
ASA: A Space Adventure is a first-person sci-fi adventure game reminiscent of games such as the famous Myst series. Visit a vast spaceship called The Ark, divided into 6 areas, and discover the truth behind the Cubes...
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Languages: English**languages with full audio support
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Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Impressive attempt to do a science-fiction "Myst" game, but it just doesn't work. Navigation is awkward and slow. Looong diary entries are dreary and slow to get through (actor actually seems to be reading them in a deliberately slow paced voice), and they don't really help. Puzzles were uneven and, in some cases, seemed to be operating at random (they probably weren't, but there is a reasonable assumption in games like these that, when the problem is to line things up a certain way, you can rely upon basic interactions to work for you, but they don't in this game). All in all, a valiant, but failed, effort.
A pretty neat adventure game inspired by classic FPA games like Myst and RHEM. It lacks some of the polish that those games had, but still has an interesting story, beautiful environments, and some clever (albeit easy) puzzles. Pros: +Extremely good prerendered animations and screens +Unique sci-fi story told through diaries and the environment +Very nice soundtrack +Most of the puzzles are good Cons -Puzzles are mostly very easy... -...with the exception of one puzzle near the end which makes absolutely no sense. Even after reading a walkthrough, I still didn't understand it. (this was the only puzzle I needed a walkthrough for) -The game lacks polish; most of the animations don't "line up" with the screens correctly, so they just suddenly cut and start which breaks immersion. -On the subject of polish, I found a prerender which contains a texture that has a very clear watermark on top of it. This kind of stuff really shouldn't slip through. -Many animations show the player character from the third person, and some of the screens are shown from camera angles that the player character clearly couldn't be standing from. This isn't a big deal, it's just one of my pet-peeves as it breaks immersion for me. If you take a look at RHEM and Myst, these games always remain in first-person and all of the prerendered stills are always taken from camera angles that make sense for the player to be standing. Despite some of its flaws, ASA is still a great adventure game. Definitely going to be giving the sequel, Catyph, a shot after this.
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Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
ASA : A Space Adventure est doté de nombreuses qualités, surtout depuis l’édition Remastered qui se voit pourvue d’un nouveau moteur graphique et d’une traduction en français qui n’existait pas de base dans la première version. Atypique et doté d’une ambiance réussie appuyée par une bande-son de qualité, il est tout de même à noter qu’ASA est à réserver aux puristes du Myst-like, avec toutes ses forces (énigmes passionnantes, atmosphère mystérieuse) et ses faiblesses (rigidité des déplacements, énigmes passionnantes MAIS d’une difficulté parfois absurde). Bref, à vous de voir mais si vous aimez le genre, nous ne saurions que trop vous conseiller de foncer ! Le test complet sur IndieMag.fr : https://www.indiemag.fr/tests/asa-space-adventure-myst-du-futur
I almost gave up on the game after the cool video introduction. But I stayed with it and I am glad I did. It's like 2001: A Space Odyssey meets Myst. I liked the story that developed, but navigation took a little time to master. I thought there was enough information given in clues as the story developed to solve most puzzles. Had to look at a walkthrough when I got stuck in the game twice to keep me going. Overall a satisfying ending and a good overall experience.
I dont know how people can compare this to Myst. yes Its a point , click and solve type game but thats it. it is no where near as good as Myst. The movments are cumbersome and frustrating. I found it too annoying to play.
*Pollice giallo* Asa è un avventura in prima persona a schermate statiche. Gioco myst-like a tema spaziale. L'inizio è affascinante: ci troviamo in una stazione spaziale (quasi) disabitata, il primo enigma ci richiede di inserire una combinazione usando un sistema numerico alieno; qui si evidenzia la prima caratteristica del gioco: dovrete giocarlo con un taccuino in mano e segnarvi le cose che scoprite, visto che il gioco non fornisce nessun supporto in questo senso. La cosa è semplice all'inizio ma diventa più complicata quando bisogna avere tutto l'alfabeto alieno sott'occhio o una sequenza di 42 numeri(!) da inserire nel giusto ordine. Già da questo potete capire da soli se siete pronti per questo approccio "Old-Shool" o se non avete il tempo o la voglia di sbattevi a questi livelli. Tecnicamente siamo su discreti livelli, per quanto siano antiquate le schermate statiche, generalmente però tutto sembra abbastanza grezzo, e non potrebbe essere altrimenti visto che è un gioco realizzato da una sola persona. La trama è interessante, con qualche richiamo a 2001":Odissea nello spazio". Il problema principale per me sono alcuni degli enigmi veramente troppo estremi, visto che non solo dovremo avere le informazioni giuste nel nostro fido taccuino, ma dovremmo anche ricordaci tutti gli indizi che troviamo nella nostra esplorazione, i quali saranno fondamentali per capire la logica di alcuni enigmi che altrimenti sembreranno del tutto senza senso, rendendo pressoché impossibile ad esempio giocarlo solo nel weekend. Insomma il gioco non è bocciato del tutto, chi ha voglia di dedicarsi e impegnarsi a fondo questo è il gioco giusto, per tutti gli altri il gioco risulterà fin troppo ostico.
beautiful game, highly recommended
very much Myst, but in a different space time. lots of nods to it too lol PROS: - puzzles are logical, you just have to be observant - graphics are a bit aged but not bad, it's not a new title anyway (doesn't affect the game) - i would say it's a no-nonsense game - not a lot of the annoying things-you-have-to-do-before-you-get-to-point-B sort of fillers - I like the music - the story can engage the player, and that makes the ending pretty chilling. CONS: - the directional movement is confusing and quite redundant on some points. mostly confusing. - i would hugely appreciate a note/picture-taking feature. - wish the game's window size can be adjusted. the feature isn't there and my game opened at lower resolution, in a window, and stuck at the upper left, about 3/4s, of my screen (normal reso 1920x1080). don't think there's full-screen adjustment capability either. overall, 7/10
it's a very special game.
Really nice sci-fi adventure story for those who enjoy space themes and narratives. The game is also quite absorbing, creating an atmosphere that gets you playing comfortably immersed in the environment and setting it creates. The music contributes tremendously to that, as well as the good voice acting of the protagonist of the logs you collect. Graphics are ok, but navigating through them feels strange in some instances due to weird angles (images are static in most cases, so is not a problem of camera navigation, rather of artistic choice of perspective). Puzzles are good and interesting in general, making you think quite a bit on how to find the solution. It is one of those 'old school' games that forces you to take notes on paper (or screen shots of a clue with your cellphone in my case, to access relevant information while completing the corresponding puzzle) to be able to complete the difficult ones. I particularly enjoy that, as it makes you think beyond just 'trial and error: click on everything and use every object with each other' Overall, quite a good recommendation, especially for sci-fi and space narrative fans. 4/5 stars.
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