
A NEW interactive animated adventure! In this action-adventure game, Arzette must explore the Kingdom of Faramore, slay fearsome foes, acquire powerful items, discover secrets, assist colorful characters, and defeat the evil Daimur!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
My only negative is that later in the game they added npc text without cut scenes, GET THOSE ANIMATORS BACK HERE AND FINISH IT! I feel robbed, devs know that that you deprived me of half a dozen moments of divine bliss that I have to live the rest of my life without. Every night since I finished I dreamt of what could have been...
vincent pizzapasta melpert is in this game, buy
It is really something for someone to come in and basically say, Hey, what if we took Zelda CDI and made it better" and for that to actually come to. This game was an awesome throwback to "crappy" animation of the Zelda CDI game and style (I say crappy as in it was inteneded) the only problem being, is that its actually a good game with good level design SO I CANT SAY ITS COMPLETLEY SIMILAR TO CDI. I have played this twice, and man, it was fun doing this in hard mode. 8/10
Para um jogo que é basicamente uma grande paródia dos jogos de Zelda exclusivos do Philips CD-i, ele conseguiu ser muito melhor do que realmente precisava ser. É um jogo até que muito fácil, independente da dificuldade escolhida pelo jogador, mas ainda assim consegue ser bem divertido, devido a sua jogabilidade simples e satisfatória, além das cutscenes hilárias envolvendo NPCs caóticos em situações absurdas.
[i]“Mah boi, this game is what all true players strive for!”[/i] Pretty cool game. A 2D Zelda-style game with Metroidvania mechanics. It has an unique jazzy soundtrack, funny and entertaining cutscenes, and a pretty colorful artstyle. What surprised me the most was that they were able to make a somewhat serious, but enjoyable story, even with its goofy cinematics and voice acting. I guess some of my complaints are that there were some sections where I needed to take a leap of faith because I couldn’t see what was below, and a map would be nice so I could analyze and remember the places before backtracking. But these are pretty minor issues that can be easily overlooked. 4 / 5
What if the people who made the Zelda CD-i games had ever played a video game before instead of space aliens who once probed a gamer? What if the animations were done by talented people purposefully being weird instead of make-a-wish kids forced to work grueling hours for pennies? What if the voice actors were good at their jobs and were encouraged to be lunatics instead of robots learning about human emotion for the first time? Arzette is what.
To quote CDI Zelda: "Good."
Cute and worth your time. It's a short, sweet, 4-hour adventure that'll probably make you smile a little. Not overly challenging - bosses are kinda pushovers. Emulates the old CDI feel extremely well. The artists who made this project come to life should be very proud of themselves. Which brings my to my only REAL complaint: It's not terrible enough. Zelda CDI games have maintained their cultural relevance with their weird, rushed, off-kilter handrawn cutscenes. They're so stiff and hostile - which makes them endlessly fascinating. Very few cutscenes in this game feel as close to how awkward the originals truly are. There is genuine love and artistry poured into these scenes: Exactly the OPPOSITE of how they should be. I feel weird saying this but... make it worse? Give me more awkward freeze-frames. Make the dialogue less snappy. The story in between is nothing special - everyone is here for the wonderfully terrible presentation. Which I'd say Arzette nails about 40% of the time.
Just for the "CAN'T SKIP" cutscene alone.
This game is VERY unclear of what it wants you to do or where you are needed to go and can end up backtracking to places you already tried wasting your time. and when you find where you need to go its camoflaged with the background. the Bosses are unfair as ♥♥♥♥ and only getting 3 hits can sometimes dwindle it down to RNG. also the male hero in this game looks like a Lawsuit waiting to happen. i was intreeged to play it back in the day but i cant get myself to like it
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Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Languages: English*, French, Italian, German, Spanish - Spain, Dutch, Norwegian, Portuguese - Brazil*languages with full audio support
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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