Revenue is a rough estimate from public install counts × genre ARPD — order of magnitude only.
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Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Google Play · Top Paid · United States has just 7 day-to-day chart moves that followed a price cut, against 1,964 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
Audience
How many people have installed this game, as the storefront reports it. This number is worldwide — unlike the price, the same package answers with the same install count in every market we asked — so it carries no country. Each source below is a different kind of number and they are never drawn on one axis.
Aug 10, 2026 — Sep 17, 2026 · 33 readings
Google Play shows “10,000+” on the store page.
Play publishes a precise install counter alongside the rounded step users see on the store page. This is that counter, worldwide, as it stood each day we asked.
Of the eight storefronts we track, only Google Play publishes an install count we can read. Where a store publishes nothing of the kind, this panel shows nothing rather than a zero.
Stats
Sums Google Play only; PlayStation, App Store, Nintendo publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
Google PlayYou are here | $7.99 | 400ratings | 62% | — | $111.8K |
| $24.99 | 2.1Kratings | 79% | — | not modelled | |
Media
Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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| $7.99 |
| 206ratings |
| 71% |
| — |
| not modelled |
| $24.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3B | 10.6M | 84% | Free | |
| $817.9M | 8.9M | 90% | Free | |
| $767.7M | 4.8M | 86% | Free | |
| $699.8M | 6.3M | 85% | Free | |
| $575.1M | 12M | 92% | Free | |
| $497.6M | 3.5M | 91% | Free |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $111.8K | 600 | 92% | Free | |
| $111.6K | 448 | 92% | $2.99 | |
| $111.6K | 1.2K | 96% | Free | |
| $111.6K | 3K | 79% | $0.19 | |
| $111.6K | 3.1K | 91% | Free | |
| $112.1K | 1.6K | 92% | $6.99 |