
Your exploration ship crashlands on a mysterious planet where apparently magic is real. Learn how to survive in this hostile territory by applying your technical abilities to the arcane. Discover how to cast spells and craft elixirs. Uncover the planet's secrets to find your way out.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0.2/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,402 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Engagement
Reviews
Themes across 47 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This game is very buggy and there are some things that are not explained well, there is a specific crafting system in this game called enchantment that is absolutely flawed in many ways more then one, if it takes me 2 hours to craft one item despite having every material for it and that item being one of base items of this crafting system there is a large problem
Artificer: Science of Magic est un titre qui a su se rendre séduisant, surtout grâce à son univers et son lore très captivant, mais également à sa saveur proche de ce que l’on trouve dans Don’t Starve Together et son ambiance de survie dans un monde particulier. Le problème, c’est qu’il y a beaucoup de mécaniques sont mal expliquées et l’on peut souvent patauger. Il y a également des bugs et des collisions parfois foireuses qui contribuent à casser l’immersion. Fort heureusement, il est finalement très beau graphiquement et propose une vraie atmosphère et un style graphique d’une certaine expérience. Donc en somme, un titre original, beau, mystérieux mais quelque peu brut et pas toujours finalisé sur certain point. (jeu reçu gratuitement après avoir fini un de leurs jeux "Balthazar's Dream" à 100%)
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Hours played at review time, across 47 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Buggy as Hell, can't complete the initial sequence, when the character enters the lauch pad there is no event trigger, you can't leave the room and can only walk around in it, forever
Vague, confusing, little online support, feels longer than it is, isn't satisfying, and randomly bugs out until its unplayable.
its not a bad game and has serious potential BUT, its extremely hard to figure out how to progress, while some things are easy enough as the games do give you SOME clues some of these clues are really unhelpful there were times that i was completely stuck and just resorted to googling what i needed to do. its a fun game though and if the progression wasn't so difficult and annoying it would be a game id recommend but as of right now i would not as it is
I'd give this 7/10 Combat system is very minimal Research is actually quite enjoyable, if a bit frustrating at time. Figuring out the next step is annoying, but I guess this is more of a "puzzle" kind of gameplay in that regards. Crafting system is a bit tedious but still fun Quite a few bugs: Will not remember fullscreen settings Chunk of the map seem to ... corrupt? Giant square on the map just go empty eventually Some enemies can be harvested multiple times before their body dissapear One of the enemies charges around and you take damage even if you weren't in the path
Played for like 8hrs and I was just bored, the game is not linear and at no time did I feel absorbed.
legal
Pretty fun
REMINDS ME OF, DON'T STARVE TOGETHER, HEHE WAS FUN WILL DEFINETLY SPEND MORE TIME IN THE UNIQUE WORLD IN THE FUTURE, LOVE THE MECHANICS
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $835.2K | 2.4K | 80% | $15.99 | |
| $1.6M | 1.6K | 72% | $34.99 | |
| $1.5M | 3.5K | 82% | $19.99 | |
| $20.5K | 47 | 83% | $16.99 | |
| $20K | 90 | 40% | $7.99 | |
| $4.1K | 16 | 31% | $9.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $3K | 96 | 86% | $1.99 | |
| $3K | 80 | 86% | $1.99 | |
| $3K | 64 | 78% | $1.99 | |
| $3K | 122 | 70% | $0.99 | |
| $3K | 50 | 76% | $3.99 | |
| $3K | 50 | 54% | $3.99 |