
Aquatico is a classic city builder set within the depths of the sea. Strategically build an underwater colony atop the ocean floor and face the challenges that accompany oceanic life.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, German, Spanish - Spain, Japanese, Portuguese - Brazil, Simplified Chinese, Polish, Russian, Turkish, Korean
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Медитативная
Tenía el potencial para ser un gran city builder de supervivencia, pero se queda a mitad de camino. Su mayor problema es la falta de decisiones con peso: las elecciones son repetitivas, tienen pocas consecuencias y rara vez cambian el rumbo de la partida. La gestión termina reduciéndose a expandir las mismas cadenas de producción y mejorar la calidad de vida de la colonia de forma casi automática. A diferencia de Frostpunk, donde cada decisión implica un dilema moral y político que define el destino de la ciudad, Aquatico convierte la supervivencia en una simple optimización de recursos. Es un juego correcto en lo visual y en sus mecánicas básicas, pero le falta personalidad, tensión y consecuencias reales para generar el mismo nivel de inmersión.
Anno 2070 en plus développé dans la construction marine mais avec peu d'implication. Scénario au minimum, le déplacement des bâtiments qui ne se fait que par leur reconstruction ...., un système de "consommation mensuel" qui induit en erreur. L'ennui arrive vote si on n'oubli la difficulté de fin de jeu. C'était prometteur mais ça ne le fait pas. Autant retourner sur un anno, la copie ne passe pas. Ps: j'avais oublié, y a de la musique, 2,3 musique d'ambiance au cas où vous vous ennuyez.
Overall pretty boring. Game mechanics already seen in so many other games. Sea setting is nice, that's about it.
Nettes Spiel
玩法很简单,没啥资源匮乏的感觉,基本就是无脑造东西,科技树巨长,很拖沓,这种直接搞成都市天际线那种搞一个建筑直接解锁一个体系就好了,然后在研究更高级的会好的,但是科技树有种pdd砍一砍的逆天套娃,很难想到矿石能够不停迭代,别说你真是学pdd来的; 背景讲的是末日环境,开局给一堆机器人和2个人,体现不出来,看不出有什么末日的感觉,缺少紧张的前期体验,开局就养老,是否有点? 游戏的管道说白了就是 “道路” 基本所有建筑都需要管道相连,但缺没有提示,比如说我造了一个鱼笼,然后没给我说要通管道,导致一直都是零产出,属于教程提示不到位了; 穹顶我可以直接视为抄袭模拟城市5未来之都的那个高塔,从穹顶吊车就可以直接体现,但你又没抄明白,别人那个是区块化实现某种功能的,你改成一个高层放置,直接和游戏割裂开了,合着穹顶里面是刁民,下面是机器人,而科技树穹顶里面的比如餐饮,医院这种很基础的却才很后面,很明显没打磨好; 游戏缺乏创新,我说白点就是冰汽时代&模拟城市5等若干个模拟游戏的缝合体,关键是你缝的一般般啊,好的没缝,糟粕全缝了,属于游戏理解没到位,最后那个亚特兰蒂斯一看就是冰汽时代冬日之家dlc的撤离车,但你搞得又臭又长,而且不做也没啥影响,属于是左右脑互搏了,玩了一圈没看懂你要体现什么; 探索机制是我见过最答辩没有之一的,我跑一个地方就没资源了,我害得把探索队供着,才能继续探索,供又需要时间,你干脆给我个潜艇我自己开得了,什么受虐狂
Could have been so much better but it was abandoned and then released. It runs ok. Only had it crash once or twice.
How hard do u want to make it running pipelines in tutorial, wheras us cant remove the pipeline and lay again, absolute garbage.
Strategy game mixed with sims
This game makes me want to take my deep sea helmet off and fill my lungs with sea water.
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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