
Enter Evil Nun's nightmare. Trapped in a cursed school, escape from Sister Madeline. She's cunning, searching every corner, luring and talking to you depending on your actions. Solve puzzles, craft items, and uncover the mystery in this horror game with different escape routes.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Spanish - Spain, French, Italian, German, Japanese, Korean, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese, Spanish - Latin America, Russian*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 43 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
What the hell man this game runs ♥♥♥♥ Even at low and heck I even set the resolution at 720p and still runs ♥♥♥♥♥♥♥♥ I want a refund
это просто потресающая игра. геймплей просто имбовый, графика вообще мед. ачивки тут не сложные, даже на экстриме. ведь монашка даже на экстриме передвигается по медленее гг. а со временем уже игру понимаешь лучше чем себя. это одна из самых лучших игр в которую я играл и проходил на все достяжение. но игра безумно требовательная так что даже на не плохом игровом пк она скорее всего не потенят, но это все равно того стоит, локации проделаны очень хорошо. игра партирована с мобилы. но партирована шикарно. и на много лучше превзашла мобайл версию. мне кажется эта одна из самых лучших инди игр вообще. у меня еще не от одной игры не было столько эмоций чем у этой.
Меня били молотком, я бежала искать предметы, меня сбил грузовик, я бежала искать предметы, я упала с крыши, я поймала на лету ключ
прикольна, но слишком отличается от мобильной версии
Good game. Very well made. Better than I thought it would be. But seeing the reviews.. it all makes sense. Game is fun, and challenging.
Evil Nun: The Broken Mask takes the familiar premise of escaping a relentless supernatural pursuer and expands it into a polished survival horror experience that emphasizes tension, exploration, and clever problem-solving. Developed by Keplerians together with Carlos Coronado and published by Keplerians, the game reimagines the well-known Evil Nun universe with a much larger scope, delivering a standalone adventure that feels far more ambitious than its mobile origins. Instead of relying exclusively on sudden scares, it steadily builds suspense by placing players in a sprawling, mysterious school where every hallway, classroom, and hidden chamber may conceal either a clue or a deadly encounter. The story unfolds inside the eerie Eagle Junior High School, a place that outwardly resembles a religious boarding institution but hides disturbing secrets beneath its aging walls. Players awaken trapped within the facility, where the terrifying Sister Madeline patrols relentlessly with her signature oversized hammer. Every objective revolves around finding ways to survive, uncovering the school's unsettling history, and ultimately escaping before becoming another victim. Environmental storytelling gradually reveals the dark events surrounding the institution, encouraging players to investigate every accessible area while piecing together fragments of the narrative. Exploration serves as one of the game's strongest pillars. The school is surprisingly expansive, featuring interconnected sections, hidden rooms, secret tunnels, and numerous locked locations that gradually become accessible through puzzle progression. Instead of directing players down a straightforward path, the game rewards curiosity by hiding valuable items, lore, and optional discoveries throughout the environment. This design makes every successful shortcut or newly unlocked passage feel meaningful while reinforcing the sensation of slowly mastering an otherwise intimidating location. Stealth mechanics drive most of the gameplay, requiring patience and awareness rather than direct confrontation. Sister Madeline is not simply a scripted obstacle but an active threat that responds to sounds, investigates suspicious activity, and forces players to carefully consider every movement. Hiding, distracting the enemy, and choosing safe routes become essential survival skills. Her persistent presence creates a constant feeling of pressure, ensuring that even routine exploration can suddenly become nerve-racking when she begins closing in on the player's location. Puzzle-solving is equally important and provides satisfying variety throughout the adventure. Players search for keys, repair equipment, combine useful objects, activate mechanisms, and decipher environmental clues to unlock new areas. Many challenges encourage observation instead of trial and error, making progression feel rewarding once solutions become clear. The inclusion of multiple interactive systems, optional activities, and helpful characters adds additional layers to the gameplay, preventing the experience from becoming repetitive while maintaining a steady balance between exploration and suspense. Presentation is another area where the game excels. The visual overhaul gives the abandoned school a far more convincing atmosphere, with detailed interiors, effective lighting, and unsettling environmental design that constantly reinforces the feeling of isolation. Dim corridors, deteriorating classrooms, forgotten storage rooms, and hidden underground passages all contribute to a believable setting filled with dread. Combined with carefully crafted ambient audio, distant echoes, creaking structures, and Sister Madeline's unsettling voice, the soundscape keeps players tense even when no immediate danger is visible. Replay value is impressive thanks to multiple escape routes, alternative endings, hidden collectibles, adjustable difficulty settings, and numerous secrets scattered across the map. Rather than ending after a single successful escape, the game encourages players to return and experiment with different strategies while uncovering content they may have overlooked during earlier playthroughs. Completionists, in particular, will appreciate the amount of optional material that expands both the gameplay and the overall lore. The experience is not entirely flawless. Certain puzzles may require considerable backtracking, and players unfamiliar with exploration-heavy horror games could occasionally lose track of objectives. The deliberate pacing also favors methodical gameplay over fast action, meaning those expecting constant chase sequences may find quieter exploration segments slower than anticipated. However, these elements generally support the game's focus on building tension through careful planning rather than nonstop adrenaline. Overall, Evil Nun: The Broken Mask successfully transforms a recognizable horror franchise into a satisfying first-person survival horror adventure that stands confidently on its own. Its combination of atmospheric environments, intelligent stealth mechanics, engaging puzzles, meaningful exploration, and strong replayability creates an experience that remains tense from beginning to end. While a few pacing issues and moments of backtracking slightly affect the overall flow, they do little to diminish the quality of an otherwise well-crafted horror title that rewards both patience and curiosity. Rating: 9/10
Разработчик далеко отошел от мобильной версии, в лучшую сторону. Локаций стало больше, появился понятный линейный сюжет, однако это не мешает получать чувство ностальгии тем, кто играл в мобильную версию
топовая игра, графика эталон
its good
ОДААААААААААААААААААААААААААААААААААААААААААААААААААААААА ЭТО ИМБА НА ГОДЫ ВПЕРЁД И СЮЖЕТ И ИНТЕРАКТИВ И ШТАНЫ В ГОВНЕ НИКАКИХ МИНУСОВ
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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