
Eastern Europe, 2008. War has broken out on the borders of Russia and the fate of the world hangs in the balance. That's when the call goes out for the Ghostsan elite handful of specially trained Green Berets, armed with the latest technology and trained to use the deadliest weapons.
Modeled estimate, not a reported figure. How we estimate →
About
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Ubisoft is destroying games, so no more ubisoft games for me
Man this game was so ahead of its time that it predicted Russia's invasion of Georgia and also predicted Russian aim kids who can one-tap you at 150 meters.
Very nostalgic from my ps2 days love the game
SUPER glitchy
Got this game as I remember as a kid dying to the enemy and wondering what the heck im doing. now im a grown man dying to the enemy wondering what the heck im doing XD 10/10 nostalgia and immersion.
All time classic!
wish I could give out a mix review but it is what it is is this game good? yes will I ever replay this game again? ♥♥♥♥ NO the enemies are super human in this game and its expansions. they can hit you with an LMG from across the map and still hit you with pin point accuracy if you want a better experience check out the heroes unleashed mod for this game I sometimes open up furry porn in public
this game is legitness having finished all 3 campaigns, i can safely say that ghost recon was ahead of its time, these games hold up pretty much perfectly 25years later, if you slapped modern graphics, and first person player models, it would be impossible to tell that the actual game was made 25years ago.
0/10 Abismal Dogs**t - enemies can spawn in fron of you - enemies can shoot you out of render distance - aim stabilization takes too long sometimes making peeking out of corners impossible because just one step or even moving your mouse non very slowly forces you to wait unless you wait 1 second - for some reason aim stabilization is quicker while standing rather than proning or crouching - enmeies pathing makes no sense - allies pathing makes no sense - allied tanks can get stuck and never move making the mission impossible to complete - sometimes the mission fails even if you complete it - can aggro enemies through walls - even when completely still, weapons have limited accuracy making shootouts just a coinflip - rocket launchers have limited ammo and are very innacurate making some missions impossible due to limited - ammo and too many targets - sometimes progress is not saved - some mission triggers just dont trigger sometimes - lack of gameplay expressions since there are just 3 relevant classes with 1 relevant equipment each - everything in the game is grey and you can't f-ing see anything, for 50% of the missions.
close quarters fighting is literally unmatched in any shooter since. modding community is great. only real issue is the graphics but thats understandable of course. out paces arma 3 in many fields.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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