
A new Viking age dawns with you at its helm. Forge a thriving colony from nothing in this mythic open-world survival sim. Earn the gods' favor and survive in a land ruled by ancient terrors and unforgiving seasons. Rally unique villagers, expand your settlement and defend your tribe - solo or co-op!
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 5.43/day in the week to Sep 12 → 5.43/day in the week after.
About
In ASKA, build and sustain a powerful Viking tribe where you and your villagers work, craft, hunt, and fight together. Command intelligent NPC villagers, guiding them through the challenges of survival in a harsh and dangerous world. Play solo or with up to three friends and forge your legend.
Design and construct every aspect of your village - from homes and workshops to altars and fortifications. Each structure serves a purpose, contributing to the functionality and defence of your thriving community.
Construct and live within your village. Build, work, and fight alongside your tribe, witnessing & managing your villagers’ daily schedules. Villagers require food, water, & rest as well as having their individual needs and strengths based on their perks. Witness their individual stories unfold as they contribute to the settlement's growth and resilience. You’re not just building a base; you’re nurturing a living community.
Assign roles and train villagers in various skills, whether in battle or their chosen vocation. Developing skilled blacksmiths will benefit the tribe with tools and weapons, while proficient hunters will be able to explore further into the world gathering additional resources to feed them more effectively. Strategic planning will enhance your tribe's efficiency and preparedness for external threats.
A wise leader prepares for battle even in peaceful times. In these mystical lands, you must be prepared for the challenges of the Blood Moon, and as winter sets in be ready to face the freeze and prevent your tribe from succumbing to the cold, harsh environment. Seek out dark forces scattered throughout the lands and build powerful runestones to improve your tribe and village. Will you be ready?
Solo or co-op gameplay - Live out your Viking dream alone or with up to three friends.
Comprehensive village management - Command villagers, assign jobs, and build your tribe from the ground up, expand your settlement, hunt for resources, and, most importantly, survive against ancient threats and the darkest winters.
Exploration and discovery - Venture into procedurally generated worlds filled with secrets, hidden caves, ancient landmarks, dangerous threats and valuable resources.
Seasonal survival - Experience a realistic and dynamic weather system, with survival priorities shifting in turn with the seasons.
Mythical combat - Fight a variety of legendary creatures in exciting skill-based combat.
Endless customization options - Personalize buildings with functional furniture, dyes and various decorative items to make it your own.
Updates
Engagement
Reviews
Themes across 1003 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Beau jeu, menu très ergonomique. Facile de s'y retrouver, sauf sur les professions qui demandent des améliorations pour plus de clarté. Les graphismes demandent une bonne optimisation car il sont très gourmant en ressources Gpu. Les journées sont trop courtes, donc tu n'as pas vraiment le temps de gérer tout ce qu'il faut gérer pour stabiliser ta colonie. Les attaques lancés par des monstres sont très difficiles à gérer, car au début tant que n'as pas de mine fer fer et tout le bazar pour créer des soldats, tu te retrouves avec des gros batons.... lol Les lapins sont trop gros et trop rapide.... C'est pas des lapins mais plutôt des Dinolapinosaure Rex Je reviendrais dans ce jeu très prometteur après une autre mise à jour. Je vous le recommande, c'est vraiment très beau & très sympa ;)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Reviews, worldwide (the counter carries no country): 2.86/day in the week to Jul 23 → 2.14/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, Romanian, French, Italian, Spanish - Spain, Japanese, Polish, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese +1 more
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Hours played at review time, across 1K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Valheim but with a sort of rudimentary town management slapped onto it. The idea is interesting and has some good potential but the game is rather janky. The town management aspect has serious issues when it comes to citizen behaviours which makes them frustrating to manage. Also the lots of smaller bugs which individually doesn't affect the game that much but it adds up to make a highly frustrating experience. Combine it with how the developers seem to be more focused on adding more content instead of fixing the many flaws and i sadly can't recommend it at this point in time.
