
Say goodbye to jumping and hello to intense, lightning-fast grounded battles! Arcus Chroma is an offline juggle combo fighting game where dodging and countering are the keys to victory. With a truly unique cast to choose from, let your mind run wild as you master the game's creative combo system.
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Media
About
Welcome to the origins of 'Arcus Chroma' a labor of love brought to life by GxGrainson, a solo game developer (a hearty hello from the creator!). A venture fueled by passion, this innovative fighting game boasts a unique ‘Hyper-Flow' combat style which removes the jump button and relocates it to enhance all other mechanics of the game.
Local Versus Mode against Player and CPU
Training Mode
11 Playable Characters
4 Stages
Settings & Button Configuration
More Features Planned!

Say goodbye to jumps and embrace a new level of excitement as you focus on mastering the art of combo creation and grounded combat.
Combine the fast, free-flowing movement options with the satisfying dodge mechanic to move around your opponent and plan your counter attack.
With a diverse cast of characters and an innovative creative combo system, Arcus Chroma offers an exhilarating and fresh gaming experience where you can craft your own personalized playstyle and dominate the battlefield like never before!

In its current iteration, 'Arcus Chroma: Classic' does not feature online multiplayer—a result of the unique challenges faced by an independent developer. However, we highly encourage players to utilize Steam's 'Remote Play' feature or third-party applications such as 'Parsec' to enjoy online matches with friends and rivals alike.
Envisioning a grander future, GxGrainson aspires to expand the Arcus Chroma universe with 'Arcus Chroma: Dimensional Shift,' a sequel featuring improved gameplay with rollback netcode and crossplay. Your support fuels GxGrainson's mission, paving the way for 'Arcus Chroma' to reach its full potential and aiding in laying the groundwork for future endeavors.
For 'Arcus Chroma: Classic,' GxGrainson believes in the power of community collaboration and transparency.
Embark on a journey with our welcoming community where your ideas hold the power to shape the game. Dive into discussions on character concepts, attack strategies, stage aesthetics, and vibrant color palettes. Here, every voice is heard and valued, contributing to a supportive and collaborative environment.
Become a part of our vibrant community on Discord, and let's co-create a gaming experience that reflects the collective creativity and enthusiasm of every player. Your voice matters; let's make 'Arcus Chroma' the adventure we all envision!
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
You really nailed the game feel. It feels really satisfying to dodge, combo, and so on. Each of the characters feel unique in that they capture a certain style of play. I'd find it hard to believe that anyone would have a hard time finding their main because they're so distinct. My favorite characters right now are Manta, Zaiva, and Ciel. My wishlist for this game (things I'm hoping will be added in the future) is character voices, online with rollback, and combo challenges to better learn what each of the characters can do. That said, from what I can tell, I know there is a very small team working on this game, so you guys do what you can. I think the character roster is fine as it is right now. Another thing. I do keep getting this menu glitch where the options rapidly flicker around, but it does end up fixing itself. However, it is quite common. I'm looking forward to this games future.
played for half an hour and i already love it - the combat is fluid and fun, with countless combos and a pretty balanced roster. the game doesn't have a tutorial because it doesn't need one, the combat is that intuitive. also love the early 2000s wii aesthetic. can't wait for more updates & characters.
[h1]Deep combat and Unique characters[/h1] [b]Graphics[/b] ☐ You forget what reality is ☐ Beautiful ☐ Good ☑ Decent ☐ Bad ☐ Don‘t look too long at it ☐ MS-DOS [b]Gameplay[/b] ☑ Very good ☐ Good ☐ It's just gameplay ☐ Mehh ☐ Watch paint dry instead ☐ Just don't [b]Audio[/b] ☐ Eargasm ☐ Very good ☑ Good ☐ Not too bad ☐ Bad ☐ I'm now deaf [b]Audience[/b] ☑ Kids ☑ Teens ☑ Adults ☐ Grandma [b]PC Requirements[/b] ☐ Check if you can run paint ☑ Potato ☐ Decent ☐ Fast ☐ Rich boi ☐ Ask NASA if they have a spare computer [b]Difficulty[/b] ☐ Just press 'W' ☐ Easy ☐ Easy to learn / Hard to master ☑ Significant brain usage ☐ Difficult ☐ Dark Souls [b]Grind[/b] ☑ Nothing to grind ☐ Only if u care about leaderboards/ranks ☐ Isn't necessary to progress ☐ Average grind level ☐ Too much grind ☐ You'll need a second life for grinding [b]Story[/b] ☑ No Story ☐ Some lore ☐ Average ☐ Good ☐ Lovely ☐ It'll replace your life [b]Game Time[/b] ☐ Long enough for a cup of coffee ☐ Short ☐ Average ☐ Long ☑ To infinity and beyond [b]Price[/b] ☐ It's free! ☑ Worth the price ☐ If it's on sale ☐ If u have some spare money left ☐ Not recommended ☐ You could also just burn your money [b]Bugs[/b] ☐ Never heard of ☑ Minor bugs ☐ Can get annoying ☐ ARK: Survival Evolved ☐ The game itself is a big terrarium for bugs [h3]Decent Game[/h3]
É bão, pai, da pra fazer combos facilmente. Apesar de tudo, não tem multiplayer online, e provavelmente tem combo infinito com alguns personagens. No geral, nerfem o Nosferatu, sa desgraça é op pra cacete e tenho quase que certeza que tem combo 100%, um bicho onde as habilidades são um ♥♥♥♥♥♥♥ grab é muito foda, porque realmente são grabs, ou seja, nem defender as habilidades da, tu que se foda, se não tiver um burst, se fudeu, problema é teu. Nerfem essa desgraça
Honestly fantastic. One of the most limited fighters yet in that there's only a Versus and Training mode but the combat feels great and there's no real issues without jumping since you can dodge quickly as much as you want. Same dodge for everyone but it looks cool nonetheless. Besides that, every characters feels different, looks cool, and fights impressively. The Lil' Slime that fights with a broadsword with the skill of Conan the Barbarian (ie highly skilled but brutal) is one of my faves, and then probably the samurai frog. Doesn't matter who you pick though, every fight is visceral. Bonus, it's easy to get into without all the complex systems, but that may be limiting after a while. For a pick up and play fighter it's just an easy 8 or better for me. Grab it full price or on discount either way it's money well spent, presuming you're okay with nothing more than Versus.
game had me at slime dude with sword. 10/10 game so far
Great ftg!十分创新,减少了跳跃专注于正逆择,更多的特殊技,意外地淘到金子了,很容易让新玩家能感受到combo的快感,少了空中动作减少了很多工作可以投入到更多的角色设计之中;话说,玩了挺久好像没特别有像什么作品的谁谁谁的角色的感觉,美术也是加分项,可爱不吝啬设计一点有趣的外观,希望会有更多角色,做成dlc也完全没问题的水平。 有些奇怪的bug或问题,例如按键每次启动都要去设置再开才能生效,emote和dash marco反过来了,无伤大雅。 10/10非常值得一玩。
dope a** game
Davvero Innovativo, quando arriverà il rollback spero guadagni più popolarità!
Grainson has created a beautiful world in Arcus chroma. No jumping, Footsies oriented, and some of the coolest characters 8n modern fighters. Go play arcus chroma today!
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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