
A fun turn-based RPG set in a future world of humans and AI. Play as Akane to explore vibrant locations, battle with simple yet fluid combat, and enjoy side quests full of charming surprises. With a playful, humorous style and clever details, this adventure is light, easy, and full of smiles.
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About
Each map in this post-apocalyptic world is hand-drawn from scratch. The streamlined mechanics and unique art offer a smooth and relaxing experience tailored for a story-rich single-player experience. Whether you're a newcomer or a veteran, engaging gameplay, classic turn-based combat, character growth, and bountiful exploration will pull you through this forgotten world of the future.

Artis Impact's streamlined, turn-based combat allows players to meet and overcome challenges without requiring overwhelming, complex strategies. Improve Akane's strength through continued training and upgrade your weapons to take on powerful bosses and master elegantly simple retro-inspired combat mechanics.

The mysterious post-apocalyptic world is filled with deep secrets, and Artis Impact offers rich storytelling and interactions. Players will encounter dark, captivating narratives, as well as cozy and humorous moments. Explore to discover hidden secrets, or simply enjoy light-hearted daily activities and settle down with a potato croquette.

Artis Impact perfectly blends gorgeous pixel art with retro comic aesthetics, delivering a unique charm. This is supported by character-driven dialogue, delivering a lighthearted and humorous experience within this dark, future world. Explore with Akane's AI companion, Bot, and uncover a compelling narrative, unique art and animations, and heartwarming moments along the way.

Expand and decorate your cozy home while enjoying a variety of daily life activities. Earn extra income through part-time jobs, manage your finances, or simply relax with bathing, exercise, and cooking. It offers a healing world where you can unwind and savor the simple joys of life.

Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Ukrainian, Russian, Indonesian, Korean, French, Italian, Spanish - Spain
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
el primer juego que me deja ser buenito
Il gioco è fantastico, un gioiellino , una piccola e grande perla, molto divertente ed affascinante , la fluidità della pixel art è fenomenale . Ha principalmente tre problemi : la traduzione in italiano che ha parti da rivedere ( poche ma sono formattate male ) , spesso i background sono confusionarii nel quale di design si comprende poco se quella parte specifica sia un entrata oppure un qualcosa d'interagibile , ed il combat system con annesso tutorial che non è stato integrato a dovere e che necessitava di qualche limatura in più ( tipo il capire le mosse dell'avversario , il solo livellare e ripetere l'azione più forte non è l'ideale in queste tipologie di combattimenti a turno singolo ) . Oltre questo è un amore infinito di opera : non vedo l'ora che lo sviluppatore maturi un gioco ancora più incredibile di questo . CONSIGLIATISSIMO . PS ; se non sbaglio non c'é il salvataggio in cloud ... sarebbe utilissima da inserire, almeno per me che passo molto tempo fra pc desktop e steam deck .
REVIEW TIME: Slept well, feeling good, moreover the game was superb. Bot it's an S+ game.
오랜만에 도전 과제 올클한 게임
gud
[hr][/hr] [h2]1. 基础信息[/h2] [b]正常通关时间:[/b]7~10 小时 [b]白金难度:[/b]不难,最快二周目即可白金 [hr][/hr] [h2]2. 优缺点概览[/h2] [h3]2.1 优点[/h3] [list] [*]画面精美。 [*]游戏中有很多隐藏交互与剧情,作者在不少细节上下了很大功夫。 [*]人物塑造十分立体,各个角色的行为都符合各自的性格与想法,很有魅力。 [*]游戏中的小对话都很有趣,几乎没有注水内容,手工感很足。 [*]真结局很棒,不仅补完了剧情,也让茜没有沦为传统日系剧情中的“圣母”角色。 [/list] [h3]2.2 缺点[/h3] [list] [*]游戏引导很差。很多关键内容在缺乏提示的情况下,很难由玩家自行发现。 [*]战斗难度设计存在问题。BOSS 与小怪之间的强度差距过大,而且玩家可能在前期遇到后期强度的 BOSS。 [/list] [hr][/hr] [h2]3. 游玩建议[/h2] [b]① 一周目[/b] 建议正常推进主线,不要盲目探索支线,否则可能产生大量无意义的等待和重复尝试。 [b]② 二周目[/b] 建议参考攻略游玩,补全一周目遗漏的支线剧情、隐藏内容与角色对话。 [hr][/hr] [h2]4. 缺点详细说明[/h2] [h3]4.1 游戏引导很差[/h3] [b]① 支线任务的推进条件不明确[/b] 游戏中的很多支线剧情需要满足特定条件才能继续推进。 然而,当一段支线剧情结束后,由于游戏没有提供明确的引导或提示,玩家很难判断这条支线究竟已经完结,还是需要满足某个条件才能触发后续剧情。 [b]② 关键机制几乎没有提示[/b] 游戏中有不少能够明显改善游玩体验的重要内容,但玩家在正常游玩时几乎得不到任何提示。 例如: [list] [*]完成乞丐支线后可以获得持续收益; [*]游戏中存在能够加速时间的机器人; [*]等级达到上限后,需要进行升阶操作。 [/list] 这些内容都会直接影响游戏体验,却很容易被玩家完全错过。 [b]③ 糟糕的引导拖累了游戏内容[/b] 由于关键内容缺乏引导,玩家很容易错过大量剧情,或者在尝试触发某段剧情的过程中浪费很多时间。 这也导致不少玩家认为游戏注水严重、内容空洞,整体体验较差。 但是,这款游戏的多周目体验明显优于一周目。在了解所有剧情的触发条件后,大量无意义的等待和尝试都会消失,整体流程也会变得顺畅许多。 我个人在四周目时,在尽量探索全部对话、同时没有产生额外垃圾时间的情况下,最终游戏时长仍然超过了 7 小时。 因此,这款游戏的内容体量绝对不算小,只是糟糕的引导严重拖累了它。 [h3]4.2 战斗难度设计存在问题[/h3] [b]① 小怪与 BOSS 的强度差距过大[/b] 游戏中的小怪与 BOSS 之间存在明显的强度断层。 玩家如果没有提前练级,不仅很容易在 BOSS 战中卡关,还会受到战败惩罚,挫败感非常强。 [b]② 存在可能导致进度报废的流程问题[/b] 当主线剧情推进到“繁殖者”时,我在没有升阶的情况下继续推进了剧情。 结果在执行后续任务时,我完全打不过主线 BOSS;但此时又无法返回总部进行升阶。不升阶就无法继续提升强度,而打不过 BOSS 又无法推进剧情。 由于我当时只有一个存档,最终只能放弃五个多小时的进度,从头开始游戏。 这类问题已经不只是“难度较高”,而是可能直接导致玩家的存档进度陷入死局。 [hr][/hr] [h2]5. 总结[/h2] 游戏引导与战斗体验方面的问题,是这部作品无法忽略的缺点;但是,立体的角色塑造以及大量有趣却不做作的对话,又为游戏带来了很大的加分。 要是作者哪一天能够开放点数商店和徽章就好了。 即使抛开游戏的画面,我依然十分喜欢这部作品。 青涩的游戏体验并不能掩盖作者在作品中投入的心血,以及他对游戏本身的热爱。
对这类美术没有抵抗力,加上本身也做得很漂亮精致 总体而言是比较有乐子的(从购买页面也初见端倪) 说是回合制其实就一周目稍微难打点而二周目往上就可以随便逛了 玩的主要是剧情(以及海量隐藏剧情,引导不明触发不明 女主人设是有圣母的因素但是在一些原则上的问题依然会直接进行物理打击,其实没有很别扭(毕竟是游戏) 有种坚持自己的世界观尽可能不干扰他人的抽离感(但是还是有在融入这个世界)这点有点矛盾
游戏是好游戏,独立制作,个人风格化非常强烈,美术很有意思,剧情表达也很有意思,可视化漫画的阅读感觉做的很好,很多地方都非常有创意,确实数值有点崩坏,比较适合一口气游玩,那样体验会非常不错
哎我的档被弄没了,不想重头玩了 对于这类像素游戏很是喜欢 对话有些意思有意思的作者挺有乐子的 战斗什么的也不是我追求的无所谓了,有让人舒服的音乐与环境就不错了。治愈呢 可以来玩玩
A very fun game, even if a little short. Very funny cutscenes and events- looking to discover new ones makes exploring, talking to every person and pushing every button a lot of fun. The very first computer game i actually immediately replayed on New Game+ to discover more stuff. The art style is very neat, a fresh take over the usual pixel graphics games. The biggest negative i have: You can *miss* almost a third of the games content ([spoiler]Meiji Spa[/spoiler]) by choosing a default dialogue option. I really hope we get some DLC or a Sequel. There's so much room for world building! 10/10
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Concurrent players on Steam, sampled daily since tracking started.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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