그냥 하지마 이건 아무것도 모르고는 더 하지마
Wer gerne Valheim oder Soul Mask spielt, findet in Aska ein deutlich besseres Spiel. Suchtfaktor 10mal höher ^^
[h2] 일단 한국어 패치가 있다 [/h2] 겜 진행에 방해가 안되기 때문에 나쁘지 않은것 같고 [h2] 나쁘지 않은 게임성 [/h2] 여타 다른 건축, 생존 겜 과는 불편한 조작성 .. 다같이 하면 재밌을듯요 ?? [h2] 재료를 구하면, 그걸 또 다시 쪼개어 하위 재료로 만들수 있다 [/h2] 근데 그렇게 많이? 는 안주는듯?? [h2] 늑대 개ㅅ.. 아니 마을을 잘못 잡으면 하루에 몇십마리씩 소환되어 마을을 공격하니 주의 바람 [/h2] =========================================== 26.04.19 수정 [h2] 아니 tlqkf 이거 음식 물류 어케해야함??? [/h2] 1. 모닥불 2. 선술집 3. 요리실? 4. 사냥꾼 5. 낚시 다 지었는데 왜 물류가 안돌아감 ??????? [h2] 애들이 고기를 모닥불에 않넣음!!!!!!!!!!!! [/h2] - 고기와 생선은 존나게 넘치는데 애들이 음식을 안만들어!!! 두번째로 1. 중형 수집소 3개의 건물 (석재, 나무, 수집) 2. 창고 + 확장 + 지붕 3. 중형 작업소 + 기타 - 2단계 도끼 만들기 [h2] 다 지었는데 왜 ?????? 나무와 돌을 혼자 다 내가 다하는지 의문 ??? [/h2] 세번째로 . 수집 / 석재 / 목재 [h2] 이거 자원 깃발 어디에 있음 ??? [/h2] " B " 키 눌러서 자원지 설정 깃발 이거 아니라는데 ??????? 그럼 전채 정보를 볼수 있는 탭키? 없던데 ??? 아, 그럼 건물설정에서 만지나보다? 근데, 거기도 없던데 ??? 시x 자원지 깃발이 부족한건가 ?? (이미 마을 주변 수백개로 도배된 자원지 깃발) 그리고 그걸 NPC (AI) 들은 [h2] " 자원지 좀 추가해주세요 " [/h2] ???????????? [h2] No wtf how am I supposed to handle food logistics??? [/h2] Campfire Tavern Kitchen? Hunter Fishing I built everything, so why isn’t the logistics working??????? [h2] They’re not putting the meat into the campfire!!!!!!!!!!!! [/h2] There’s a ♥♥♥♥ ton of meat and fish, but they’re not making any food!!! Secondly Three Medium Gathering Buildings (stone, wood, gathering) Warehouse + Expansion + Roof Medium Workshop + etc - Tier 2 Axe crafting [h2] I built everything, so why ?????? Why am I the only one doing all the wood and stone myself ??? [/h2] Thirdly. Gathering / Stone / Wood [h2] Where the hell is this resource flag ??? [/h2] They say it’s not the “B” key resource zone flag ??????? Then is it a tab key to see overall info? There isn’t one though ??? Ah, then maybe it’s in building settings? But it’s not there either ??? What the f, am I lacking resource flags?? (Already spammed hundreds of resource flags around the village) And then the NPCs (AI) say: [h2] " Please add more resource zones " [/h2] ????????????
Eines der besten Aufbauspiele, die ich bisher gespielt habe. Die Dorfbewohner wirken manchmal etwas träge, bleiben gelegentlich hängen und insgesamt kann man schnell den Überblick verlieren – gerade wenn die Siedlung größer wird. Trotzdem überwiegt der positive Eindruck deutlich. Das Spiel bietet viel Tiefe, und es fühlt sich nicht nach kurzer Zeit „durchgespielt“ an. Nach rund 200 Stunden (Mehrmals, da ich ca 3 oder 4 mal neu angefangen habe) habe ich mich im Grunde immer noch hauptsächlich auf den Dorfaufbau konzentriert und bin noch nicht einmal zur Seefahrt übergegangen. Um beim Bauen mehr Ruhe zu haben, habe ich die Monsterinvasionen deaktiviert. Das ständige Reparieren hat den Spielfluss eher gestört als bereichert. Was noch fehlt, sind mehr besondere Ereignisse oder seltene Inhalte – kleine Überraschungen, die das Spiel zusätzlich auflockern könnten. Unterm Strich: Ein starkes Aufbauspiel mit viel Potenzial und hoher Langzeitmotivation.
this game will make you hate rabbits ---------------- This game have a lot of potentials , as a survival builder i quit enjoy playing this game. building, managing, combat, explorations are all good and can be better Basically this is a Single player co-op survival game. you start the game in a map, then you can play alone or with you friends as co-op. IF you go play in another server you are nothing but a guest. you can only play in that server when the Host is in it, and player capacity is 4. this is not OK. there should be dedicated official servers with bigger map and even pvp for this game but there's not.
Поиграли мы в 2 часов 10, игра очень душная
Very fun and addicting game! The villager system makes the world feel alive, almost like you're playing alongside other players, which I really appreciate. The gameplay loop is engaging and keeps me coming back. Combat could use some improvement, but its still solid overall.
One of the most addictive games I own. 400+ hours sunk into it. I always keep coming back to this one, and the additions the devs keep adding so far has made it so much better than when it first came out.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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