
Face the interstellar Archangels in a turn-based tactical game with deckbuilding elements and destructible environment, where you pilot powerful mechs to save the Earth from destruction.
Modeled estimate, not a reported figure. How we estimate →
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About
Choose your Pilot and Mech! Prepare to build your city defenses and manage your equipment.
Face the incoming alien threat, known as Angels, that traveled interstellar space in their seed pods and arrived on Earth bringing death and destruction.
You will need to upgrade your mech, manage your weapons and equipment. Build the perfect deck combination and survive all the incoming Archangels.
You can also build your city defenses and with appropriate funding create the perfect city fortress.
Just don't forget to give enough time for the population to evacuate. Once the buildings are empty, you can use them as part of the offensive, to block incoming attacks or even crush the Angels between buildings.
Key Features:
Equip your Mech: Upgrade your systems, weapons and manage your deck. 3 Mechs available right now!
City Fortress: Buy Artillery, turrets and other combat assets that you can carry in your Mech.
Destruction: Push and pull the buildings, build obstacles, use them as firing cover or even crush the angels between buildings.
Save the Citizens: Make sure the population is evacuated in time, the governments will reward you.
Replay: It's a roguelike! And there are plenty of game modes to keep you busy
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Japanese, Portuguese - Brazil, Portuguese - Portugal, Simplified Chinese
Engagement
Hours played at review time, across 40 reviews with recorded playtime.
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I don't know what happened with the game to those who wrote bad reviews, but I had so much fun! The balancing can be a bit off as some builds can be super tough especially early games, but I think late game the crazy builds adds to the fun! The only criticism I have is a few things in-game like how certain special enemies work, skills in tech tree that could ruin a deck build that if you are unaware, otherwise it is a solid good mecha game! (The bug or UI problems those exist in other games to come degrees, I didn't experienced much) Is like Into the Breach but you are actually OP! Would recommend for most players that likes this kind of strategy game, not just mecha fans!
Can't recommend it yet as the map is very cluttered and difficult to navigate. Waiting for some QoL fixes to readability of the map. It has promise though, so I'm still going to be optimistic that the devs can make it something great, but until then I recommend waiting for a sell.
This is a great game i love deck building i did finish the story on my first run making an OP build but the final boss still gave me a run for my money. Short but fun. I am looking forward to running regular now and the first impact mode.
The save function of this game is completely broken. As long as you exit the game, your progress will be reset and you can't play it at all. ------------ 9/22 The production team quickly resolved this issue.:D ---------------
TV版エヴァ成分多めなスレスパライクのターン制SLG。 機体の修理・整備・研究、市民の避難誘導、そして天使型宇宙人撃退を忙しくこなしていきます。 ゲームバランスに粗い箇所はありますが、独自性はあるのでPVやドット絵が気になった人は買いです。 ■長所 ・バッテリーによる行動上限 本作は1ターン内で使えるコスト(EP)とは別に、バッテリー容量として1ステージで使えるEP総量が決められています。 HPが0になるまでコストが使える一般的なスレスパライク以上に、何もしないターンや0コストカードが序盤で重要になるのは新鮮な体験でした。 バッテリー切れだと移動すら出来ず0コストカード頼みとなるので、チャージャーという施設に隣接しバッテリー充電する算段を事前に立てておく必要があるのも面白い駆け引き要素になっています。 エヴァフォロワーの作品は多いですが、S2機関を取り込んでいない状態のエヴァから着想を得たゲームシステムというのは珍しいかも。 ・豊富なカットイン ステージ開始時に短いアニメーションが入りますが、コクピットのモニタ明滅や敵の孵化シーン等バリエーション豊富です。 また、カード使用時やチャージャー隣接時にもランダムでアニメーションが入るため、演出に力が入っています。 ・人々を避難させながらの市街地戦 市民の総人口ゲージ(避難状況と死亡人数を表示)が毎ターン変動します。 市民の生存数で入手財貨が上下するため「街で戦っている」という雰囲気がよく出せています。 プレイヤーが敵を攻撃することで敵の建物攻撃をキャンセルさせる等、他ゲームではあまり見ないテクニックが必要になることも。 ■短所 ・範囲攻撃がゲーム前半でお荷物 十字マスや3*3マスの範囲攻撃があるのですが、市街地戦なので当然建物を巻き込んでしまいます。 前述通り市民の生存数で財貨量が上下するため、序盤に範囲攻撃を入手出来ても報酬減となり全く使えません。 また建物を破壊し過ぎると、手札を圧迫するペナルティカードが配布されます。 アップグレードやデッキが一段落するまでは死蔵することに。 ・安定して回せるビルドが少ない 近接攻撃やスリップダメージ(炎上)などシナジーに種類がありますが、範囲攻撃同様にデメリットが大きく実用性の低いものが中々の数あります。 例:近接攻撃は空中の敵を攻撃不可、炎上はデメリット無しで初動に使えるカードが少ない、など ・文字化け多め 字体と句読点の位置を見る限り日本語用のフォントを使用していると思われますが、成績の「績」や参加の「参」が□で表示されます。 文脈から類推できるため遊ぶのに支障は出ませんが、気になる人は気になるかもしれません。 ■要望 ・装備の売却機能追加 ・空中の敵を1~2ターン地上に下ろせるカードの追加 ・報酬、またはショップのどちらか一方にリロール機能追加(両方に追加してしまうと難易度が簡単になる可能性あり) アップデートで機体や装備が続々追加されているので、まだまだ成長する作品だと思います。
太短了
It's quick, fun Eva-themed rogue-like card battler. I've found it pretty easy, but each mission is finished quickly. The devs absolutely nailed the theme and this game oozes charm and style.
A quirky mecha card battler that is also a decent time slayer.
Cool game
Rapido y con buena dificultad. Las referencias son geniales.
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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