
Become a deadly Master Assassin in this action-adventure game. Explore the streets of ninth-century Baghdad through the eyes of Basim. Take down your targets while seeking justice as part of the Hidden Ones.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 18 → 12.25/day in the week after.
About
Enjoy 6 hours of new gameplay in Valley of Memory, a free major update that expands Basim’s story and introduces the breathtaking new region of AlUla, with gameplay improvements across the full game.

Become the most versatile and resourceful Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts and upgrades at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before.
Experience a modern take on the iconic features and gameplay that have defined the franchise. Journey to Alamut, the legendary home of the Assassins who laid the foundations of the Creed, in this heartfelt homage to the game that started it all.
Explore an incredibly dense and vibrant city whose inhabitants react to your every move. Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad.
Follow Basim’s journey in this tightly crafted, narrative-driven action-adventure experience. Witness his transformation from a defiant young thief to a Master Assassin as he meets allies, mentors, and foes who shape his destiny.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1085 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Die Welt ist sehr Real die Kampfstille sind auch gut. Was mir nicht gefallen hat war das mit dem klettern ich würde von wachen gejagt und auf einmal klettert er in sehr schlechten Momenten einfach Aber an sonnsten war das spiel eine gute 8/10
I have played most of the AC games since 2007. Mirage combat made me quit playing it after 3 hours. Its not fun, combat is too much like work! Unless all you do is sneak around and stealth kill everyone, its very frustration to attack, sometimes parry and sometimes dodge. Most of the other AC games, the combat is fun and doesn't make you work so hard to kill a guard that is just in your way and not very important to the mission. Shame how the game maker doesn't understand that!!!
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #71, worst PL #100 · 8 markets collected
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 11 → 8/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish, Portuguese - Brazil* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
A pretty solid Assassin’s Creed. There’s less unnecessary bloat, and it’s noticeably shorter than the previous games, which, for modern Ubisoft, almost feels like a revolutionary design choice. The beginning is a bit rough, but once you unlock and understand the skills, everything starts flowing much better. I fully cleared the map, because apparently seeing an unfinished icon on a Ubisoft map causes me physical discomfort. The free DLC was aggressively mediocre, but at least it was short enough that it didn’t have time to become truly boring. I’d recommend Mirage if you felt that the RPG-era Assassin’s Creed games had too many unnecessary mechanics, or if you’re interested in 9th-century Baghdad. The setting is easily one of the stronger parts of the game. The overall story is pretty average, nothing terrible, nothing unforgettable. A perfectly respectable Assassin’s Creed, which somehow feels like high praise these days.
I will go ahead and give it a thumbs up. There is good and bad in this game though. Story wise I feel detached and emotion less. If feels more like a Muslim Medieval RPG Hitman than an Assassin's Creed game. I have no feelings towards the bad guys or Basim as the protagonist. It feels more like here is 6 hours of go fetch me quest and here is the bad guys and the reason why you have to target them. Basim's story is also to be desired as it hold no weight to draw us in or feel anything for him. The story is soulless and is a hollow shell. Where it does succeed is in minimalism and condensing the map. still pretty lifeless and empty but if it is lifeless and empty then better for it to be small than massive and empty. The combat is a bit of a drag but I do think they fixed combat in Shadows. If the story didn't feel so damn lifeless I think it would have been a huge success but it was bought by people like me who seek to complete the IP and die hards. Mirage though had so much potential yet it failed just as all the other recent AC games... Ubisoft is trying to find the magic it once had but it died the minute they started using AI to cut corners and started forcing political messaging down our throats. I mean at least the Voice acting in this game is 1000x better than Shadows and it is probably the only thing that felt alive. But ♥♥♥♥ Roshan is voiced by the lady from the Expanse so no ♥♥♥♥ voice acting is going to be good on here. Shadows was so monotone I felt I was at a college history lecture with a corpse teaching the class... ♥♥♥♥!!! But I digress there are good points and bad points of this game and of this series in general hence why the thumbs up and not down which honestly deserves because of it's ♥♥♥♥♥♥ story.
I really wanted to enjoy this game, but the technical experience completely ruined it. The game suffers from constant stuttering and terrible frame pacing, regardless of graphics settings. I tested everything from Low to High settings, limited the frame rate, moved the game between different drives, monitored temperatures and hardware usage, and even performed a fresh Windows installation. Nothing fixed the issue. I also tested the game on Linux through Proton, where performance was even worse, despite many other games running perfectly fine. My hardware is not the problem. During testing, my CPU and GPU temperatures were normal, there was no throttling, and the GPU wasn't even fully utilised. Yet the game constantly hitchs for no apparent reason. After spending hours troubleshooting instead of playing, I've given up. A game released years ago should not require this level of technical investigation just to achieve smooth gameplay. Ubisoft needs to do better. I cannot recommend this in its current state.
Madalya: Bronz.
this game is not bad enough but the most annoying thing about it is "playback" achievement is that obvious Ubisoft wants to increase game play time of his own game with this stuff?
I was REALLY enjoying the game. Until a guard in the DLC didn't drop the stolen goods clue he was supposed to drop when i kill him. Now i can't get the 100%. I now have to load a save from lastnight at 10pm where i have to now collect 75% of the base game collectables again.
Doesn't even launch - absolute waste
游戏内容有些简短,主要地图就在巴格达,流程比较短,罪恶系统有点傻,总是不知道路人在哪个地方看到的我,罪名猛猛上升,好在只要在最大恶名时干死那个羯什么的敌人罪恶全消,总体还算轻松,
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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