
In this action-adventure game, set sail for Ancient Greece to alter its fate. Fight in visceral battles on land and sea, shape your destiny from outcast to legend, and uncover secrets of your past.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $11.99−80% | 188.6Kreviews | 89% | #86 | $34.5M |
| $99.99 | 99.5Kratings | 90% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 2930 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
和前作相比,练级成分大 刺客成分小。 完全是披着大作外衣的网游 容易上瘾,不是因为剧情吸引人,而是不断重试对于当前等级过大的过关难度
Prime Ubislop. Terrible writing, annoying and poor VAs, clunky systems, still can't make a functioning overlay that doesn't crash the game in 2026. Just a messy game, truly the bottom of the barrel of AAA games.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $34.5M | 90.5K | 92% | $19.99 | |
| $34.4M | 41.5K | 88% | $29.99 | |
| $34.3M | 24.3K | 87% | $34.99 | |
| $34.3M | 70.2K | 65% | $29.99 | |
| $34.3M | 30.2K | 93% | $48.99 | |
| $34.2M | 27.4K | 91% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $17M | 119.7K | 86% | $8.99 | |
| $8.4M | 41.1K | 70% | $11.99 | |
| $47.8M | 78.6K | 88% | $39.99 | |
| $3.7M | 12.3K | 76% | $14.99 | |
| $83.5M | 156.2K | 94% | $29.99 | |
| $55M | 39.7K | 75% | $27.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 18: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best CN #31, worst US #86 · 12 markets collected
Reviews, worldwide (the counter carries no country): 38.56/day in the week to Aug 4 → 73/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Arabic, Czech, Dutch, Japanese*, Korean, Polish, Portuguese - Brazil* +3 more
| $8.99−85% |
| 0ratings |
| 0% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game is one of my all time favorites for simple reasons: it's got an addictive RPG formula, it's beautiful to look at and it's got so much content it has THREE separate endings and main quests. I originally got this for the PS4 Pro on launch day with all the DLC and I got it again for PC to play it again. I really love AC Odyssey for everything it sets out to do, because the execution is nearly perfect. It's basically Witcher 3 but set inside Ancient Greece. The leveling is grindy and brutal and that's one of my only few nitpicks with this. I wouldn't even call it an Assassin's Creed game - this is something much more open worldy. There's some key mechanics - you can stealth about, hunting the Cult of Kosmos (a mechanic that shouldn't be as addictive as it is) and using your trusty bow to do some major ranged damage. But there's a very strong focus on melee combat as well, focusing on both crowd combat and tense one-on-ones against an ever growing Nemesis System of mercenaries. You get otherworldly powers thanks to the Spear of Leonidas and somehow even that winds up working like a charm - just roll with it, this game has thrown historical accuracy basically out of the window. The abilities feel great and are smooth to use. I played through on the Steam Controller and I never had an issue with aiming or scrolling through the wheels mid-combat. The only thing I have a real gripe about is the horse slowing down when the game decides it wants to load something (even though I'm on top of the line hardware). There's a ton of content. It took me 50 hours to get to the end of the three main storylines (the Odyssey, the Cult of Kosmos and the Atlantis bosses). The DLC adds even more: basically three all new maps altogether, a new cult to hunt, new abilities and some really great storytelling. All the storylines and bosses are great and there's even some choices to make that affect the ending. I had a blast with the lore and the worldbuilding. It's a superior RPG to many others and I hate to see people dismissing due to it being under the Assassin's Creed franchise. This game deserves so much more praise, as it is almost perfect at what it sets out to do - give you a journey of going from being a mercenary into a demigod. Prepare for some grinding in between main quests to get your gear up, but otherwise you can sink hours and hours in one of the biggest and most beautiful open worlds probably ever made.
sick game
So Ubisoft account broke and can’t play any of their games that use their launcher anymore. Worst part is I actually like this game, and sunk hours into it by the time this issue occurred. Ubisoft support basically told me to refund the game. Good game, worst company ever.
感谢本作的赶路、刷级和通马桶,让我在后台听完了《荷马史诗》
村竹育碧,一大半内容同质化无聊的要死。一堆奇异搞笑的反人类设计不删了还保留,你当你游戏千篇一律的地中海农村值得我看几十次老鹰转圈吗。判定跟依托大分一样程序员像是脑子没长全就来上班了。内购商城更是尽显难看吃相,不知道的还以为给老冯攒棺材本。 玩到一半给我的感觉我就像一个绝望的中年丈夫,时刻忍受着这个育碧在剩下的大半人生里鸡皮蒜毛的做作和羞辱,更加令人绝望的是这个恶俗至极的育碧主线流程给的正反馈抠门的要死,疯狂卡钱卡材料卡经验,日复一日的站桩对话更显量大管饱下工业流水化的底色。
Średnie
bad assassin creed
Es un juego que sin duda jugaría miles de veces más, me encanta la Saga Assassins Creed!!
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.