
The iconic solo pirate adventure returns. Sail the Caribbean as Edward Kenway during the Golden Age of Piracy in this faithfully enhanced remake featuring stunning visuals, upgraded gameplay, and new content.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
About




Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, Xbox publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $53.99−10% | 30.1Kreviews | 80% | #78 | $66M |
| $59.99 | 19.1Kratings | 92% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 3291 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
[h1]One of the best remakes Ubisoft has made in years and I still can't recommend it[/h1] I genuinely wish I could give Black Flag Resynced a positive review, because judged purely as a game, I absolutely would. The developers deserve enormous credit for what they've created here. Black Flag is one of those games many of us remember looking far better than it actually did because nostalgia fills in the gaps. [b]Resynced somehow looks like the Black Flag I remember, rather than the Black Flag that actually existed.[/b] The Caribbean looks fantastic. Lighting, shadows, reflections and ray tracing can be gorgeous, especially at night, and the storms, sunsets and lantern-lit streets capture that romanticized pirate atmosphere incredibly well. Thankfully, it isn't just prettier graphics either. Combat, parrying, stealth and movement feel more modern without losing what made Black Flag special, and the game scales surprisingly well across older hardware too. There are bugs and technical issues, but underneath them is, in my opinion, [b]one of the better remakes we've had in recent years.[/b] So to the programmers, artists, designers, animators and everyone else who actually built this game: [b]Thank you. Seriously.[/b] You brought back something many of us loved without destroying its identity. Which makes the rest of this review even more frustrating. [hr][/hr] [h2]So why the negative review?[/h2] Believe it or not, it's not even primarily because of Ubisoft's monetization. Do I like paying premium game prices while being offered cosmetics, convenience items and overpriced DLC, including things related to information on the map? No. But let's be honest: it's Ubisoft. I knew which publisher's game I was buying. What ultimately changed my recommendation was my experience with the [b]Steam community surrounding this game and the way it is being moderated.[/b] I genuinely enjoy helping people with technical problems. Not everybody knows what VRAM is, why their frametimes are terrible or whether DLSS or FSR makes sense for their GPU. If I know the answer, I usually try to help. I've done that on Steam, Reddit and elsewhere for years, and it genuinely feels good when somebody eventually comes back with: [b]"That fixed it. Thank you."[/b] After my experience in the Black Flag Resynced forum and from what I've read and heard from others, that motivation is basically gone. I received one temporary suspension over a response to somebody asking for technical help. But after that suspension expired, I received [b]another suspension[/b] over a completely different comment that was essentially just technical troubleshooting about VRAM, DLSS/FSR, resolution and graphics settings. And it seems it isn't even an isolated case. It is happeneing to others as well, right now as you are reading this comment. Rather than turning this review into a novel, I've documented both suspensions, including the actual screenshots and the discussion around them here: [url=https://steamcommunity.com/discussions/forum/1/587308523700996822/][b]Both suspensions, screenshots and the full discussion[/b][/url] [b]Don't take my word for it. Look at the screenshots and judge for yourself.[/b] There are people in that thread who disagree with me too. That's exactly why I'm linking it. [hr][/hr] [h2]Steam says Ubisoft. Ubisoft says Steam.[/h2] I appealed. Steam Support told me the suspension was issued by the [b]developer's moderation staff[/b] and sent me to Ubisoft. Ubisoft then sent me [b]back to Steam[/b]. So: [b]Steam → Ubisoft → Steam[/b] And the simplest question remains unanswered: [b]What exactly did I do wrong?[/b] What makes this even harder to understand is the apparent inconsistency. I've seen much more serious behavior in the same forum, including accusations of [b]pedophilia directed at another user[/b], remain visible while the situation escalated before the thread was eventually locked by Steam support, beause Ubisoft mods would simply ignore it. Keep in mind, we are talking about accusations which can be life changing. Accusations which made people take their owns lives in the past. If you're interested, judge that case for yourself too: [url=https://steamcommunity.com/app/3751950/discussions/0/583930562168818643/?ctp=2#c583930562168914825][b]Example of the moderation inconsistency I'm referring to[/b][/url] And from what I've personally seen, this is far from the only situation that has made me question how moderation is being applied. I'm not claiming some grand conspiracy. I don't know whether my own situation and other cases were selective moderation, retaliation, an overly broad interpretation of the rules or simply poor moderation. [b]I can only show you what happened.