
A minimalist game about digging a hole in the garden of a newly purchased house. Collect resources, sell them, upgrade your equipment and discover a mysterious secret. Costs you only one coffee!
Modeled estimate, not a reported figure. How we estimate →
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About
Hey Steam community 👋,
I'm Ben, and I created this game in my spare time!
Dig deep, sell what you find, update your equipment to continue your journey further and further. With every spadeful you dig, you get closer to the truth. There's no rush, no rules - just you and the adventure underground.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, German, French, Italian, Spanish - Spain, Portuguese - Brazil, Simplified Chinese, Japanese, Korean, Polish, Russian
Engagement
Hours played at review time, across 142 reviews with recorded playtime.
Reviews
Themes across 142 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Dont listen to the ones calling it short, its as long as you make it be.. (: My goal was not the bottom, uh uh. My goal was to empty that pit from every little grain of dirt. My goal was to empty this hole so intensely, even my mother would be proud. You dont understand. Every bit of sand and dirt needs to be gone, dont just dig your whole to the ground and call it a day. Take your shovel and get working - we are on a wild ride to emptyness. I would love to experience this game again for the first time. Please send a time machine. (It might not be the longest game though.)
Playing this felt like taking a bite out of a burger and getting nothing but bread.
I don't often leave reviews. Do not buy this game. Minimal upgrades, nothing other than just digging straight down for a bit and then it is over.
For the price of a coffee, one can get an awesome little game. This is a decently made game and an awesome story for having such a simple premise. Well made, Fun to play, enjoy yourself.
A very simple, straight forward and unique game that is entirely explained through the title alone. You get upgrades, collect resources, listen to chill music and uncover the secrets that lay beneath your backyard. A short, chill and relaxing experience!
迅速通关然后退款成功,这才是最重要的成就。 内容不是很多,也是不错的游戏。
[b]A Game About Digging a Hole[/b] [i]is a game about digging a hole. ….. [b]why did I expect it to be anything more than that???[/b] [/i] It does pretty much everything it set out to do: the gameplay loop is fine and the tools work as intended, [i]the game itself doesn’t look half bad[/i], and it’s pretty cheap, less than a cup of coffee [i]as all the ads say[/i] [spoiler] (“$5.00 for a cup of coffee?? glad I don’t drink coffee then!” I say as I buy my third overpriced gas station soda this week). [/spoiler] But even with all that going for it, [i]I just couldn’t say I had much fun.[/i] I’d hate to say it, but [b]I’m tired of this, grandpa.[/b] [b]CONGRATURATIONS!!!!![/b] you are the [b]LUCKY WINNER[/b] of a [b]BRAND NEW HOME!!!!![/b] but [i]oh what’s this???[/i] your new home also has [b]BURIED TREASURE[/b] in the [b]BACKYARD!!!![/b] no one has ever found it, but we know it’s there! [i]nothing sus about that!![/i] [spoiler]trust us; we sell real estate!![/spoiler] now, go out there and [i]get digging!![/i].....oh, don’t even bother unpacking or anything. [b]you literally can’t go inside your own house.[/b] [i]so, [b]get digging![/b] [/i] That’s more or less the crux of the matter. [spoiler]Again, who knew that A Game About Digging a Hole would mainly focus on digging a hole??[/spoiler] You start out with nothing but a shovel and a dream. There are like half a dozen different kinds of ores and such you can find in the ground, which you can then sell online, and then [i]buy better tools with.[/i] Everything can be upgraded; your shovel to a high powered drill, [i]better battery life for said drill[/i], improved inventory so you can carry more stuff, [i]all of that.[/i] Plus, you can buy dynamite and lanterns, too! [b]Doesn’t this sound like fun![/b]….well, maybe for like, [i]the first thirty minutes.[/i] My biggest issue [b](which might sound so stupid but no matter)[/b] is [i]there’s really not much to do in this game…[b]besides digging.[/b] [/i] You’re going to make enough money to buy [b]every upgrade[/b] [i]so fast[/i], and then there’s just [i]nothing else to spend money on.[/i] It’s almost as bad as the stud multipliers in LEGO games. [i]oh[/i], but [b]what about the DYNAMITE?[/b] Explosions, man! [b]Explosions are so cool![/b]...not these. This game somehow managed to have the [i]weakest, most pathetic, most boring dynamite mechanic [b]I’ve ever seen.[/b] [/i] It looks more like a big fart cloud, and it barely even scratches the dirt [b]even at the highest upgrade.[/b] And ultimately, there just isn’t enough to find. The only things in the dirt [spoiler](aside from “the treasure” or whatever crap)[/spoiler] are the random ores, which are only there to give you money, and I’ve already pointed out that [i]money is worthless.[/i] Like, we’re supposed to be digging a hole that’s like a mile deep underground! [b]Get creative![/b] Have dinosaur bones! Have some kind of ancient artifact! Ruins! UFOs! [b]Arbys![/b] Just SOMETHING that would compel me to keep digging [i]even though I have better things to do![/i] But [b]nope[/b], just dirt, rocks, and [i]the vaguest sense of riches.[/i] I once said in a previous review that [b]Exit 8[/b] and [i]games within that genre[/i] are the most visually repetitive games I’ve ever seen, but [b]Digging Hole Game has proven me a liar.[/b] [i]It’s just… [b]dirt.[/b] [/i] an overwhelming sea of shapeless, almost textureless [b]brown and gray. [i]e x c i t i n g .[/i] [/b] It’s not that the game even looks that bad or anything. [i]It looks fine.[/i] reminds me a lot of a WiiWare game, but [i]it still looks fine.[/i] It’s just, the vast majority of the game [i]just doesn’t look like much of anything. [/i] But let me first tell you about the things that AREN’T dirt!...your backyard layout kinda looks nice. I like the little trophies you get for whenever you get an achievement. [i]there are a lot of limes in your garage for some reason.[/i] [spoiler] was that just like a free prop from the Unreal Engine store? I don’t see why else you would have a box of limes (and nothing else). [/spoiler] The actual digging effects and dust particles look pretty slick, same can be said for the ore’s shiny sparkle. [i]The tool models[/i] (and animation) [i]legitimately seem unfinished[/i], but really at that point I’m just nitpicking. [b]I really don’t have a lot to say here. [i]It’s just dirt. [/i] [/b] [spoiler]Don’tcha love dirt, man?[/spoiler] I must stress that [b]the main problem here [i]is probably just me.[/i] [/b] I got EXACTLY as advertised, [b]it’s a game about digging a hole.[/b] It’s just [i]in the end, [b]I got tired of digging a hole.[/b] [/i] It’s not what I’d call [i]bad[/i], but at the same time, I feel like I could’ve gotten the entire experience [i]by watching some streamer highlights.[/i] Sorry.
Very relaxing and fun game. Short, but worth the price. As soon as I started I was on a mission, and everything else in life was temporarily forgotten. Highly recommend.
Slow-burn gameplay until you acquire the drill, only for the enjoyment to be short lived as you reach the lazy ending. Your reward? Do it again, now with achievements enabled. Oh and enjoy a speedrun achievement in your "chill" game about digging a hole.
With everything upgraded in under an hour, there was nothing left to work toward. No progression, no new tools, no meaningful unlocks, just more digging. I don't think this is a case of "it's what you make of it" like a sandbox game. The gameplay loop just isn't deep enough to stay interesting once you've seen everything. At least it's only $5...
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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