
Cosmos simulates a spaceship bridge of up to six players, guarding your deep space stations against the menacing Kraliens and Torgoth. Immerse yourself in a modern space game with enhanced graphics and endless customization possibilities, guaranteeing countless hours of exhilarating fun.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 21 reviews with recorded playtime.
Reviews
*** UPDATED REVIEW *** Classic Artemis works pretty well, this new one is definitely an ALPHA, but now that It's 2025, there is steady progress and functionality improvement. Lots of obvious improvements over classic. It is easy to see what it will be, and so long as they keep developing it into the game that Old Artemis is, the improvements will be worth it. The game is now solidly playable, and you can definitely play missions now. Buy in Early Access to support the small dev team. Actually play the old one if you run into major issues.
Do not buy - half the ship is cut off on engineering - comms don't reply to hails, it's basically a cash grab by people who care nothing about it - you can't adjust resolution only full screen or a window - there are no keybinding options or even an explanation of what keys do - there's no tutorial to even explain the basic functions of the game - it's honestly just broken. Wanted so much to play this since I played the first Artemis for many hours
Cosmos is shaping up to be a great game, especially with such big shoes to fill with Artemis 2! The new python scripting far surpasses the old XML in the previous game, making the potential for missions and mods infinite! The game has a few teething problems but this is expected as it is early access, really looking forward to seeing how it progresses!
so first of all I should mention that cosmos is not a single player game - it needs to be played as part of an online group of players (4+ players recommended) or in a LAN setting. Each Player takes up the role of one or more officers on the bridge of a starship. Its a game of comunication and team work. there are options for Game Mastered scenarios where a GM can run out a story in real time or P V E scenarios, a very expansive scripting system allows new missions to be made but that does require some knowledge of python. an easier to use but more limited system is in development. Whilst 1.0 is still somewhat rough around the edges and lacks some tutorials on how to play the community is starting to work on these.
Although this is a multiplayer game and cannot be played solo, this is one of the most fun and entertaining cooperative team games I've ever played. The experience of being a bridge crew in charge of running a starship is an experience that is unlike any other. It's like Star Trek or Battlestar Galactica come to life. While it can be hard to set up sessions with your crew, Find yourself a like minded group of friends, and sign on as the crew of the TSN Artemis.
the online doesnt work :(
We're a group of people that love to play Artemis SBS (Ben playing it on and off for the last 10 years at least) and we gave a change to this new title. Here's a couple things I have to say as of today: Bad: - No captains map. The classic Artemis had this "station/console" and I loved being able to go around checking units from my tablet on the map without stealing the focus from the science console. - Proper Linux support would be very cool for Steam Deck user and such. Neutral: - No 32 bits OS support; Can't run the game from my old Atom based Windows tablet with Windows 10 32 bits (stuck on a IA32 bootloader... can't boot a Windows 10 x64 on it :( ). However this one is on me since I tend to try to use my hardware to the maximum of its extend (was playing the classic Artemis on old off Lease Pentium 4 back in 2015 XD). Good: - Fighter management is greatly overhauled. Love that you can now accomplish some objective as a standalone fighter pilot. - Net code seems to be more stable than the old classic but we tend to run our SBS games on very different network/hardware every time we play so this may not be an accurate statement. I must add that I did not play all the console/stations as of today so take this review a more of a quick overview after playing a couple games with my friends. In the end, I suppose we can wait and see how everything's going to be in the future. Still recommend the game since we had plenty of fun that last couple games we had.
After a bit of work with port forwarding, online worked like a dream. I played the older version over a decade ago and wanted to give this another try
Incredibly fun if you can get a group together and play in person. Big improvement over the older version.
this seems unplayable. menu and UI is *BAD*. I think it only works with joystick and a hell of a lot other issues. unless you know what you are doing, DO NOT buy it yet. :(
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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