[/b] If the rules are strict, fine. [b]Apply them strictly but apply them consistently.[/b] If we broke a rule, tell us which one. That's all we asked for. [hr][/hr] [h2]The part that genuinely makes me sad[/h2] The developers who made this remake had nothing to do with any of this. The people who created that gorgeous lighting, rebuilt the Caribbean and modernized the gameplay didn't decide how a Steam forum should be moderated. [b]Yet their work is ultimately receiving a negative recommendation from me because of the customer experience surrounding it.[/b] And I hate that, because underneath all of this is a game I genuinely love. My solution at this point is simple: [b]I won't participate in that forum anymore.[/b] Why spend my free time helping strangers troubleshoot their games if an ordinary technical reply can later become the basis for another suspension? That's not the fault of the users. Most of them have been great and genuinely appreciative. But the motivation is gone. A healthy community isn't built by a publisher alone. [b]It's also built by players voluntarily giving their time to other players.[/b] Make those people feel unwelcome long enough and eventually they'll stop contributing. [hr][/hr] [h2]Final thoughts[/h2] Ubisoft will happily take my money for the game, DLC and cosmetics. But when I ask why I was suspended over a technical troubleshooting comment, nobody seems able to give me a straight answer. Maybe somebody at Ubisoft will eventually look at this properly and prove me wrong. [b]I genuinely hope they do.[/b] Because I don't want Ubisoft to fail. I want them to be better. I want the talented people who clearly poured enormous effort into this remake to have their work represented by a company and community experience worthy of it. I know one negative Steam review probably won't change anything. I'm one customer among millions. I don't have millions of followers, and there won't be some huge PR backlash because a few random Steam user feels unfairly treated. [b]This review is simply my small form of protest.[/b] I'm not asking anyone to harass a moderator. I'm not asking anyone to review-bomb the game. I'm not even asking you to agree with me. The evidence and discussions are linked above. [b]Look at them yourself. Read both sides. Make up your own mind.[/b] To the developers of Black Flag Resynced: [b]You made something genuinely special. Thank you.[/b] I loved returning to Edward Kenway's Caribbean.
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14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 6: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Latest in each market: best AU #45, worst CN #97 · 12 markets collected
US · last 30 days
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: French*, Italian*, German*, Spanish - Spain*, Arabic, Simplified Chinese*, Traditional Chinese, Korean, Japanese*, Polish, Portuguese - Brazil*, Russian +1 more
| $59.99 |
| 291ratings |
| 84% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 3.3K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Настало время поговорить о серии игр, которая сопровождает меня на протяжении всей жизни. И я очень рад, что разговор о ней начнётся с такого невероятного подарка, как Black Flag Resynced. Об оригинале мы обязательно поговорим, но ремейк вышел как раз тогда, когда я вновь взялся за перепрохождение всех частей любимой серии. Я немного нарушил порядок - хотелось бы разбираться с асассинской эпопеей хронологически, - но мимо «Флага» нельзя было пройти. Куй железо, пока горячо, в общем. [h1]Эталонный ремейк[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3762679096 Первое, что хотелось бы сказать: мне не нравится оригинальный Чёрный флаг. Считаю его одной из самых переоценённых игр серии - хуже, пожалуй, лишь Братство. Но у «Флага» были свои плюсы, благодаря которым он когда-то даже был моей любимой частью: история Эдварда, пиратская атмосфера, геймплей на кораблях. Это те вещи, которые не позволяли игре улететь в список откровенно дерьмовых. Но пустой открытый мир и безумное количество унылого гринда очень сильно портили впечатление. А потом с двух ног влетает Resynced - и лично для меня Чёрный флаг наконец-то стал тем, чем заслуживал быть всегда. Отличной игрой в первую очередь. Этот сюжет и этот мир заслуживали хорошего геймплея и контента - того, чего в оригинале не было. Resynced в своём подходе - эталонный ремейк. История сохранена, изменений практически нет (кроме пары вынужденных). Атмосфера Карибского моря и само ощущение от игры бережно перенесены, но при этом мир стал лучше, боёвка - глубже, стелс - интереснее, добавились