
Embark on a perilous journey as an Arhaekon in this challenging roguelike turn-based RPG dungeon crawler, where every choice is crucial. Lead your minions through treacherous dungeons, uncover ancient treasures, and face relentless abominations in a quest for humanity's deliverance from corruption.
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About
What is Arhaekon?
A challenging roguelike, turn-based RPG dungeon crawler set in a grimdark world on the brink of collapse. You lead small bands of units through procedurally generated dungeons, battling corruption and eldritch abominations to save humanity.
Is it finished?
Yes, Arhaekon left Early Access and is officially released since July 4th 2025.
Why play this instead of other similar titles?
If you are into highly synergic focused combat, battles of attrition, nasty surprises and learning through failure, Arhaekon might just ruin your weekend - in the best way.
No handholding. No tutorials that play the game for you. This game is rated 16+ for a reason!
Victory comes from party synergy, clever combos, and adapting. If you're here to button mash, you'll have a bad time!
The AI is ruthless. Forgiving enemies are for toddlers.
The learning curve assumes you're curious and literate. If reading a tooltip sounds exhausting, this isn’t for you!
Yes, the difficulty is intentional. No, it’s not impossible. We did the math. Literally.
Turn-Based Combat: Engage in battle-centered, turn-based gameplay with very limited mobility
Roguelike Elements: Enjoy units permadeath, procedural dungeons & loot
Diverse Units: Command 12 units across 4 classes, each with unique abilities and progressions
14 Themed Regions: Explore diverse dungeons filled with themed enemies & lore
4 boss fights with unique mechanics
Punishing Decisions: Every choice matters in both management and combat - there's no going back
Varied Loot: Discover crafting recipes, lore pages, and ritual rites of five rarity tiers
Augment Equipment: Equipment system to that prevents hoarding, with randomly generated, soul-bound augments
Dark Atmosphere: Immerse yourself in a bleak, grim world
Endless Music: Experience experimental, quasi-procedurally generated music
Corruption System: Manage your units' health and sanity as they tune into the enemies' song
Unit & Party Management: Recruit, enhance, level-up, mend wounds and strengthen resolve of your units
Camp Management: Upgrade and manage your refugee camp and facilities
Crafting System: Use the compendium of shaping to upgrade or obtain new equipment
Progress Management: Non-linear dungeon progression and allocable unit stat points on level-up
Collectible Lore: Enjoy bonuses from lore, or at least the experience - if lore isn't your thing.
Indie Development: Created by a very small, passionate team.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Venture deep into the heart of corruption, where strategy, survival, and sacrifice intertwine — welcome to the relentless world of Arhaekon. This dark, turn-based roguelike RPG invites players into a hauntingly crafted universe where the remnants of humanity cling to hope, and ancient powers stir beneath the surface. As an Arhaekon, a mysterious figure bound to an ancient order, you are entrusted with a sacred — and deadly — mission: to lead your minions through treacherous dungeons, uncover powerful artifacts, and purge the world of abominations that threaten to consume what’s left of civilization. What sets Arhaekon apart isn't just its tactical combat or the permadeath tension of roguelike progression — it's the atmosphere. The game oozes style and detail, with beautifully hand-crafted environments, eerie sound design, and striking character art that immerses you fully in its grim fantasy setting. Each descent into the dungeon is a high-stakes gamble, demanding careful planning, adaptability, and sometimes brutal sacrifice. Every choice matters — from the positioning of your units, to the relics you claim, to how you manage your increasingly fragile group of followers. Visually, Arhaekon stuns. The graphics are not only impressive, but serve the worldbuilding, capturing both the decayed beauty of ruined civilizations and the otherworldly horror of its enemies. The game doesn’t hold your hand — and that’s part of its charm. It's challenging, at times unforgiving, but incredibly rewarding for those who embrace its depth. Whether you’re in it for the lore, the tactical gameplay, or the thrill of uncovering something new in every run, Arhaekon offers a refreshingly bold and immersive experience. With enjoyable mechanics, a great variety of enemies, spells, and tactics, and a rich world that invites exploration, Arhaekon isn’t just another dungeon crawler — it’s a beautifully brutal test of your will, patience, and strategic mind.
PT/BR Arhaekon é um jogo dinâmico que te prende a todo momento, o duelo em turnos é extremamente bem feito e o jogo tem uma amplitude enorme de coisas para fazer. Vale a pena conferir e explorar o extenso mundo de Arhaekon, que ainda terá muito espaço para crescer. US/EN Arhaekon is a dynamic game that keeps you hooked at all times, the turn-based dueling is extremely well done and the game has a huge range of things to do. It's worth checking out and exploring the extensive world of Arhaekon, which still has a lot of room to grow.
