
Build your society of the future, colonize islands, and create sprawling megacities with multitudes of buildings, vehicles, and resources to manage.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,420 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 822 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This REBOOT problem is a disaster , its easy to fix for you, just do it. Google AI tells 100 different ways to fix what does not work. Why you sell a game what works only for 20 hours ???
Ubisoft
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 8: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, German*, Italian, Polish, Spanish - Spain, Czech, Russian**languages with full audio support
Hours played at review time, across 826 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Gostei do jogo, joguei quando era mais novo e me divertia bastante
Just when you think the game is going to get good, it gets bad again. Go play 1800 instead
Just No because it makes you sign in every time and the game isn't good enough to deal with That every time.
I played this years ago, closer to release. I had no problems getting the game to run, I just didn't like it at all.
Love most Ubisoft games, HATE Uplay. And to make it worse, can't restart this game. Which makes it hard to play a game sporadically as you are pretty much lost when you reenter a few weeks later. Compounded asininity squared to the infinite power.
Worst of the Anno games I've played so far. 1800 still the best. Ubiwoke launcher mandatory UI is tiny and controls are awful. The inversion between selecting things for the city and command ship is infuriating where right and left clicks change meaning. Just stop.
Mechnaically and technically better than 1404 with a less classical, but interesting setting. Music again is a ten-outta-ten.
Anno mal anders ich mags.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.6M | 3.1K | 93% | $19.99 | |
| $1.6M | 19.8K | 87% | $3.74 | |
| $1.6M | 7.4K | 98% | $7.99 | |
| $1.6M | 4.7K | 75% | $14.99 | |
| $1.6M | 6.9K | 77% | $8.99 | |
| $1.6M | 20.1K | 89% | $4.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $1.3M | 6.4K | 70% | $5.99 | |
| $31.3M | 12.8K | 69% | $38.99 | |
| $5.8M | 4.9K | 33% | $29.99 | |
| $1.9M | 2.1K | 80% | $20.99 | |
| — | 633 | 52% | — | |
| $18.8M | 55.3K | 87% | $12.49 |