новые задания, ясное дело - графика, звук, паркур, исследование, интерфейс. Всё тупо лучше. Дальше я буду говорить о минусах, но после стопроцентного прохождения оригинала и ремейка могу заявить наверняка: ремейк лучше буквально во всём. Нет ни одного аспекта, в котором оригинал стоял бы выше. Лично мне разве что медленный паркур из орига ближе, но тут дело вкуса - многие, вон, восхищаются скоростью. [h1]Море фанатских слёз[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3762822738 У кого-то как у меня - от радости. А у кого-то от… да чёрт его знает. Иногда мне кажется, что людям лишь бы поныть. Декольте Энн Бонни уменьшили (при том что в другой сцене увеличили, раз уж это НАСТОЛЬКО важно) - ноем. Ноем на отсутствие боя скрытыми клинками, хотя это невероятная тупость, и, убрав клинки в Юнити, Ubisoft сделали боёвку логичнее. Ноем на… да на всё ноем. Это, видите ли, soulless, а у оригинала была душа. Душа - в пустом открытом мире с гриндом и донатными ресурсами. И это я не про ремейк, ребятки. При том что в ремейке меньше доната, меньше гринда, меньше сторонней хуеты, которая мешала играть в Чёрный флаг. Открытый мир насыщеннее, боевая система разнообразнее - это теперь не две кнопки (хотя при желании можно свести все бои к двум кнопкам). Но людям просто необходимо НЫТЬ. Несомненно, у игры есть вполне ощутимые проблемы, но количество нытья в интернете просто невыносимо. [h1]Концентрированный пиратский балдёж[/h1] Море, шанти, красота. Я пожалуй в этом обзоре не стану говорить о сюжете и идеях Black Flag - всё-таки впереди обзор оригинала. Сосредоточимся на механиках. Три столпа серии: паркур, стелс, боёвка. Паркур на мой вкус - хорош, но не идеален. Уж слишком быстрым его сделали. Я понимаю, что скорости требовали люди со своим «хачу как в Юните», но «Флагу» эта скорость не подходит. В остальном - по управлению и ощущениям - всё очень даже недурно, хотя по марионеточке я скучаю. Стелс - великолепен. В Shadows из-за больших возможностей было, пожалуй, разнообразнее, но и здесь всё неплохо. Враги не глупые, не слепые в кои-то веки. Инструментов хватает, правда использовать их неудобно - что на клава-мыши, что на геймпаде, нужно иметь немножко ДНК осьминога. Боёвка - пожалуй, лучшее из трёх. Я считаю, это именно тот путь, на который должна встать серия. Да, именно слэшер в духе Sekiro - то, что нужно ассасину: быстро, красиво, сочно. У боёвки есть две проблемки, вполне исправимые даже патчами, не говоря уже о будущих играх. Первая - переходы между анимациями, точнее их полное отсутствие. Вечная проблема игр серии начиная с AC-III оказалась и здесь, но тут вообще какая-то дикая херня творится с телепортами клинков. Вторая - сложность. Выбирая максимальную, хотелось бы ну хоть какого-то, хотя бы минимального испытания для своих навыков. Но чтобы ощутить небольшие трудности на харде, мне буквально пришлось не использовать большинство клинков и амулетов - слишком легко. Можно смело занижать ХП Эдварду и добавить анимацию лечения, как в том же Dark Souls, - уверен, драться было бы куда интереснее. И всё же да, драться одними мечами всю игру не так уж разнообразно. Хотелось бы другое оружие - не клинки (драться клинками - глупость), а кинжальчики, топорики или одноручные сабли. На удивление, одно оружие мне за всю игру не надоело, но чем больше разнообразия - тем лучше, так ведь? [h1]Карибские красоты[/h1] https://steamcommunity.com/sharedfiles/filedetails/?id=3764743390 Тут и говорить нечего. Достаточно лишь запустить игру на достойных настройках, приплыть в какое-нибудь красивое место - и жёстко ЗАБАЛДЕТЬ. На данный момент это самая красивая игра в принципе. Что, конечно, неудивительно - она вышла-то чуть больше недели назад, но не каждая ААА-игра может похвастаться лучшей графикой в индустрии даже сразу после релиза. То же самое касается звука, окружения, погодных эффектов — всё это просто вышак. Вода - самая красивая в играх, и скорее всего долгое время таковой и останется. Не думаю, что даже GTA VI переплюнет, вряд ли. А самое главное в этом прекрасном мире - тут есть чем заняться! Это не просто сбор сундуков и фрагментов аниме, как в оригинале. Это исследование реально интересного мира с кучей сторителлинга через окружение, с гигантским количеством небольших сценок и маленьких диалогов. Даже сбор сундуков стал интереснее - за счёт того, что они бывают спрятаны в необычных местах. Да и награды в них куда круче, чем 200 реалов: можете найти костюмчик, оружие или модные паруса для «Галки». [h1]Капля дёгтя в бочке медятины[/h1] Вкратце пробегусь по минусам, потому как есть одна большая деталь: у Black Flag Resynced просто нет крупных недостатков. Нет такого чтобы целые механики плохо работали или огромный кусок контента был скучным. Это действительно великолепная игра, которая берёт неплохой оригинал, лучшее в нём дополняет, а худшее перерабатывает. Теперь по мелочам. Первое - проблемы релизной версии. Наверное, в наше время надо благодарить разрабов даже за стабильный FPS, и