
Tower-defense mixed with economy elements. It features complex skill trees, resource trading, building your own village, and setting individual tactics for each tower. Can you defend what you've built from hordes of enemies? Visit Ancient Islands and test your tactical sense!
Modeled estimate, not a reported figure. How we estimate →
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About



Exchange resources to get the ones you need. You want to build a specific tower and you lack wood while sleeping on the stone and gold? - no problem! (if you're willing to pay the price). The map you're on is rich in one supply while lacking the presence of others? - Trade! You're not a mage type? - Turn your mana into gold! 

Develop your abilities in a way you like, there are tons of available combinations, you can specialize yourself in getting gold and archery, woodcutting, and melee fighters, or go full resource gathering. The choice is yours. Each branch of the skill tree has new buildings and towers ready to be unlocked! 
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Polish
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
Bardzo wciągająca gra,
polecam gierkę, przeszedłem na łatwym, średnim i trudnym, zdobyłem 100% osiągnięć, zajęło mi to 14h :)
Z pozoru zwykły tower defense, ale budowanie ekonomii w tle sprawia, że trzeba się skupić nie tylko na stawianiu wież, co dodaje mnóstwo emocji podczas rozgrywki. Do niektórych plansz musiałam podchodzić kilka razy i zmieniać strategię obrony, wprowadzać zmiany w drzewku umiejętności, aby w końcu z sukcesem udało się obronić osadę. Nieraz dzięki magicznym zaklęciom udało mi się przejść planszę dosłownie na ostatnim życiu.
fun!
I had pleasure to play few hours in offline mode during my airplane flights lately :) I like the idea of tower defense in general so this game is fantastic! If you played some TD game before you will love it. It take some time to figure out what is important on every single level (finished 6 of them so far). It's interesting idea about resources and whole economics added to simple TD game. I'm sure will be playing it more in future. Good Job!
[h1]Even if I'm not into tower defense/rts games I enjoyed playing Ancient Islands. [/h1] Completing all avaliable missions (14 at the moment of writing the review) at hard level took me approximately 8 hours. A lot of missions required adjusting the skill tree before start, because there is a need to use different tactics based on enemy types/available resources. At the beginning game seems to be a little bit difficult, but the more skill points you have, the less demanding it becomes. Last missions are not challenging at all when you collected all available skill points, so focusing on the initial levels is essential in order to succeed in the final part. The biggest disadvantage of the game is the number of missions, which is to low to show the full potential of Ancient Islands ;) I hope that we will see some more maps, where we can use all of the various mechanisms provided by the game.
A more complex Kingdom Rush
The game is half-baked. Interesting ideas but poorly used. The game has a pretty bad balance. The beginning and end are easier, the middle is even on an easy level. You can't upgrade half the things in the game, they don't give you enough points, you need at least twice as many levels. Everything is very expensive and the levels are too small. Achievements give you bonuses but they are either too few or only for certain things. You can't see the upgrades well from the description pile, you can't exit the game without using the keyboard when everything is done with the mouse, sometimes there are bugs like when you pause it stops in one place and you have to turn off the pause to fix it, building construction is slow and stops the production of the building or tower and has to be done in pause, otherwise it gets pretty bad during the game. The game has potential but it seems unfinished and unlikely to be finished or repaired. I wouldn't recommend it in this condition.
It freezes, so it does not matter how good the gameplay is (and it is good).
Fun TD game
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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