
AshenForest is a roguelite action RPG focused on boss-rush. To purify the ashen forest that is causing the plague, you must fight against all the monsters lurking in the forest.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
스토리 : 중간, 다크소울 풍의 흔한 스토리 UI 및 판정 난이도 : 적당한 난이도로 매우 호점 그리고 유저 친화적인 UI 분위기 : 지림. 잘표현함 과하지 않음.
다크소울이라길래 해봣는데 ;; 너무 쉽고 ;;
Another I didn't play, but definitely among the better games of the bundle, my brother actually enjoyed this one, and played it largely in one sitting. I think that's enough for a recommendation.
全成就通关,游戏不错,看不懂英语还是比较难受的,特别是技能选择上选对了打的就很爽。
Very much a game about learning boss patterns, dodge/parry windows and timing, and tightening up your skills to face harder variations with more health and less room for error. This game is basically exactly what it looks like and exactly what it's advertised as on the tin — a pixel art 2D souls-like boss rush with tight controls and timing. There are some mechanics that seem deliberately opaque, like the number of days that pass on a run, as well as how to unlock or control certain things, but these lend the game a sense of genuine mystery and discovery that can be so rare these days. Overall, I highly recommend it if nothing I've said so far has sounded like something you wouldn't enjoy.
되게 재밌는 플래시 게임 한 느낌 그래서 그런지 가격도 싸다
재밌네 짧아서 오히려 좋아 두 번째 뭔 까마귀녀 빼고 다 컨트롤하기 쉬웠고 나그네가 확실히 뽕 맛이 있고 초반 여기사가 젤 컨트롤하긴 쉬웠음 차지하고 카운터 뽕도 은근히 있고 나그네는 총 트리로 가서 총알 난사하는 게 뽕 맛 지림. 마지막 히든 캐릭터는 걍 재미없었음
好难。。。
심플하게 재미있음. 로그라이크 다크소울임. 개인적으론 까마귀가 재미있었는데 다른건 모르겠다.
할만한 로그라이트 겜 단점하나 꼽자면 프레임이 좀 떨어지는듯 근데 재밌으니 개추
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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