
The iconic solo pirate adventure returns. Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake featuring stunning visuals, upgraded gameplay, and new content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $53.99−10% | 30.3Kreviews | 81% | #49 | $66.5M |
| $59.99 | 19.1Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3460 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game barely runs as is. The game can't load cutscenes and dialog without you having to go back into the menu for it load said things. Very often textures don't load properly. I can't enjoy the story because of how bad this is. Do not play until this issue is fixed.
bueno
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $65.5M | 88.4K | 88% | $29.99 | |
| $67.5M | 22.6K | 60% | $69.99 | |
| $65.4M | 140.8K | 72% | $39.99 | |
| $67.9M | 93.8K | 82% | $39.99 | |
| $68.1M | 95.9K | 90% | $39.99 | |
| $68.2M | 172.2K | 98% | $19.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $47.8M | 78.6K | 88% | $39.99 | |
| $2.8M | 25.4K | 81% | $4.99 | |
| — | 0 | — | — | |
| $18.4M | 129K | 86% | $8.99 | |
| $20.4M | 35.1K | 75% | $27.99 | |
| $3.8M | 12.4K | 76% | $14.99 |
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best PL #56, worst CA #92 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese*, Traditional Chinese, Korean, Japanese*, Polish, Portuguese - Brazil*, Russian +1 more
| $59.99 |
| 296ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
makes time go by quick
đồ họa rất đẹp, chơi rất chill
我要拿着袖剑杀人!!!!!!!!!!
same experience. new music
very great game
I came back to this game for a very simple reason: I love Assassin’s Creed, and I love pirates. Black Flag has always been one of my favorite games in the series. When the original came out, I completed it 100%. I did basically everything there was to do in the game. These days I don’t have the same amount of time or patience I had back then, but the game can still give me the same level of enjoyment. And honestly… Ubisoft almost managed to “Ubisoft” this game too. From what we knew about the original plans, the remake was at risk of becoming something like Assassin’s Creed Shadows with pirates: more RPG mechanics, more numbers, more grind, and probably another 20 hours wasted just to upgrade a sword. Thankfully, that’s not what we got. The final result is surprisingly good. You can still see traces of the direction Ubisoft originally wanted to take the project in, but for the most part, the game has managed to keep its identity. The graphics have changed a lot and, in my opinion, for the better. The Caribbean looks beautiful, the lighting is excellent, and the whole game feels much more modern. The combat is clearly inspired by Assassin’s Creed Shadows, but here it feels better adapted. It’s faster, more enjoyable, and fits the game well, even if some animations could still use a bit more polish. There’s also a lot of new content: new scenes, characters, missions, and other changes that make the game interesting even for someone who knows the original almost by heart. And most importantly: the grind has been reduced massively. You no longer have to spend half your life farming resources just to fully upgrade the Jackdaw. I’ve only played for a few hours and already have almost everything maxed out. Some people will probably say that the progression is too fast. All I can say is: thank you for not making me cut down 300 trees just to add two more cannons to my ship. Overall, we got a good game, well optimized, and much better than I expected. Black Flag is still Black Flag. It just looks better, plays more like a modern game, and once again gives me a reason to disappear into the Caribbean for a few hours. Recommended. And for once, I’m not giving Ubisoft the credit. The credit goes to the people who managed to save this game from Ubisoft.
the immersive game play and graphics
good
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.