
Race in the golden era of rally. Drive iconic cars from the 60s to Group B on challenging stages through stylized environments inspired by real worldwide locations. Will you master the art of rally?
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1/day in the week to Aug 23 → 1.57/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 25 chart moves that followed a price cut of more than 20% went a median of 10 places towards #1, and the 2,413 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
"To do something dangerous with style is art..."
art of rally is a stylized experience inspired by the golden era of rally from the creator of Absolute Drift.
Race across the world through colorful and stylized environments in top-down view.
Compete for first place in the leaderboards with daily and weekly challenges.
Will you master the art of rally?

Experience the golden era of rally in Career mode, travelling across 91 stages from Finland to Sardinia, Norway, Japan, Germany, Kenya and Indonesia.


Get behind the wheel of your favorite vintage cars, ranging from the 60’s to the 80’s, Group B, Group S and Group A.

From beginner-friendly options to driving modes that’ll challenge the most expert drivers, all players can tackle the races using their favorite rally driving tricks: Scandinavian flick, counter steering, left foot braking, handbrake turns.

Get your name out at the top of the Leaderboard in our daily and weekly challenges.


Show off your driving skills, or simply your favourite landscapes, with the integrated Photo and Replay mode.
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, PlayStation, GOG, Nintendo, Epic publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $24.99 | 6.6Kreviews | 92% | — | $5M |
| $24.99 | 3.7Kratings | 58% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 885 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I want to like it, but the handling of the cars is just weird. I have played other sim/arcade titles and they generally are hard, bc of physics, but here the cars are hard to handle not bc of physics, but bc the devs wanted them to. It cant be that on a normal road with no ice or rain i cant go accross a minimal bend in the road whilst going 30, without shooting of the track. If you want the car to drift off the road, thne maybe a full drift game would have been better
tldr: Steep learning curve at the beginning, but it gets super incredibly once you're clicked with the handling. I personally am not experienced in rally games but dabble around other, more realistic titles, in comparasion Art of Rally is hard to grasp its unique handling at first. Cars have a tendency to do long drift and are sensitive to throttle and brake (prominent weight transfer), which makes them feel heavy despite the toy appearance. That said, it has issues. Cars are likely to overcorrect and stuck in a pendulum state, and the landing physics aren't always consistent nor carry momentum properly. (Tip: ease off thruttle and counter-steer when you feel the car is about to correct itself. It takes practice, but still quite hard to feel that state.) It took me a few hours messing with it to get used to its physics, but after that, the fun began. The drifting starts to feel satisfying when you learn the full control to make it long, short ,or with a big angle. Fast and flowing stage feels thrilling when you're at the edge of loosing but still manage to hold everything in place. In terms of art style, I'm usually not into this joruney-like/cozy indie game look, and not a fan of the synthwave genre anymore, but in this case the combo works well together. In spite of pretty standard albeit repetitive campaign, it keeps me coming back. I want to finish it, unlock all the achievements, but I don't want it to end.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Every market we collect.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Portugal, Portuguese - Brazil, Russian, Simplified Chinese, Spanish - Latin America
| $24.99 |
| 2.1Kratings |
| 79% |
| — |
| not modelled |
| $12.49−50% | 160ratings | 84% | — | not modelled |
| $24.99 | — | — | — | not modelled |
| $24.99 | — | — | — | $0 |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 889 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Look, I see what developers are trying to do here. They wanted a realistic rally game with good variety and a fair bit of difficulty. But this game has the worst controls I have ever experienced in any driving game. Cars are mostly uncontrollable. Every surface feels like ice. And the bugs! Once the game just refused to quit the free roam mode. Quit button just stopped working! I just don't know what to think of this. And yes, this is definetly a skill issue on my side, but I honestly can't remember a single racing game that greets you with this level of horrible right from the start.
This is a tough one because I know the effort and love put into this and their drifting game. That said, there were some design choices that really bug the hell out of me. No co-pilot, awful camera angle options, strange physics (fishtailing at 8mph, rain traction worse than snow, all-or-nothing brakes (every tap is like pulling e-brake), more stages and longer stages for no apparent reason in later groups/seasons, etc... It started out really fun, but as I get towards the end (in group S now), it is honestly a slog. I am not going to make it to the end. I really wanted to get to the Subie (as a 2-time WRX STi owner), but I can't deal with it any more. 5.5/10 at a deep discount of like 75%; higher if you just really love rally and want to try something very different.
I sadly would not recommend the game for the driving experience. Take a turn at 5mph and still slide off the road. Doesn't feel like there's any skill progression in the game. Sound: 100% Visual: 100%
Insanely intuitive driving system. I love the way different surfaces feel, i love how the cars will have higher torque lower in the power band, which makes slippery surfaces perform better at lower rpm which is accurate to irl. Just chefs kiss all around, well done, i will be sinking many more hours into this game. HIGHLY recommend a controller.
很有想法的一款rally rac,但是赛道、操作和车辆其实问题较大,为了“硬核”迎合市场整体游戏性其实不强,而且这个视角下的速度感基本完全丧失,另外作为所谓的“硬核”拉力设计连基础路书都没有。 这个定价按国区价格看的话都太高了。
i came for a low poly graphics game but i stayed because i couldnt stop saying (one more stage)
Cars handle like dodgem. I literally go 30km/h and can't take a medium turn, because the car will drift out like I am going 200km/h in a 90 degree turn. Why tf the positive reviews are for I have no idea. Must be from people who never drove a car irl. Oh, I didn't mention the camera. It's literally your worst enemy. If you thought Dark Souls has trash camera, just give this piece of trash of a game a try to see what bad camera really means. Let's just say, you succesfully took an 90 degree turn between 2 big houses. Wouldn't it be a shame, if despite your car facing 100% to the right between the 2 houses, your camera is still facing forward, so you literally can't see what's coming next? Yes, it happens literally all the time. This game is one of the worst games I ever had the misfortune playing.
Cars are simply not fun to drive, removes all joy from the game.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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