
An image created by AI — is it yours? An AI art tool is placed before a nameless illustrator. To accept, or to refuse. A visual novel that tells the same story in different forms. Your choices shape the ending - there is no right answer.
Modeled estimate, not a reported figure. How we estimate →
Media

About

A world where one click produces art that would have taken a week.
EULA is a visual novel that asks what【 drawing 】, what 【 creation 】, means in this age of AI.
During play, you can switch between the two modes, Organic/AI, at any time.
By pressing the Tab key or using the mode-switch button, you can see for yourself how the story changes between Organic and AI.
To explain this accurately, I am checking the official settings.
…Please wait a moment.
Ah. Found it.
It says...
What perspective you look from, how far you accept things, and what you ultimately agree to.
Just as different people can have different opinions about the same event,
the story also appears from different perspectives depending on the mode.
Can an image generated by AI have meaning?
What makes a picture drawn by a human different?
You can keep to one method until the very end, or you can reconsider your thoughts.
The end.
You seem a little worried.
Wakarimasu.
It is all right. There will be enough time to reflect on your own perspective on the AI debate.
Even if you do not have any particular opinion on the AI debate, you should at least be able to observe the noble activities of beautiful girls among themselves.
Please believe me. I am only telling the truth.

The year is 2026. A world almost no different from reality.
You are an unknown illustrator~
Your wrist hurts, and the pictures you post do not get any reaction at all.
Then a friend recommends the AI image-generation service 【 HumbleAI 】 to you.
Look, the Terms of Use are displayed on the screen, right?
Hurry up and click Agree~! Who reads this stuff anyway?

Of course you are going to agre—

Surely you are not about to agree without even reading what the terms are, are you?
What are you agreeing to?
What are you giving up?
That is right. It is not an easy question.
Fortunately, you are not alone.

