
London, 1868. Lead your underworld organization in the midst of the Industrial Revolution to break the corrupt stranglehold on the city in a visceral adventure filled with action, intrigue, and brutal combat.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
As the brash, rebellious Jacob Frye, put up your dukes and take enemies on with lightning-fast multikills and countermoves with your arsenal of weapons. As his twin sister Evie, master the art of stealth as a relentless Assassin who has perfected the silent, swift strike.
From Buckingham Palace to Big Ben, fight and triumph across the massive open world of Victorian London. Use parkour across moving vehicles to track down enemies or escape after a daring raid, hijack carriages to engage in a no-holds-barred street race, or blaze a trail of destruction aboard steamboats along the River Thames.
Establish Great Britain’s fiercest gang, the only force that can challenge the elite and defeat rival gangs. Infiltrate enemy strongholds by using an arsenal of weapons to take over London’s underworld. From robbing trains to rescuing child laborers, bring justice to London’s dangerous streets.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $5.99−80% | 33.1Kreviews | 80% | — | $4.1M |
| $29.99 | 44Kratings | 88% | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1010 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
总的来说这代算是玩法很有意思的一代,如果沉得下心来玩,把帮派技能点出来后,清理据点会很轻松 有全系列最便捷的绳索枪(没玩过黑旗以前的),这个居然没用在后续的刺客信条中延续下去 但双主角叙事导致叙事变得更加零散,而且只打主线的我是没有看懂伊薇为什么和三哥产生了爱情 最后的boss战配上演出在现在看来就很无趣,甚至只是游戏中期一段boss战的威力加强版,真的非常不用心 剧情是真的很儿戏,最后跪在维多利亚女王面前给我整笑了 算是老刺客信条玩法的集大成之作,不在乎剧情的话还是非常值得体验下昏暗的伦敦
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 13: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Reviews, worldwide (the counter carries no country): 4.43/day in the week to Aug 11 → 8.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 22 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,513 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Dutch, Hungarian, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
马车系统做的跟狗屎一样,任务要求的角色等级系统也和地图等级系统对不上,恶心
banger
чм митпачи
I really want to like the game, but it just kind of suffers in so many different areas. It is The most mid out of all the Assassin Creed games that I've played. Not in the sense of bad because there isn't too many things that does horrible or worser than the other games. It's just Painfully six out of ten. Boyfo protagonists are interesting, but sadly paper-thin. What you see is what you get. There is almost no depth. And by the end of the story, they start fighting out of nowhere, and it just feels forced. The combat is depressingly annoying Especially with the levels and upgrading system. Once you get past it, it becomes like an absolute breeze, but it's just boring. The gameplay between the twins is, well, really underutilized. There isn't much difference between the two. And honestly, I think the worst part, it's just got a really lame story. I mean, the last game had a lame story on top of that, but I somehow found this even more boring. The best part are the more complicated assassinations where you have to actually properly sneak in, and there's multiple opportunities to do different things. I mean, it's still on rails, but it feels a bit more fun and different. I don't know why when you assassinate a target the conversation is just a little awkward they're on the ground and then they're suddenly standing up talking to you in first person and then back on the ground again and then first person again and it's just weird. Also, it absolutely abuses my ♥♥♥♥♥♥♥ CPU, but that's here, not there. Six out of ten.
Assassin’s Creed Syndicate — одна из самых недооценённых частей серии. Лондон XIX века — это просто невероятная атмосфера. Туманные улицы, старинные здания, фабрики, музыка и ощущение огромного живого города создают уникальное настроение, которое сложно забыть. Джейкоб и Иви Фрай — отличный дуэт. Они совершенно разные, но именно благодаря этому история становится интереснее. Особенно понравилась Иви — её характер, стиль и подход к скрытности отлично дополняют безрассудство Джейкоба. Отдельный плюс — крюк-кошка и поезд. Передвижение по Лондону стало намного удобнее и зрелищнее, а захватывать районы города действительно интересно. Плюс великолепные побочные задания и исторические персонажи, которые делают мир ещё живее. Да, Syndicate не идеальна, но у неё есть то, что для меня важнее всего — атмосфера, стиль и ощущение настоящего приключения. Если вы когда-то пропустили эту часть, обязательно дайте ей шанс. Возможно, именно она приятно вас удивит. 10/10. Лондон никогда не выглядел настолько красиво. 🥃🗡️🎩 Assassin’s Creed Syndicate — one of the most underrated games in the series. Victorian London has an incredible atmosphere. The foggy streets, historic buildings, factories, music, and the feeling of exploring a huge living city create an experience that is genuinely hard to forget. Jacob and Evie Frye make a fantastic duo. They are completely different, and that contrast makes the story even more enjoyable. Evie especially stands out with her personality, style, and focus on stealth, perfectly balancing Jacob’s more reckless approach. The grappling hook and the train are also fantastic additions. Moving around London feels faster, smoother, and much more cinematic, while taking control of different districts makes the city feel truly alive. Syndicate definitely has its flaws, but for me, what matters most is there: the atmosphere, the style, and the feeling of a real adventure. If you skipped this one, give it a chance. You might be surprised by how much you enjoy it. 10/10. London has never looked this beautiful. 🥃🗡️🎩
Часть хорошая, для меня она на втором месте, начало для РПГ ассасинов (тут они хотя бы есть), к счастью тут нету кораблей и миссий с ними, зато есть санные кареты. Вообщем сойдет, но самая лучшая часть это естественно черный флаг:)
Vale la pena si lo compras en oferta, ni loco pagaria precio completo por este juego. Es divertido pero los personajes son completamente planos y la trama de la historia es bastante simple.
кусок кривого когда сделанный хер пойми кем и хер пойми как
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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