
Have you ever wondered what it feels like to stop time? Ascend to ZERO is a time-bending action-roguelike where you can use your unique ability to freeze time and fight your way to the top.
Modeled estimate, not a reported figure. How we estimate →
About

The clock is ticking, but luckily you can manipulate and bend time to your will! Every second is another weapon in your arsenal - learn to wield it better with every passing run!

Unlock a variety of skills, chips and abilities to become a force to be reckoned with!
Increase your stats, enhance your awesome weapons, and upgrade your massive arsenal of gear to be the ultimate avatar of time!
Want to be a glass-cannon swordsman? Slice and dice through your obstacles!
Range is the name of your game? Lock and load as you zip around your enemies!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
Themes across 642 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
还不错玩,时间暂停的玩法很少见,前期很好玩 rogue + 时间暂停 的玩法很新奇,后期比较可惜,数值开始压过操作和策略,只要伤害过关了就可以秒boss,但只要没过 操作策略在好都过不了,后期变成刷刷刷游戏 一直在刷装备品质
爆炸好玩
快跑,是刷子游戏,刷得我很恶心,省流带神装出门只有一招99999,没觉得有其它玩法
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Languages: English*, Korean*, Simplified Chinese*, Japanese*, Traditional Chinese, Russian, French, German, Spanish - Spain, Portuguese - Brazil, Italian*languages with full audio support
Hours played at review time, across 644 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
초반만 해보고 비추를 주는 이유가 있나요? 앞에 부분이 맛있고 게임을 이해할수 있어야 하는데 이해는 할수 있으나 재미와 흥미를 느낄수가 없음 빠른 환불
시간 정지와 시간 관리라는 핵심 시스템이 정말 신선했고, 액션과 자연스럽게 어우러져서 플레이하는 내내 몰입감이 좋았습니다. 캐릭터와 빌드를 완성해 나가는 과정도 재미있었고, 다양한 조합을 시도하는 맛이 있어서 반복 플레이가 전혀 지루하지 않았습니다. 이렇게 가볍게 즐기기 좋은 로그라이크류는 오랜만이네요. 앞으로의 콘텐츠 업데이트도 기대가 됩니다!!
It's essentially an anime minecraft bullet hell game with some interesting lore and a pleasing cyberpunk aesthetic. If you're into pixel-like bullet hell games, def give this one a try.
第三大關怪被擊退直截噴飛不見領不到獎勵 第四關小boss打一打直接不見 直接卡關
I'm really split on whether to give a positive or a negative review, and as of writing this I'm still not decided. The game was fun to play at the start but later on it became repetitive with no much to do, to the point that I was farming one item just to finish the story for several hours. The criticism: 1) time stop is OP, well, as long as you're not in 3rd/4th zone where it's nerfed or fighting the final boss where it's mostly useless. It would be cool if there was something nerfing time-stop-ignoring enemies. 2} A FK TON OF RNG on top of RNG on top of RNG. and to be clear I'm not talking about RNG for tech chips, slot/gun upgrades in battle, that is mostly fine. I'm talking mainly about the insane gacha game level RNG that is there for no reason. gear - make it craftable (had to farm like 3+ hours to get one specific item) the item quality - make it upgradeable, like each level +10% instead of rerolling it sub-stats - make them selectable + upgradeable instead of rerolling in battle selection - add something like favorite weapon/tech chip etc. to make them appear more often 3) bosses - their attacks are unclear and the red warning is useless, sometimes they strike instantly, sometimes they just make some slow wave attack, sometimes they attack you even if you are outside of the area that the warning was on. And the final boss is invisible in the bunch of particles and attacks like the entire area, so you can't even dodge. Also remove the boss's invincibility windows, its annoying and can be frustrating at times. 4) Remove character dialogues - the story is not that important and it's annoying having to skip trough a dialogue after almost every run. now the good things: 1) abusing enemies with time stop is fun and I haven't seen any other game with such mechanic 2) the gameplay is sometimes more strategic rather than adhd fighting, or its just adhad, whatever you like 3) I like seeing enemies disappear just by touching them 3) some bosses are really well designed, sadly not the final one 4} the graphics, I really like it and last thing, my personal suggestion - add an endless REAL roguelike mode that would have no connection on player's progress, it would be fun to start with lv1 with basic sword/gun/whatever and get stronger and stronger while using time stops and explore original map every run. also throughout writing this I decided to give the game negative review, not because I don't like it, but because there's a lot to improve, once the devs fix it I'll update this review.
똥겜 하지말고 갓겜해라
好玩,不知不觉时间就没了,刚买了一天就肝了8小时
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
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