
Become a deadly Master Assassin in this action-adventure game. Explore the streets of ninth-century Baghdad through the eyes of Basim. Take down your targets while seeking justice as part of the Hidden Ones.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
No United States chart position — it charts only in the markets below.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
About
Enjoy 6 hours of new gameplay in Valley of Memory, a free major update that expands Basim’s story and introduces the breathtaking new region of AlUla, with gameplay improvements across the full game.
Become the most versatile and resourceful Assassin in franchise history. Parkour seamlessly through the city and leverage the largest assortment of tools to date. Get contracts and upgrades at the Assassin’s bureaus, collect vital clues, and stealthily take down targets with more visceral assassinations than ever before.
Experience a modern take on the iconic features and gameplay that have defined the franchise. Journey to Alamut, the legendary home of the Assassins who laid the foundations of the Creed, in this heartfelt homage to the game that started it all.
Explore an incredibly dense and vibrant city whose inhabitants react to your every move. Uncover the secrets of four unique districts, from the industrial Karkh to the lush gardens of the Round City. Discover surprising world events and interact with historical figures that shaped the Golden Age of Baghdad.
Follow Basim’s journey in this tightly crafted, narrative-driven action-adventure experience. Witness his transformation from a defiant young thief to a Master Assassin as he meets allies, mentors, and foes who shape his destiny.
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1044 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
для меня серия игр АС умерла ещё после частей одисея и ориджинса. тут такая же песня. ничего нового, и старого. не рыба и не мясо. всё таки вторая часть самая лучшая была
Геймплей состоит из: 1. Запусти орла, тебе подсветят метки где можно войти либо подслушать диалог 2. Отметь орлом всех врагов 3. Постепенно пробирайся по локации, убей главную цель , а после покинь помещение/локацию К этому "веселому" геймплею добавляется 1. Однотипный не интересный "СТЕЛС" ( бесит не сам стелс как таковой, а как он реализован ) 2. Глупый ИИ врагов, что выливается в пункт 1 3. Слабый гг и сама по себе история не вызывает интереса (ИМХО) Говорят лучшая часть после мифологической трилогии, хотя по факту тот же ORIGINS в разы сильнее этой игры как минимум банальным изучением открытого мира и хотя бы каким-то понимаем мотива ГГ, тут же мотив следующий: чел просто был ворюгой, украл диски памяти - стал "НЕЗРИМЫМ" (ассассином) - ходишь и режешь стражу попутно читая записочки, перед этим ОБЯЗАТЕЛЬНО своровав ключик у стражи. Фанаты 1 части серии понимаю почему ее хвалят. Мне как любителю 2, Revelations(лучшая) и 3 части и с натягом Origins ( без учета РПГ системы ) - игра на 4.5/10. Первые 10-15 часов может понравится, может немного вызвать интерес комната под озером в пустыне, но помимо нее ничего особо интересного в игре нет, кроме локаций с пояснением истории определенных отрывков времени, традиций и мест. Игру продает только название, от которого на самом деле в ней мало чего кроме болванчиков в белых накидках.
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 4: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Same day: best PL #57, worst BR #99 · 8 markets collected
Reviews, worldwide (the counter carries no country): 5.57/day in the week to Aug 11 → 8/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Italian*, German*, Spanish - Spain*, Arabic*, Simplified Chinese, Traditional Chinese, Korean, Spanish - Latin America, Japanese*, Polish, Portuguese - Brazil* +2 more
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This is assassin’s creed true identity
Didnt enjoy an AC game like this in a long time. Amazing
Me encanta 😍
总的来说还算比较符合育碧说的重新回到老刺客的感觉 时长:因为体量比较小所以没有太多罐头让人吃,所以不会太枯燥,全收集估计三十个小时就能做完。 场景美术:比较可惜的是9世纪的巴格达确实没有什么好看的奇观景点,也可能因为体量有限没有做出来,通关也就记得一个智慧宫了,材质方面在目前3A体量游戏里面属于中规中矩,没有黑旗重置版那么惊艳,但是也够看了。 战斗:好玩,刺客信条果然还是要在城里玩刺杀,这一代的没有双袖剑刺杀(但是大部分敌人都是成双出现,站在一起),取而代之的是类似奥德赛的飞雷神,刺杀一个人之后会自动镜头锁定最近的敌人让你选择是否扔飞镖,战斗手感一坨,但是也确实一整部玩下来几乎没有触发过战斗,刺杀系统做的还是很可以的,瞬移刺杀那玩意主要还是用来赶路(毕竟锁到就能直接瞬移到敌人的位置),或者要被发现的时候应急。 剧情:没有提到现代,打之前可以先云一下英灵殿中关于洛基的剧情,整个游戏最触动人心的部分就是DLC最后主角和亲人在山谷里面走向日出,然后互相倾诉人生,最后双方都解开了心结,然后亲人在日出下越走越远然后消失那一段就是整个游戏剧情塑造巅峰。 其他:如果打开NVIDIA的帧生成可能会出现光照不间断闪烁的情况。
güzel.
Ну чтож.... У этой игры есть та атмосфера Багдада, идешь и думаешь что ты щас на рынке ходишь и смотришь продукты, стелс-гейм прикольная, но все равно что-то не хватило мне такого чтобы ощущать себя ассасином, а также история Басима очень даже хороша, только я так и не понял концовки этой игры, где ты заходишь, а там все механизировано. А также меня порадовало то что в этой игре нету системы гринда, то собери в определенном месте и собирай по штучке раз в час, а в этой игре такого нету, я в этой игре залипал на 3-5 часов. Минусы конечно есть, у меня наверно у одного происходило то что у меня игра вылетала 1-2 часа после игры, паркур какой-то странноватый, и если сравнить этот паркур с юнити то это колоссальная разница. [SPOILER]Когда вернусь снова в эту игру, то уже добью игру на 100%(︶^︶)[/SPOILER]
polecam spoko gameplay
Best of the new gen AC games, the only one from the bunch where I felt like an assassin
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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