
Conduct, upgrade and repair your train through endless waves of enemies in a post-apocalyptic setting. In this action management roguelike, the player decides to embark on a journey through the wasteland looking to fulfill the dream of seeing the remains of the outside world.
Modeled estimate, not a reported figure. How we estimate →
Media

About
Apocalypse Express is an action management Roguelike in which the player conducts, upgrades and repairs different parts of the train through endless waves of enemies in a post-apocalyptic setting. Departing the darkness of their lifelong shelter, the player decides to embark on a journey through the wasteland looking to fulfill the dream of seeing the outside world with their own eyes, charting out a map around the few remaining memories of the past world.
Be prepared for some nail-biting tension as you try to keep your train running while balancing putting out fires, collecting resources and dispatching enemies. You won't always be able to take care of every part of the Train so be ready to think fast and smart as things will not go as planned.
Modules are the foundation of your Build. Fill up your Wagons with various modules each giving you unique abilities. There are Modules for every type of Wastelander. Go full offense by building up an arsenal of cannons, rocket launchers and turrets, obliterating everything in your path. Take the more defensive approach and create an indestructible machine built around disabling enemies, deflecting shots and extinguishing fires, keeping your train healthy and running even through the harshest conditions. Or experiment with other combinations, perhaps go with a speedy train that gets you to your destination faster or even create a completely autonomous system that does all the work for you. Your slots are limited, so choose wisely.
Once you've assembled your perfect combination of modules it's time to make them shine. Each module can be upgraded in dozens of interesting ways, either by making them more powerful or introducing completely new abilities.
Relics are the final piece of the puzzle, you can only have a few of them but relics often bring powerful and impactful effects that can be the backbone of some amazing builds! Mix and match them to find the best combination to create the perfect Train.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, Russian*, Simplified Chinese**languages with full audio support
Engagement
Hours played at review time, across 45 reviews with recorded playtime.
Reviews
Themes across 45 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Как же хорошо стали делать рогалики Сначала бесит Потом хочется еще и еще Зашел на 20 минут, просидел почти 2 часа... Хорошая прогрессия) И когда разберешься - игрушка прям имба
This is a great FTL style game with catchy music and satisfying combat. My only real complaint is that some of the bosses can be really oppressive and put you in situations where you're either losing a lot of health or ammo with no real way to counter it. If a boss spawns enough enemies or you get behind on fixing your modules, there's VERY little room for recovery. The game is a lot of fun, and I feel the skill checks add a bit of skill expression, but bosses are either an easy win or a drawn out, devastating loss.
Trash balance , terrible gameplay through , regret to buy it.
Great game. Quick to hop in and out of. It has a catchy loop and lots of great upgrade combos to piece together to make insanely strong builds.
hâte de voir comment ça va évoluer
Juegazo. Me hizo acordar mucho al ftl todo el tema de los modulos y el mapa de las estaciones. Es mucho de gameplay frenetico y en momentos tenes que manejar varios sistemas/mecanicas a la vez, mientras se te queman los modulos y se va todo a la mierd*. Asique si no te va ese tipo de gameplay medio estresante, capaz no sea para vos. tambien me gusta eso de que para cada modulo tenes banda de mejoras que te pueden tocar, hasta pinta que podes hacer minibuilds con ciertas armas que te pueden salir
A stressful but fun micro managing rouge lite that has you being the best Bobby you can be as well as the conductor of a train on a one way trip to Hell, at least it feels like it anyway. It will take some time to get used to everything and I spent the first couple of hours thinking this game was balanced around having the coop going but it really just came down to getting better at taking in information and getting to where I was needed most. Once you can start getting upgrades consistently as well as just finding better mods and gear it should all click into place in your head and you should be able to make it to the end just fine. It's after that where you start putting modifiers on the runs that I wanted to kidnap my friend again because things will get a lot more hectic. For how much I did enjoy my time as well as the uniqueness of the gameplay I can say it's worth the full $10 asking price.
Where is my save file? I only had one achievement left to get, but now I launch the game and have to unlock every single damn achievement all over again—28 out of 29. I put 58 hours into this game and really enjoyed it, right up until the bugs appeared and the save file got broken after patch 1.0.5.
ABSOLUTELLY GREAT game! Lots of content, lots of builds, lots of upgrades that never stops no matter how god your run are :D My only remark is that the high hp difficulty increase in new game plus make you auto lose if you get 2 coal suckers as you cannot really kill them that early in the game. So HP for enemies should be a ramp up, not a sudden increase right out of the gate. Cuz only the burn has enough dmg to deal with enemies that early on, and thats it. Same goes for the rest of the stuff, the needler is the only module that is viable cuz of its burn upgrade for same reason, and it can actually do some decent damage with pierce wrap and attack speed buffs, but that is a lot of upgrade just to make it meh. deffense and healing module is mandatory also, and if you dont get it early enough to start buffing them, then you just fall off. All other modules are useless. or need multiple specific buffs to combo togather for something meh at best game almost not long enough for it. I would say new game should allow to specifically select your starting module or select it as guarantie get it on first chance you can get it at minimum, else all you can do is keep rolling until you get the burn upgrade for the main cannon and if you run out of cores just keep farming again and keep rolling until you get it.
Mad Max на поїді
Related
Related
Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Related
| Song in the Smoke | $53.1K | 63 | 86% | $29.99 |
| Konfronto | $53.1K | 118 | 89% | $14.99 |
| HALF DEAD 3 | $53.1K | 606 | 76% | $4.99 |
| Shadow Legend VR | $53.1K | 574 | 79% | $4.99 |
| WarBirds 2026 | $53K | 70 | 51% | $19.99 |
| Demon Hunter 4: Riddles of Light | $53K | 210 | 66% | $14.99 |