The beginning is pretty confusing and takes some time to get used to. But once I got past the early learning curve, I was completely hooked—the gameplay and world really pulled me in. Unfortunately, the ending didn’t live up to the rest of the experience for me. After putting in so many hours, it felt a bit underwhelming. Still, it’s a solid game overall and definitely worth playing if you're in it for the journey.
Really cool game, would recomend
As someone new to PC gaming and used to console gaming, diving into Arhaekon was a new and immersive experience that managed to be both challenging and incredibly exiting. The game is a turn-based RPG dungeon-crawler, as a newcomer the learning curve was real as I came to realized along that to win the game smart positioning of the troops and adapting to new enemies is key. In the end I had fun paying this game and would continue to play it in the future.
Jocul e foarte bun, atmosfera , povestea sunt bine facute Sunt cateva lucruri care le descoperi si le intelegi greu, de exemplu ♥♥♥ upgradezi caracterele. In meniul de prelucrare a obiectelor SCRIPTORIUM foarte greu am inteles ♥♥♥ se fac armele mai bune. Nu am inteles exact ce combinatie de materiale trebuie sa folosesc ca sa-mi iasa o arma mai buna, am tot incercat mai multe variante dar nu am reusit sa inteleg exact procesul de faurire a armelor, Ar fi bine daca in meniul de cetate ar fi sageti stanga dreapta pe marginea ecranului ca sa te poti plimba mai usor intre Spital, Purgatoriu, arme, formatie si harta. Harta are o problema, cand dau zoom pe ea nu se vede toata, nu ma pot deplasa pe harta dupa ce dau zoom pe ea. Pe harta greu intelegi ce se intampla cu misiunile tale, sunt niste mici patratele, nu intelegi ce sunt aceste patratele, nu inteleg oridinea in care trebuie sa le abordez, nu inteleg dupa ce am facut 4 misiuni imi apare ca pot sa vand , foarte greu am inteles ca in aceste patratelele se fac misiuni pentru upgrade-ul unitatilor de lupta. Sus in stanga ai cateva simboluri primul este numarul de refugiati, apoi simboluri ale zeilor KYGAAL, DEVLOD, IVELIS pentru acesti zei trebuie sa sacrifi refugiatii care ii gasesti in misiuni si ultimul simbol Eter care il folosesti la caractere pentru upgarde. Mai exista un meniu Compendiu de modelare unde ai cartile de tatica care le folosesti in expeditiile de recuperare pentru imbunatatirea si upgrad-urile caracterelor Cand vrei sa pornesti o misiune de recuperare de tactici trebuie sa ai grija sa ai substanta destula la zei, trebuie sa activezi anumite ritualuri care iti cresc puterea si sansele de recuperare. Jocul este foarte interesant, imi place atmosfera, caracterele, skilu-rile si lupta TBS 4x4 Imi place mult jocul, Recomand cu încredere!
It is something fresh, nice to taste from time to time in a not so crowded genre. Here are some of my thoughts. Combat is easy once you get the tricks, even if it may not seem so initially. However, I find it a bit unfair that you can’t outrun the ghosts. As about visuals and graphics, they cover my taste and they are consistent across various backgrounds and dungeons. The game has a UI that isn't what you'd expect and feels unstructured somehow but you can manage it. The lore is there, it is complex but not linear, so you have to look for it and guess a lot. I would have preferred voice acting, but maybe that is coming later. Music is decent and fits the game's zone.
This game was quite a time killer although at first the game was not that appealing, over time I did get the hang of the game and started to get a little into the game. Although I got the game for free the price of the game with or without the discount (At the time of writing there is a discount) the amount of gameplay you get for the price is really worth it. Although the ending was a bit underwhelming the gameplay was still fun
I really enjoyed this game! The turn-based dungeon gameplay was fun. It was challenging enough to make me think, but still fast enough to keep things exciting. I loved planning my moves and seeing them work out (or completely fail). My favorite character was definitely the Assassin. If you like tactical dungeon crawlers, this one is definitely worth checking out.
If you dont like repetitive games this is not for you, as most of the gameplay is grinding. Although the tutorial is a bit all over the place it is still helpful. I recommend using the scriptorium, mage and rogue. Currently there are some bugs some worse than others. Overall the game is enjoyable and decent.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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