
A new Viking age dawns with you at its helm. Forge a thriving colony from nothing in this mythic open-world survival sim. Earn the gods' favor and survive in a land ruled by ancient terrors and unforgiving seasons. Rally unique villagers, expand your settlement and defend your tribe - solo or co-op!
Modeled estimate, not a reported figure. How we estimate →
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About
In ASKA, build and sustain a powerful Viking tribe where you and your villagers work, craft, hunt, and fight together. Command intelligent NPC villagers, guiding them through the challenges of survival in a harsh and dangerous world. Play solo or with up to three friends and forge your legend.
Design and construct every aspect of your village - from homes and workshops to altars and fortifications. Each structure serves a purpose, contributing to the functionality and defence of your thriving community.
Construct and live within your village. Build, work, and fight alongside your tribe, witnessing & managing your villagers’ daily schedules. Villagers require food, water, & rest as well as having their individual needs and strengths based on their perks. Witness their individual stories unfold as they contribute to the settlement's growth and resilience. You’re not just building a base; you’re nurturing a living community.
Assign roles and train villagers in various skills, whether in battle or their chosen vocation. Developing skilled blacksmiths will benefit the tribe with tools and weapons, while proficient hunters will be able to explore further into the world gathering additional resources to feed them more effectively. Strategic planning will enhance your tribe's efficiency and preparedness for external threats.
A wise leader prepares for battle even in peaceful times. In these mystical lands, you must be prepared for the challenges of the Blood Moon, and as winter sets in be ready to face the freeze and prevent your tribe from succumbing to the cold, harsh environment. Seek out dark forces scattered throughout the lands and build powerful runestones to improve your tribe and village. Will you be ready?
Solo or co-op gameplay - Live out your Viking dream alone or with up to three friends.
Comprehensive village management - Command villagers, assign jobs, and build your tribe from the ground up, expand your settlement, hunt for resources, and, most importantly, survive against ancient threats and the darkest winters.
Exploration and discovery - Venture into procedurally generated worlds filled with secrets, hidden caves, ancient landmarks, dangerous threats and valuable resources.
Seasonal survival - Experience a realistic and dynamic weather system, with survival priorities shifting in turn with the seasons.
Mythical combat - Fight a variety of legendary creatures in exciting skill-based combat.
Endless customization options - Personalize buildings with functional furniture, dyes and various decorative items to make it your own.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Romanian, French, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 74 reviews with recorded playtime.
Reviews
Themes across 73 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Great game foundation, fingers crossed the devs continue to update and improve the qol aspects
A new take on 2008 video games with 2009 graphics. Trash.
I love games with a cool building system. I was a bit frustrated at first because players don't have very much control over what the different structures look like (as one might in a game with a freeform building system like Minecraft, or Valheim, or Grounded) until I realized that the aesthetic satisfaction that I was looking for was in the landscaping and city planning. Vistas, gardens, interesting lighting, picturesque paths, taking the time to dye villager's clothing, etc. You better believe that my Tavern is a biergarten.
so, normally i would recommend a game like this just on principle because y'know, the devs care about it a lot, they update it frequently, and from what i can recall it was a pretty difficult survival situation where you have to try to be the tough guy (or girl) to carry your village through the winter because even though there are 20+ villagers everyone hates working and would rather sleep and poop rather than participate in village survival. HOWEVER they made one mistake. the bunnies. this game should be tagged as a horror/psychological horror game because of the amount of bunnies contained within this game. bunnies will raid your base every day and they will try to eat everything laying around from your nice garden to your new pickaxe. i do not recommend this game to anyone who is deathly allergic to or has an unhealthy fear of bunnies. you have been warned.
é bom, achei q fosse igual valheim mais mesmo assim é bom
Its very very good, chill, good enough graphics and nicely engaging mechanics. Its very unique almost the only that merges so many genres in one game and does it well!
Слабее любого другого выживача, скучное, однотипное мыло
[h2]Valheim x Medieval Dynasty.[/h2] [h3]Colony sim with survival game mechanic. Similar to Soul Mask, but more complex/detail in the production and city management[/h3] [b]Combat:[/b] basic survival crafting. [b]Crafting:[/b] can be tedious and need a lot of QoL. But it is not that bad. [b]Grinding:[/b] Yes and no. Yes if you want to progress faster, no if you wait and let the villager do all the stuff for you. [b]Progression:[/b] A bit slow, especially early in the game. [b]Content:[/b] Enough for EA. I will say around 30-40 hours for regular pacing, not rushing or play too slow. [b]Interface:[/b] Can be better, but it works. [b]Immersive:[/b] Very. [b]Graphic:[/b] Better than i expected. It have good graphic and awesome season visual. [b]Performance:[/b] It works. But you know how survival crafting perform right? especially in EA. Not perfect, but not bad either. [b]AI:[/b] Can be smarter, but it works most of the time. [b]Bug:[/b] ofcourse there is a bug here and there. But most are trivial things and some can be annoying.
Lagging worst game support Sand Sailor Studio no one care about it not even they try issues in Aska after 50 villagers? or one same thing most the game Lagging or freez or have echo in task why you make it in mony and you all not even fix it I've played games more demanding than this and never had a problem, even though it doesn't compare to other powerful games in terms of settings. Despite this, trivial issues make you hate trusting this developer and others like them.
The building aspect of the game is top notch, but the AI is trash for a long time now. But the real aspect that ruins the game is the atrocious combat. Especially in winter invasions it sucks completely. Getting stun locked, pushed and thrown to the ground in every damned shot. Fighting is very bad and not enjoyable. Sadly..uninstalling and don't see me coming back in the near future. Building and Survival - 8/10 Combat system - 3/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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