
Aragami is a third person stealth game that casts you as an undead assassin with the power to control the shadows. Teleport to any shadow, become invisible, materialize weapons or even summon a shadow dragon to infiltrate the enemy ranks and dispose of your targets.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; PlayStation, GOG publish no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $19.99 | 13Kreviews | 90% | — | $6.2M |
| $19.99 | 4.1Kratings | 86% | — | not modelled | |
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 833 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'm ♥♥♥♥♥♥♥ useless at stealth games but I got carried the entire game so it's fun 8/10
fun
great game cool idea we need more like this
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Japanese, Polish, Hungarian, Russian, Simplified Chinese, Catalan
| $3.99−80% |
| 193ratings |
| 78% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 838 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
影を使ったアクションが強いためステルスアクションとしては難易度は低め。 影から影への移動と鈴を使った誘導だけで基本的に完封できてしまう。 影の中にしゃがんでいるだけでほぼ見つからないし、敵が近づいてきたらワープで後ろに回り込めるため見つかりそうになってから対処可能だし、スキルを使ってひるませてスキル使用回数を回復する技で倒せば永久機関も生まれる。 プレイヤーが有利なステルスアクションを求めている人にお勧め。 悪い点は2つ。 1つ目は視認性の悪さ。 スキルの使用回数や瞬間移動のゲージがマントに書かれているのだが、マントがたなびくため非常に見づらい。 他にも瞬間移動できる影の位置がわかりにくい、登れるオブジェクトとそうでないものの区別ができない等がある。 2つめは弓使いのボス。 ステルスアクションのボスは蛇足になりがちだがこのゲームも例に漏れない。 モブの弓使いは影に隠れていても見つけられるという能力持ちなのだが、弓使いのボス戦はひたすら長いマップを遮蔽物に隠れながら奥に進むというもの。 影がどうとか気にせずに遮蔽物に隠れることが重要になるため、コンセプトブレイクすぎて面白くなかった。
bug太多,潜行个屁
Шедевр
Çok hoşlaşmadım, oyuna tekrar giresim gelmedi.
Pretty fun stealth game. The dlc is definitely a difficulty bump albeit shorter (compared to base game) due to the new albeit narrower power set to be use as a pair or solo. You can definitely get a lotta replay value by going for different clear conditions (at least two run throughs plus multiplayer really expands your approach). Overall was more a fan of ghost no kill playthroughs since navigating guards isn't too difficult especially once you get used to the limited shadow leap distance. If you are struggling particularly w/ detection unlock Kage then upgrade it to be noiseless, this allows you to sprint near guards without being noticed to really open up your maneuverability out of shadows (at least 2 times, even more chaining shadow kill prior to shrine is plenty good albeit wouldn't advocate just cheesing it due to how this is not as doable in the dlc especially. That and its a lot more interesting to engage w/ the shadow system and alternate options to navigate guard detection which are more than possible to navigate w/ time). Really like how the cell shading art style prevents the game from feeling too dated, and especially enjoyed the story overall in terms of how it ties together should you be interested in paying attention to the small details.
Что бы вы не подумали про этот проект с первого взгляда при просмотре трейлера - все ваши мнение и ожидания развеются прахом, потому что эта игра достойна для полного прохождения. Сложно, интересно, затягивающе - всё это здесь. Получил море удовольствия как от прохождения за пацифиста-призрака, так и за головореза-мясника. К сожалению, игра только для одного раза, но и того достаточно, чтобы затем приобрести дополнение и последующие части
Very cool mechanic and super fun to play! Even better if you have a co-op buddy :)
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Players by region
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Related
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