
Three years after the conflict in Chernarus, portrayed in the original Arma 2, a new flashpoint explodes in the Green Sea Region. Coalition forces led by the US Army are deployed to Takistan to quickly restore peace and prevent further civilian casualties.
Modeled estimate, not a reported figure. How we estimate →
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About
NEW PLAYABLE CONTENT: New story campaign for both SP and MP gameplay. Wide range of new tutorials, single scenarios and multiplayer modes.
MASSIVE GAME WORLD: Three brand new Central Asia-style large maps including expansive urban, desert and mountainous terrain featuring a fully destructible and interactive environment.
ULTIMATE WAR EXPERIENCE: Fully integrates with the original Arma 2 for unmatched warfare simulation.
UNIQUE GAMEPLAY ELEMENTS: Detachable backpacks with equipment, advanced weapon optics, material penetration modelling, remote real-time simulation of Unmanned Arial Vehicles (UAV), freedom of decision and repercussive actions.
EXTRA UNITS AND VEHICLES: Multiple factions for all sides including US Army, United Nations, Takistani Army and Guerrillas making a collection of 300+ new units, weapons and vehicles.
MISSION EDITOR: Design your own missions by the intuitive, easy-to-use mission editor and become part of one of the biggest and most creative PC gaming community ever.
GAME MODIFICATION: Create Your own custom game content with complete editing tools suite (freeware SDK kit) and modify the game in ways where the only limitation is Your own imagination.
EXTENSIVE MULTIPLAYER: Play the campaign missions in cooperative mode or join duty in the massive multiplayer battles with up to 50 players.
CHEAT PROTECTION: Optional anti-cheat BattlEye available to help secure dedicated servers. In addition BE adds 'RCON' (remote control) for game's dedicated server software.
DEDICATED SERVER: To support smooth multi-player experience there is 'dedicated server software' available for Windows (included with game) and Linux (download-able from game's website).Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Czech, French, Italian, Spanish - Spain, German, Polish, Russian*languages with full audio support
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Hours played at review time, across 600 reviews with recorded playtime.
Reviews
Themes across 598 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Я защищал рандомный домик в Чернаруси дольше,чем советские солдаты держали оборону у дома Павлова
Спасибо большое за всё
Game seemed promising but the movement system geniunely turned me off What should be "Use wasd to move, use sprint to shift, you get the point" is turned into a "press 300 different ♥♥♥♥♥♥♥ keys to do this and that, and if you dont ♥♥♥♥♥♥♥ like it then spend 3 billion and 5 hours in order to customize it to your liking" and so on, i can think of 100 2010s and 2000s games that are like arma and dont need you smashing your skull open on a concrete wall in order to do the most basic ♥♥♥♥ ever.
no entiendo como jugar 🗣️🗣️💯💯
это лучшая игра
Ahead of it's time. A canary in the coal mine. A mark in the swift and major change shift in game dev priorities.
Arma 2: Operation Arrowhead holds a special place in my gaming history—it’s where everything really began for me. I first played it years ago when I was just getting into gaming, and it quickly became more than just a game; it was the experience that pulled me into the world of PC gaming. Even now, despite the player count not being what it once was, I still find myself coming back to it. There’s something timeless about the gameplay—the scale, the realism, and the freedom it offers. Every time I jump back in, I’m reminded why I fell in love with it in the first place. What truly elevates the experience are the mods. Watching YouTubers dive into DayZ, Epoch, and Overpoch opened up a whole new side of the game for me. These mods bring endless replayability and some of the most memorable and intense moments I’ve had in gaming. If you’re looking for something that blends survival, strategy, and community-driven content, I can’t recommend it enough. For me, Arma 2: Operation Arrowhead isn’t just a game—it’s where my gaming journey truly started, and it’s one I’ll always enjoy returning to.
DAYZ better then the new DAYZ
Кто в арму не играл на войне не бывал
6/10
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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