тут спасибо - оптимизация феерическая. Но 30 FPS в катсценах и вечный дождь подпортили мне впечатление. Впрочем, уже исправлено. Второе - местами всратый интерфейс. Сбор докладов на флоте - это пытка. Покупка-продажа - тоже пытка. Карты сокровищ в ориге открывались одной кнопкой, а тут через 5 менюшек. Не понимаю, почему так, ведь в Shadows всё это уже исправили патчами. Третье - новые квесты. Пускай они мне очень понравились, но отсутствие мокапа всё же отдаёт дешевизной в сравнении с остальным контентом. Хотя, учитывая, что катсцены делались без мокапа, они очень даже неплохи. Но помимо этого ощущается, что сценарист другой. Не то чтобы новые персонажи и диалоги плохие - нет, они вполне достойные, - но это не уровень письма Дерби Макдевитта. Пожалуй, и всё. Негусто по минусам, да. Но я бы не сказал, что это фанбойство, - учитывая, что оригинальный ЧФ мне не особо нравится. Просто его сюжет и атмосфера грамотно перенесены в ремейк, а вокруг них построили каркас из отличных геймплейных механик, открытого мира, который интересно исследовать, и кучки недурных дополнительных заданий. [h1]Итог[/h1] Это одна из лучших частей Assassin's Creed в принципе. 9 пролитых на финальном ролике слёз из 10.
[h1] ASSASSIN'S CREED BLACK FLAG RESYNCED [/h1] This is one of the best games I’ve played. It delivers a stunning gorgeous visuals, a fantastic story, and a huge amount of content that keeps you engaged for hours. The graphics are incredible, with beautifully detailed environments, vibrant oceans, and impressive character models that make the world feel alive. There’s a lot things to do like exploring islands, upgrading your ship, hunting treasure, completing side missions, and diving into naval battles. The game constantly rewards exploration and curiosity. The gameplay is extremely addictive. Melee combat is smooth and satisfying, while ship combat is intense, strategic, and one of the highlights of the entire experience. The variety of activities and combat options keeps everything fresh from start to finish. The story is fantastic, delivering a memorable pirate adventure with strong characters, great pacing, and emotional moments that stick with you. It captures the spirit of freedom, danger, and discovery in a way few games can match. Overall, this game is a magnificent experience, exciting and full of personality. I highly recommend it to everyone.
Знаю, глупо сравнивать, но я получил (и получаю) больше удовольствия от ремейка черного флага, чем от всех ремейков срезидента кaлычей. Настолько простой и классный сюжет. Сочный паркур, анимации, графика... Как же это все красиво выглядит. Отдельный респект за расширения истории [b]мужчины честной судьбы - Стида Боннета.[/b] Он был достоин этого. [b]Игра года. [/b] НО!!! = Я СРАЖЕНИЯ НА КОРАБЛИКАХ НИКОГДА НЕ ЛЮБИЛ! = [h3] (с) "Киска мужчина" развлекательный steam аккаунт. Подписаться. [/h3]
Eu já esperava gostar de Assassin’s Creed Black Flag: Resynced, mas a experiência conseguiu me surpreender novamente. É um daqueles jogos que conseguem criar uma atmosfera tão forte que, depois de algumas horas, você simplesmente não quer sair daquele mundo. O storytelling é um dos maiores destaques. A história de Edward Kenway continua sendo muito bem construída, principalmente pela forma como o personagem vai mudando ao longo da jornada. Os relacionamentos, as perdas, as escolhas e toda a transformação de Edward fazem a campanha ter um peso muito maior do que eu lembrava. A ambientação é simplesmente fantástica. O Caribe está cheio de vida. As cidades, praias, florestas, fortes, pequenas ilhas e o próprio oceano criam uma sensação constante de aventura. Navegar pelo mapa ouvindo a tripulação cantar enquanto uma tempestade se aproxima é uma daquelas coisas que fazem você parar de pensar na missão principal e simplesmente aproveitar o momento. E os gráficos continuam impressionantes, principalmente quando você considera a direção artística. A água, o pôr do sol, as tempestades, a iluminação e os cenários tropicais combinam perfeitamente com a proposta. Não é apenas um mapa bonito: o mundo realmente transmite a sensação de estar vivendo aquela aventura. O combate naval também merece destaque. Poucas coisas são tão satisfatórias quanto avistar um navio no horizonte, preparar os canhões, entrar em combate e depois abordar a embarcação. É um sistema simples de entender, mas extremamente divertido de dominar. Pontos positivos - Storytelling excelente - Ambientação do Caribe excepcional - Gráficos e direção artística continuam lindos - Mundo aberto extremamente gostoso de explorar - Combate naval viciante - Trilha sonora e músicas da tripulação aumentam MUITO a imersão Se você gosta de jogos com boa história, personagens marcantes, exploração e uma ambientação capaz de te prender por horas, Black Flag: Resynced é facilmente uma recomendação. “The Sea is the same as ever…”
After 70 hours in, I can say this is an absolute blast of a REMAKE! 10/10 would play AGAIN!
