
Double joystick / mecha / roguelike, each with its own unique mecha, matched with 100 skills, drive powerful war machines!
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
价格偏贵、目前也没什么玩法,数值就是一坨shi,简单难度血量伤害奇高、报酬低,看在国产份上就不退款了。 你以为:穿梭在战场,一发弹药击毁一辆坦克,一炮加农毁灭大量敌军单位; 实际上:被铁球海推到老家吉翁。
你们不要花钱买了,官方已经放弃更新了,3个月没更新了,而且有严重的BUG影响游戏体验
This is not really a negative review as much as a "Not Quite Yet" review. I'm confident that by the end of Early Access this game will be fantastic. The good news with Armoured Cavalry is that the core game loop is absolutely fantastic. It's a twin-stick isometric shooter with multiple mech classes, loads of weapons, dozens of enemy types, permanent mech upgrades with loads of trees, etc. Everything I want in a mech game is already here at least in visible and polished form. Where it gets unique and interesting is that during a mission you find rogue-like upgrades which range from passive stat upgrades, to automated drops, to "Supply drops", to being able to summon friendly tanks to your side. This supply systems gives the hint of a strategic feeling and definitely makes this game something to watch. But the progression so far is bad enough that I can't actually recommend it. The 4 missions in game are difficult enough that you need to upgrade your mech to stand any chance, but the rewards are too small to upgrade your mech at a reasonable pace. I -WANT- to play with the bigger guns and try different builds but its so insanely slow to get them. The real problem is that the only way to get money is random drops. If you're unlucky you can complete a mission and still earn half of what you need for a new upgrade/weapon. Your luck also influences the drop rate of the keys to open the roguelike chest upgrades. You die often, for very little reward so that you can eventually build a good mech. Luck ALSO impacts whether you actually get any supply points to summon air drops and tank. It's more frustrating than fun when luck fails you on every front. I'd love to see the dev rework the rewards to pay you small money for every kill, and a larger bonus for successfully completing a mission. This will allow you to spend more time upgrading and modifying your mech to play with all of your toys. Lower the prices of the low tier upgrades and raise the top tier so that you can experiment. It sounds like there's an unlockable full-on replayable mode, but I haven't been able to beat the game yet. It'd be nice if there was smaller procedural missions (Or at least more difficulties) where you can win sometimes in order to buy the upgrades for the core story missions. You need to win some and lose some to keep the player motivated to play more. I really do like this game so far and i'm excited to have played it. It's exceptionally well-made and with some reworking to the balance it's going to become an easy recommendation.
还行吧 但改进空间还是很大的 1武器种类和解锁,武器种类可改进项目都可以增加 2挂载看看图看看实际,感觉可以修改,比如左肩武器右键加弹和备弹 3改进数值,0.00X是认证的嘛 4数据是不是可以更好的查看 5一部分中弹判断,感觉明明躲过了,但就还是扣血了 6BUG,能力改造的时候无法更新和显示正确的数值 20230112 上述4已经得到修复 认为突破包围没法载入 20230125
两个人开发游戏到这程度属实不易,支持一波~ 游戏前期难度偏高,我光第二关就暴毙四次,后面用了爱国者加炮塔铁王八才过去(前期输出偏低,敌人血厚数量多,导致无法快速清掉越聚越多) 游戏关卡每次进入都是会随机地图分布增加了可游玩性。 里面的金钱是升级科技主要货币但只能靠打怪掉,完成任务并没有基础金钱获取建议多多少少给一点。 遇到了旋转护卫机系列进BOSS房消失的BUG建议尽快修复下
毁掉一个萝卜游戏的最简单办法就是不但死命堆怪然后基本所有小怪都差不多结实。你那弹药容量有限的主武器都需要消耗两三发才能打掉最常见的杂鱼。
Нам нужен русский язык.
!!NICHT KAUFEN!! Hätte echt gerne das Spiel gespielt, Devs haben aber seit Januar kein Update mehr geliefert. Nicht einmal die "Main Weapon" funktioniert. !!NICHT KAUFEN!!
玩了两小时,就说说感受吧 优点嘛总体来说这款游戏节奏上还是挺不错的,音乐我挺喜欢,价格嘛30多块钱也还能接受。 缺点也有 1、被动技能加的属性太过于鸡肋,升满以后感觉和初始状态差距不大。 2、支援单位有时候会被卡墙 3、敌军有的会穿过边界到石头里面打不着 4、建议增加一些关卡地形信息简介,方便玩家进行武器搭配 5、每个机体只有一种初始武器,而且不可选,建议多增加些初始武器的种类 6、建筑物貌似只有辅助装备才能打掉,这有点不科学 7、弱点技能要升级的材料掉率低,数量少,全升满我感觉至少要刷上百个图,太肝我就挺不开心了 暂时就这些,等开发组更新
le jeux a l'air super mais impossible de jouer, en effet j'inscrit mon id , je confirme mais rien ne ce passe. En l'état je ne peux pas y jouer. j'attend quelque jours pour voir comment cela ce présentera et si le je ne peux tjrs pas jouer je demanderai un remboursement dans le pire des cas. En esperant que cette evaluation vous parviendra rapidement.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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