
Armikrog is a unique stop motion clay animated point and click adventure game from the creators of Earthworm Jim and the Neverhood. Unravel the mysteries of the fortress that holds Tommynaut and his blind alien talking dog Beak-Beak captive through exploration and puzzle solving!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Polish, Russian*languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
This is not The Neverhood, but it *is* a good game, and if you played The Neverhood, it will probably make you want to play The Neverhood right after. Armikrog is more like The Neverhood than Skullmonkeys, especially in it's more puzzle-focused gameplay, but it has some voice-over work and non-claymation animation that may bother folks with major nostalgia for the *specific* style of The Neverhood. THERE. That's the old-fan take out of the way. What is this game? It's a trip with puzzles in it. The puzzles are good, the trip is focused on family, and the idea of the home as a fortress that can become a trap when it's sanctity is broken. Sometimes it's funny, but the themes almost made it difficult for me to laugh as I played, it felt like being out-of-touch with the stakes of the story to take it lightly, even though it was being lighthearted often. The difficulty of the puzzles varies a lot, but that's pretty normal for games in the Neverhood "series", I think it's worth playing through to the end despite the difficulty. If you like it, remember to tell people not to give up on Claymation OR goofy story-telling as art-forms!
fun game, makes you think and remember a lot
I have no idea why people don't like this game, I've managed to get at least halfway through without a guide. The baby crying puzzles are really easy to intuit if you actually use your ears, and the rest of them are cryptic but not in a way that feels too difficult to parse (it's actually kind of easy).
nice one kid
Бета версия Неверхуда 2, если не альфа. Сложно назвать это игрой, учитывая ее продолжительность, но задумка была неплохая. Выбор между положительным и отрицательным отзывом - заслуга легендарного предшественника, не более.
Perfection
пиздюк заебал
повне гавно, хоч і дуже гарно
Интересная игра но метами не понятные головоломки
Духовный наследник Неверхуда, дичайше красиво, приторно-сладкая цветовая гамма, но слишком уж короткий. Если вы фанат атмосферы - по скидке можно взять. 7/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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