
A new Viking age dawns with you at its helm. Forge a thriving colony from nothing in this mythic open-world survival sim. Earn the gods' favor and survive in a land ruled by ancient terrors and unforgiving seasons. Rally unique villagers, expand your settlement and defend your tribe - solo or co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Sep 12 → 5.43/day in the week after.
About
In ASKA, build and sustain a powerful Viking tribe where you and your villagers work, craft, hunt, and fight together. Command intelligent NPC villagers, guiding them through the challenges of survival in a harsh and dangerous world. Play solo or with up to three friends and forge your legend.
Design and construct every aspect of your village - from homes and workshops to altars and fortifications. Each structure serves a purpose, contributing to the functionality and defence of your thriving community.
Construct and live within your village. Build, work, and fight alongside your tribe, witnessing & managing your villagers’ daily schedules. Villagers require food, water, & rest as well as having their individual needs and strengths based on their perks. Witness their individual stories unfold as they contribute to the settlement's growth and resilience. You’re not just building a base; you’re nurturing a living community.
Assign roles and train villagers in various skills, whether in battle or their chosen vocation. Developing skilled blacksmiths will benefit the tribe with tools and weapons, while proficient hunters will be able to explore further into the world gathering additional resources to feed them more effectively. Strategic planning will enhance your tribe's efficiency and preparedness for external threats.
A wise leader prepares for battle even in peaceful times. In these mystical lands, you must be prepared for the challenges of the Blood Moon, and as winter sets in be ready to face the freeze and prevent your tribe from succumbing to the cold, harsh environment. Seek out dark forces scattered throughout the lands and build powerful runestones to improve your tribe and village. Will you be ready?
Solo or co-op gameplay - Live out your Viking dream alone or with up to three friends.
Comprehensive village management - Command villagers, assign jobs, and build your tribe from the ground up, expand your settlement, hunt for resources, and, most importantly, survive against ancient threats and the darkest winters.
Exploration and discovery - Venture into procedurally generated worlds filled with secrets, hidden caves, ancient landmarks, dangerous threats and valuable resources.
Seasonal survival - Experience a realistic and dynamic weather system, with survival priorities shifting in turn with the seasons.
Mythical combat - Fight a variety of legendary creatures in exciting skill-based combat.
Endless customization options - Personalize buildings with functional furniture, dyes and various decorative items to make it your own.
Updates
Engagement
Reviews
Themes across 1003 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
пару вечеров с кентами позалипать можно
I love open world survival crafting games. I own and play a lot of them in this genre. So, I’ve experienced great ones. mediocre ones, and terrible ones. The gameplay expertly blends exploration, combat, resource gathering, pet taming, and building together better than a lot of others in this genre. This is hands down, one of the absolute best in the open world survival crafting genre!
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Romanian, French, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Me ha gustado mucho el juego. La verdad es que me lo recomendó un amigo que al final me dejó solo, pero aun así me lo paso genial jugando por mi cuenta.
5 hours in and this is tedious and no longer feels rewarding. It's like Green Hell Colony Simulator... there's way too much micro and it takes forever to gather materials and setup production lines which also don't seem to work very well.
Amazing Game with amazing Growth potential. I hope it lasts many many years!
Lagging worst game support Sand Sailor Studio no one care about it not even they try issues in Aska after 50 villagers? or one same thing most the game Lagging or freez or have echo in task why you make it in mony and you all not even fix it I've played games more demanding than this and never had a problem, even though it doesn't compare to other powerful games in terms of settings. Despite this, trivial issues make you hate trusting this developer and others like them.
ASKA hat definitiv potential, fühlt sich aber noch ein bisschen schwerfällig/clunky an. * Das Baumenü find ich persönlich bei ähnlichen Spielen stimmiger. Ich mag es sehr, wenn ich mich da ein bisschen austoben kann. * Ich weiß nicht warum genau, aber das Sammeln von Ressourcen die herumliegen stoppt den Spielfluss ein bisschen (weiß nicht, wie ich das besser beschreiben kann) Die Stimmung, Wetter, generell die Grafik sind absolut großartig. Man kippt gleich rein und das passt sehr gut!
เกมดีคับระบบเยอะ
Extremely boring, slow and grindy. Even the most basic tasks and structures require a long and painfully slow process. It's so bad that you unlock healing after like 4 or 5 hours of constant playing and building. Building a hut that only shelters 2 people will take you anywhere from 30 minutes to 2 hours of grind. The overall world is dull and empty. NPCs which are technically the core of the gameplay are stupid and useless and bugged. Items keep disappearing from your inventory and from the ground. And managing these villagers is a full time chore. The micromanagement in this game would drive even a low level manager insane. Save your money and get something else.
I find it relaxing to play, after changing the days and years to extended, and reducing the invasions to easy, its a nice chill building game with a bit of pve combat, I have been playing games since the early 1980's so have a played a few games, and these days dont particulary want some OP combat or super fast combo reflex stuff, so this suits me just fine. The scenery is great, is plenty to do to keep me engaged in the game, and it has not bugged out on me yet after nealy 400 hours. There a few things I find annoying, but they are nitpicking things, like the speed at which items rotate when trying to place buildings, or terrain/object clipping from the game engine, but other than those things which you could find in any game, I struggle to find fault with it If you like this genre, its definitely worth a try.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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