
Say goodbye to jumping and hello to intense, lightning-fast grounded battles! Arcus Chroma is an offline juggle combo fighting game where dodging and countering are the keys to victory. With a truly unique cast to choose from, let your mind run wild as you master the game's creative combo system.
Modeled estimate, not a reported figure. How we estimate →
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About
Welcome to the origins of 'Arcus Chroma' a labor of love brought to life by GxGrainson, a solo game developer (a hearty hello from the creator!). A venture fueled by passion, this innovative fighting game boasts a unique ‘Hyper-Flow' combat style which removes the jump button and relocates it to enhance all other mechanics of the game.
Local Versus Mode against Player and CPU
Training Mode
11 Playable Characters
4 Stages
Settings & Button Configuration
More Features Planned!

Say goodbye to jumps and embrace a new level of excitement as you focus on mastering the art of combo creation and grounded combat.
Combine the fast, free-flowing movement options with the satisfying dodge mechanic to move around your opponent and plan your counter attack.
With a diverse cast of characters and an innovative creative combo system, Arcus Chroma offers an exhilarating and fresh gaming experience where you can craft your own personalized playstyle and dominate the battlefield like never before!

In its current iteration, 'Arcus Chroma: Classic' does not feature online multiplayer—a result of the unique challenges faced by an independent developer. However, we highly encourage players to utilize Steam's 'Remote Play' feature or third-party applications such as 'Parsec' to enjoy online matches with friends and rivals alike.
Envisioning a grander future, GxGrainson aspires to expand the Arcus Chroma universe with 'Arcus Chroma: Dimensional Shift,' a sequel featuring improved gameplay with rollback netcode and crossplay. Your support fuels GxGrainson's mission, paving the way for 'Arcus Chroma' to reach its full potential and aiding in laying the groundwork for future endeavors.
For 'Arcus Chroma: Classic,' GxGrainson believes in the power of community collaboration and transparency.
Embark on a journey with our welcoming community where your ideas hold the power to shape the game. Dive into discussions on character concepts, attack strategies, stage aesthetics, and vibrant color palettes. Here, every voice is heard and valued, contributing to a supportive and collaborative environment.
Become a part of our vibrant community on Discord, and let's co-create a gaming experience that reflects the collective creativity and enthusiasm of every player. Your voice matters; let's make 'Arcus Chroma' the adventure we all envision!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
In Remote Play, it doesn't recognize the other player's controller and there's no easy way to configure the order of the controls.
Grainson has created a beautiful world in Arcus chroma. No jumping, Footsies oriented, and some of the coolest characters 8n modern fighters. Go play arcus chroma today!
The Game is Easy to learn, But Hard to master 4 some fighters.....!
love this game, characters are unique and fun. bummer there isnt a server multiplayer mode
awesome game thats all
I love this game, not being able to jump makes It feels weird at first, but It makes more interesting to play with easy controls and mechanics. I also love the design of the characters, especialy Manta. I can't wait to play the full game
So far what's here is a very solid start and I'm hopeful the developers continue to improve on the absolute fluidity of the mechanics. Arcus Chroma so far seems to follow the idea of easy to learn but with a potentially high skill ceiling. My biggest hope is for a stable online mode to be implemented, my husband doesn't play fighting games and I can only fight against the CPU for so long before getting bored. Soundtrack is great by the way!
I see the vision.
good, fun to play and amazing character designs. my only gripe is that the only achievement is to do a 20 hit combo and I did one and it didn't give it to me.
É bão, pai, da pra fazer combos facilmente. Apesar de tudo, não tem multiplayer online, e provavelmente tem combo infinito com alguns personagens. No geral, nerfem o Nosferatu, sa desgraça é op pra cacete e tenho quase que certeza que tem combo 100%, um bicho onde as habilidades são um ♥♥♥♥♥♥♥ grab é muito foda, porque realmente são grabs, ou seja, nem defender as habilidades da, tu que se foda, se não tiver um burst, se fudeu, problema é teu. Nerfem essa desgraça
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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