
Say goodbye to jumping and hello to intense, lightning-fast grounded battles! Arcus Chroma is an offline juggle combo fighting game where dodging and countering are the keys to victory. With a truly unique cast to choose from, let your mind run wild as you master the game's creative combo system.
Modeled estimate, not a reported figure. How we estimate →
Media
About
Welcome to the origins of 'Arcus Chroma' a labor of love brought to life by GxGrainson, a solo game developer (a hearty hello from the creator!). A venture fueled by passion, this innovative fighting game boasts a unique ‘Hyper-Flow' combat style which removes the jump button and relocates it to enhance all other mechanics of the game.
Local Versus Mode against Player and CPU
Training Mode
11 Playable Characters
4 Stages
Settings & Button Configuration
More Features Planned!

Say goodbye to jumps and embrace a new level of excitement as you focus on mastering the art of combo creation and grounded combat.
Combine the fast, free-flowing movement options with the satisfying dodge mechanic to move around your opponent and plan your counter attack.
With a diverse cast of characters and an innovative creative combo system, Arcus Chroma offers an exhilarating and fresh gaming experience where you can craft your own personalized playstyle and dominate the battlefield like never before!

In its current iteration, 'Arcus Chroma: Classic' does not feature online multiplayer—a result of the unique challenges faced by an independent developer. However, we highly encourage players to utilize Steam's 'Remote Play' feature or third-party applications such as 'Parsec' to enjoy online matches with friends and rivals alike.
Envisioning a grander future, GxGrainson aspires to expand the Arcus Chroma universe with 'Arcus Chroma: Dimensional Shift,' a sequel featuring improved gameplay with rollback netcode and crossplay. Your support fuels GxGrainson's mission, paving the way for 'Arcus Chroma' to reach its full potential and aiding in laying the groundwork for future endeavors.
For 'Arcus Chroma: Classic,' GxGrainson believes in the power of community collaboration and transparency.
Embark on a journey with our welcoming community where your ideas hold the power to shape the game. Dive into discussions on character concepts, attack strategies, stage aesthetics, and vibrant color palettes. Here, every voice is heard and valued, contributing to a supportive and collaborative environment.
Become a part of our vibrant community on Discord, and let's co-create a gaming experience that reflects the collective creativity and enthusiasm of every player. Your voice matters; let's make 'Arcus Chroma' the adventure we all envision!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Solid fighter, love the grounded gameplay and how easy it is to pick up! I'm definitely showing this to as many friends as I can.
I first got this game without a clue of what fighting games were. And dropped it thinking it was a bad game. But after coming back to it with knowledge of what fighting games were (and a Leverless controller) I feel like such an idiot for dropping this game as its fantastic. Pure peak
A truly unique and wonderful entry into the vast fighting game library. If you love the genre, you owe it to yourself to try it. It's clearly made with a lot of love by a fan of fighting games.
It's too bad this one isn't being developed any more, but it's really, REALLY fun for what it has. I don't think I've ever played a fighting game with a smoother combo system. Despite its development being halted, if you want a fast-paced local vs fighting game, this may work for you.
Fun to play locally with friends, good feel, my favorite indie fighter out there. Knowledge gaps don't really happen. The dash macro stops working when bound to another control. The default layout is nice on a controller, but that's a real deal-breaker for a lot of keyboard and box users. May be adjustable with Steam's custom control layout option.
when are they adding labubu as a character
Incluso con la falta de contenido que implica el early access, es un JUEGAZO. Lindo arte, barato y la salsa está a la orden del día. A falta de netcode, se puede jugar por remote play.
This caught me off guard. This is an easy fighter with no jumping, but is still designed well.
this game is awesome, havent played it in a long time but when i was trying to learn some characters, i found it very engaging. theres some really cool routes, and the simplified controls and the manipulation of it was pretty cool. i had to think a lot differently than im used to, which was very novel for me. hopefully more content and characters eventually make it to the game. i really would love to see it grow further.
Really liking the potential this game holds to be an incredibly fun fighting game. For the two hours I've put into it already, I'm digging the feel of the game a lot. Obviously there are some things to iron out, like animations for the idle poses, and I do believe once the full version of this game does release, it will be a lot smoother, but what we have is promising. Have to give praise to the music and art design though, I adore the sounds and look of this game. The pixel art is charming, the MENUS are very satisfying, and the music is ear candy. I love the music for the training stage, sounds like a remastered version of a forgotten Sega Genesis game. Look forward to this game's growth in the future!
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Bear Haven Nights | $13.1K | 105 | 87% | $4.99 |
| Piczle Cross: Rune Factory | $13.1K | 61 | 87% | $11.99 |
| Adventures Of Willy Dickhard | $13.1K | 61 | 90% | $11.99 |
| Personality Excretion Hero Silvy's Rebirth | $13.1K | 61 | 92% | $11.99 |
| 幻想三国志4外传 | $13.1K | 96 | 79% | $5.99 |
| Disaster Band | $13.1K | 715 | 82% | $1.39 |
Related
| Slime Rancher | $73.8M | 155.4K | 98% | $19.99 |
| Wallpaper Engine | $42.3M | 1M | 98% | $4.99 |
| Beat Saber | $38.1M | 76.2K | 96% | $29.99 |
| Wobbly Life | $27.2M | 34.9K | 97% | $24.99 |
| Drive Beyond Horizons | $15.4M | 19.7K | 78% | $24.99 |
| Tower Unite | $14.5M | 21.8K | 90% | $19.99 |