
Become a deadly Master Assassin in this action-adventure game. Explore the streets of ninth-century Baghdad through the eyes of Basim. Take down your targets while seeking justice as part of the Hidden Ones.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 3.29/day in the week to Sep 18 → 12.25/day in the week after.
About
Enjoy 6 hours of new gameplay in Valley of Memory, a free major update that expands Basim’s story and introduces the breathtaking new region of AlUla, with gameplay improvements across the full game.

Become the most versatile and resourceful Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts and upgrades at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before.
Experience a modern take on the iconic features and gameplay that have defined the franchise. Journey to Alamut, the legendary home of the Assassins who laid the foundations of the Creed, in this heartfelt homage to the game that started it all.
Explore an incredibly dense and vibrant city whose inhabitants react to your every move. Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad.
Follow Basim’s journey in this tightly crafted, narrative-driven action-adventure experience. Witness his transformation from a defiant young thief to a Master Assassin as he meets allies, mentors, and foes who shape his destiny.

Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1085 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
An enjoyable and accessible game—unlike *Valhalla*, which felt drawn-out. It is well worth the price, and I recommend playing it; it harkens back to the older *Assassin’s Creed* titles but without the complex character customization mechanics found in *Odyssey*, *Origins*, and *Valhalla*.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best CN #71, worst PL #100 · 8 markets collected
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 11 → 8/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish, Portuguese - Brazil* +2 more
Hours played at review time, across 1.1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
good game
蛮好玩的,就是地图能在优化一下吗
我的第一款刺客信条,除了结局有点无语其他都很好。我太喜欢这个巴格达了
Really bad game compared to Valhala. I was looking for the answers, but the ending is really silly, no answers, more questions, similar to the very first AC game
Возвращение к истокам, которое все просили? Оно же? Из всех частей, что выходили "до", АС Мираж показалась самой бесхребетной и безыдейной игрой серии. Играть в это скучно, сюжет абсолютно неинтересен, конечный твист с раскрытием главы Ордена смешон, Незримые тупые как школяры в капюшонах из 2010-го (впрочем так было во всех играх АС). Басим остался интересным персонажем в Вальгалле, но не здесь. В DLC попытались добавить ему красок, хоть и весьма халтурно. Ах, да. Спасибо, конечно, за бесплатное DLC к DLC. Но не стоило. Не знаю как, но у разраёбчиков получилось сделать боевку еще хуже, чем было. Все задания внутри различных крепостей - абсолютный мусор с нулевой вариативностью. Натыкали на стены шипов, чтобы искать единственную дырку-проход в стене, ну иначе же слишком просто, да?. На деле нудятина для искусственного растягивания "геймплея". Убило свободу перемещения и подходов. Неудобная карта мира, а точнее маркеры заданий. Особенно кал, что нельзя выделить сюжетной задание, ткнув по метке на карте, вместо этого данное действо отправляет на соседнюю вкладку и там уже можно выделить задание. Какие то лишние движения, дико раздражает. Ну это уже не новое для последних частей и все-таки: Отсутствие масштаба происходящего: сопротивление (5 алкашей) бьются с такой же группой из нескольких бедолаг. О этих битвах будут слагать легенды, действительно, историческая xyйня. Так же как и АС Вальгалла может вылетать без ошибки на рабочий стол. После 40 часов вылеты участились. Отсутствие русского дубляжа напрямую влияет на погружение и ощущение игры, другие языки режут ухо, игра уже чувствуется не как "АААААА" по шкале Ивана Геймова, а скорее "А". Долбиться в сабы в этой серии игр я просто не привык. Все хорошее, что есть в этой игре: 1). (+) Она короткая. Относительно. 40-50 часов идеально для этой серии. Особенно после Вальгаллы. Не пришлось долго страдать. 2). (+ / - ) Здесь нет заданий с аналимусом. Но и, соответсвенно, нет никакого дополнения к глобальному сюжету в современности. Если кто-то еще следит за ним. 3). (+) Ну и классическое, что радует, достоинство - это приятный визуал. Здесь еще не обосрались, но есть предпосылки.
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十分的好玩
bon jeu long retour au source de assassins creed
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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