boss就卡死,神了
简直是育碧游戏特色集大成者,bug感觉是比其他作多但bug都还好了吧都玩育碧了也不是不能忍。主要槽点还是跑酷的体感真的太神奇了,就好像亚诺自从他爹被鳕鱼一刀囊死之后道心破碎再也不想吃饭了每天就喝点糖水瘦成法棍片片了轻盈得像羽毛,随便一跳就像飞起来了一样跳超级远,而且诺子还很喜欢高处老是站在一个地方不肯下来或是一爬爬老高,如果排除因为bug卡住的情况感觉诺子爬墙的速度能比肩拥有钩刃的艾吉奥。加上落地也很轻这就导致跑酷的时候角色和建筑的交互感很弱,有的地方设置的跑酷路线根本用不上因为亚诺一跳就过去了,什么微信小程序跳一跳刺客信条破解版。任务系统我还是有点没看明白感觉主线之外的各种任务都有点乱乱的,但是我恰好又不是一个同步收集爱好者所以碰到了做做算了,引导指哪我打哪 当然除此之外目前玩着感觉还是好,大部分问题我觉得都还算在能忍或者影响不大的范围,而且因为巴黎很大很复杂潜行的乐趣也增加了,潜行苦手(我)实在不行也可以在包里药够的情况下小范围的砍人清图,风景很漂亮,街上人也非常多感觉很热闹,虽然大革命好像跟我没关系,不过这是巴黎呢氛围不会差到哪去,而由于亚诺长得实在有点牛逼,我决定总结为总得来说刺客信条真好玩.jpg
什么78规则怪谈每次登录都要输入密码,那我绑定账户是干嘛的?
потрясающая игра опередившая своё время и задавшая графический и технический стандарт в экшен играх, самобытность, глубокие динамики между персонажами и нездоровый подход к деталям делает её одной из лучших сюжетных опен-ворлдов эвер
很可惜的一部,感觉点子很多但都没有做好,再多打磨打磨就好了
Love the game to death but the parkour makes me very mad
Ужасно скучная игра. 1- сюжет говнище 2- геймплей говнище, все миссии однообразны, грёбаный фарм всё руинит и пропадает желание играть в эту блядскую игру. Наверное одна из немногих игр которую я просо не захотел проходить. 3- ПоРиЖ красивый хотя бы, чуть ли не единственный плюс 4- что бы не заканчивать совсем на негативе напишу анекдот : Приехала древне украинская княжна Ганна во Францию. Достала шмат сала и говорит местному царьку: "Поріж!" С тех пор местечко стало называться Порижем.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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| $3M | 26.8K | 88% | $4.99 | |
| $3.1M | 20.8K | 84% | $5.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $12.2M | 12.9K | 92% | $59.99 | |
| $12.3M | 24.4K | 95% | $14.99 | |
| $12.3M | 36.4K | 94% | $19.99 | |
| $12.2M | 23.3K | 92% | $19.99 | |
| $12.2M | 9.3K | 80% | $49.99 | |
| $12.3M | 54.3K | 95% | $9.99 |