Just beat the game. The parkour controls got even more busted, ♥♥♥♥♥♥ up, and clunky: the character does a ♥♥♥♥♥♥♥ job finding "parkour triggers" and figuring out "where to jump." Combat completely lost its flow, the pacing is absolute trash because your block doesn't do a ♥♥♥♥♥♥♥ thing while you're in an attack animation. You literally have to make a micro-pause before an attack just to interrupt an incoming strike—an absolutely "perfect" idea. Devs, your combat ideas are so ♥♥♥♥♥♥♥ trash that you all need to get fired the ♥♥♥♥ out of there. Right before playing this, I was playing Mirage, which had auto-heal outside of the "red-yellow zones" (and the exact same thing was in Assassin's Creed Shadows). But you smartass ♥♥♥♥♥♥♥♥ decided to make a totally ♥♥♥♥♥♥ combat rhythm, remove the auto-heal, and make the body drops RNG. So when you can't get a proper melee kill, you just end up mindlessly button-mashing, or you pull out your pistols and just blast everybody. Super "interesting": 30 bullets is enough to literally do a FULL sweep of a mission or even melt a boss. ♥♥♥♥♥♥♥ awesome—you're basically gunning down a boss that's practically standing still. Brilliant combat idea! Also, a huge thanks to the brain-dead level designer and QA tester who did the "Observatory": when you're ♥♥♥♥♥♥♥ jumping across pillars, the character randomly decides to do a "leap of faith," not to mention the totally janky ledge-grabbing. To sum it all up: you freaks are milking insane amounts of cash for an overcooked/rehashed game that holds a special place in a lot of people's hearts. Meanwhile, you're making these completely ♥♥♥♥♥♥♥ trash skins for both the cat and the sailor crew. Are you guys drinking paint and going completely ♥♥♥♥♥♥♥ blind over there? And to top it all off, you literally released latex BDSM suits as both premium and free-to-play content.
Graphics are stunning but that might be one of very few positive things about this game. There's no more hidden-blade combat or disarming/using enemies' weapons. New combat is now more of hack and slash with repetitive counter-takedown or hook-trip-takedown. It's especially frustrating to fight against multiple enemies when you get interrupted before takedown animation, or when buttons are not as responsive, or when you roll to avoid a brute attack but instead game rolls you into him to get pushed off - MULTIPLE TIMES. Parkour is not fluid and you constantly find Edward bumping into small things or jumping to places you do not intend him to (example: while climbing onto a ship, u press jump to go up but somehow he makes a big curve backward into the ocean like he's an Olympic diver). Bugs here and there where you have to reload your save to reset them (example: Edward suddenly loses the ability to walk/run but somehow skates on land like he's jesus on water). It takes years to buy/upgrade/sell stuff when you have to wait for game to say "it's done" then you can click buy/upgrade/sell another item. Rinse and repeat. Also why show half a minute of just Edward waiting about during a timeskip when it's a cutscene right after? Writing makes no sense in some new content or quest order, regarding Edward's character development. I didn't care much about the DLC/MTX stuff people've mentioned but heard about Ubisoft Barcelona. Big fkin OOF. Don't get this game on full price. Simply play the original or do it the Edward Kenway's way.
Visually this game looks amazing. The controls on the other hand are absolute dog pile. Why did we need to change it from the old one? I could only stand it for about 18 minutes of gameplay and asked for a refund. Just, absolutely ruined it for me. I was looking forward to playing this game for a few months now, but now exceptionally disappointed.
The fact that you have to have an Ubisoft account to play the game is annoying. If you can't access your Ubisoft account you can't even play the game...
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