Because we will help you! / We’ll help you~
Now, now. Let us leave the debate there.
For the details, we recommend experiencing them yourself by playing the game.
A mode-switching system that lets you experience the same scene in different ways
A multi-ending structure that changes depending on Organic/AI mode
A documentary dealing with theories of creation in the AI era of 2026
Organic human-made illustrations, script, BGM, and a cappella
Script using LLMs, 2D images using Diffusion, and waveform sound
Game progression using an End User License Agreement that nobody reads
A very small banana
Aluminum foil tape with excellent adhesive strength
A giraffe that failed to escape from the zoo
Just a giraffe
Giraffe…?
Photos of energy drink cans the developers drank while pulling all-nighters
Choices that force the player to act against their beliefs
Reflections on ontological concerns
A three-month free trial coupon for HumbleAI
A giraffe picture drawn by me
A date with the ultimate beautiful-girl 3.0+1.0 group
An angel and devil inside your head
A fan signing event with the game developers
※Please inquire separately if necessary
A giant monster?
A cat
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Korean, Japanese, Simplified Chinese
Engagement
Hours played at review time, across 31 reviews with recorded playtime.
Reviews
[h1]人类创造报告[/h1] [h2]游戏内容[/h2] 游戏开始以一只脖子上绑着香蕉的长颈鹿的话开始,长颈鹿告知玩家游戏中存在两种模式,一种是Organic模式,一种是AI模式,两种模式存在一些差异,并且一个情境下,切换模式造成的后果是不可逆的,并且两种模式下的对话、画面也一样,比如同样的一张绘图,在Organic模式下看着人工的痕迹很重,并且部分细节不到位,AI模式下绘图非常精美,简直完美不需要再雕刻了,两种模式切换之下,游戏内容也会发生变化,比如Organic模式下的饮料在AI模式下似乎变成另外一种东西,判如云泥,以及主角在两种模式下的情况也会不一样,比如Organic模式下人物发牢骚控制不住情绪爆发了,而AI模式下从容的控制住自己的情绪,这个就需要玩家在玩的时候切换模式,看看两种模式下,有什么不一样的地方。 [h2]个人游玩体验分享[/h2] 游戏以同样一个人,同样的故事但是不同的模式下展现出的人物情绪,行为遭遇都不一样,并且随时可以切换两种模式玩法,让人非常直观的看到同样的故事下,不同的人物面貌,简单故事,画家在两种模式下差距非常大,在Organic模式下画到手酸,拖稿赶工,最后被鸽子看着快完工的画稿欲哭无泪,而AI模式下从容应对,精细的画稿,无需再过多雕刻,或许这就是作者想要玩家可以了解到在AI时代下,绘画行业的一点缩影。游戏的画风很有意思,两种模式下的绘画风格也不一样,各有千秋,但都很好看,人物立绘很可爱。 [h2]结语[/h2] 《EULA ~2026 人类创造报告~》这款视觉小说,以同样故事同样人物不同模式下的面貌,给玩家展现出在AI模式下,带来的差距,但是AI绘画真的是属于你的画吗?令人深思!感兴趣的可以尝试一下。 [quote] 晚八不睡,早八不醒,梦里准点测评,迎接美好游戏人生! 欢迎关注:[url=https://store.steampowered.com/curator/46039267/] 睡不醒的早八人 [/url] [/quote]
[後半に日本語レビューあり] [h1]A Short Meta-VN That Reframes Creation Through Human and AI Perspectives[/h1] An unknown illustrator has injured their wrist and receives little response to anything they post. A friend recommends an image-generation service, leaving an unread license agreement and a choice to accept or refuse. Rather than reducing generative AI to simple good or evil, this short VN asks what a creator is willing to accept and what they may surrender in return. Its defining feature is the ability to switch the same scene between Organic and AI modes at any time. Organic uses hand-drawn art, human-written text, and human-made music, while AI uses generated images, LLM-written text, and generated audio. The difference is more than a visual filter: dialogue tone and scene meaning can subtly shift, while the chosen mode also affects branches and endings. Placing deliberately rough human drawings beside polished yet uncanny generated images turns the theme from an explanation into a direct comparison. Despite the difficult subject, the presentation is highly meta and filled with deadpan jokes: the game makes the player read terms, introduces abrupt props, and repeatedly deploys a giraffe. It works better as an eccentric experimental play about creative theory than as a heavy debate. Multiple endings support replay, but the characters and arguments remain relatively light, so players seeking a detailed answer to the realities of AI use may find the treatment limited. As a short VN, its value at full price will depend heavily on how much this experiment appeals to the player. Still, placing half human-made and half AI-generated content inside one work, then making the player compare them through direct input, is a clear and memorable idea. It suits players interested less in confirming a fixed pro- or anti-AI stance than in observing hesitation, authorship, and the question of who can claim an image as their work. HHF-chan's comment: "Every time I press Tab, I start wondering whether my position changed before the artwork did!" [h1]人とAIの二つの画面で「創作」を問い直す、短編メタVN[/h1] 手首を痛め、作品を投稿しても反応を得られない無名イラストレーターが、友人から画像生成サービスを勧められる。目の前に表示された利用規約へ同意するか、拒否するか。本作は、生成AIを使う是非を単純な善悪に収めず、創作者が何を受け入れ、何を手放すのかをプレイヤー自身に問い返す短編VNだ。 特徴は、同じ場面をOrganicとAIの二つのモードで随時切り替えられる点にある。Organic側は手描きの絵、脚本、音楽で構成され、AI側では生成画像、LLMによる文章、生成音声を用いる。単なる絵柄変更ではなく、台詞の温度や場面の意味まで微妙に変わり、モード選択そのものが分岐と結末へ関わっていく。あえて粗さを残した手描き絵と、整って見えながら違和感も混じる生成絵を並べる構造が、テーマを説明ではなく体験へ変えている。 難しい題材を扱う一方、語り口はかなりメタで、利用規約を読ませる仕掛け、唐突な小道具、執拗に現れるキリンなど、脱力系の笑いが多い。重い討論を期待するより、創作論を題材にした風変わりな実験劇として受け取る方が合うだろう。複数の結末を追う周回性はあるものの、人物描写と議論の掘り下げは浅めで、AI利用を巡る複雑な現実へ明確な答えを求めると物足りなさが残る。 短編ゆえ、定価に対する見方は実験的な構成へどれだけ価値を感じるかで分かれそうだ。それでも、人間制作とAI生成を作品内部で半分ずつ対置し、その差を自分の操作で見比べさせる発想は明快で印象に残る。生成AIへの賛否を固めたい人より、判断が揺れる過程や「誰の作品なのか」という問いを観察したい人、メタVNや実験的なインディー作品を好む人に向いている。 HHFちゃんコメント: 「Tabを押すたび、絵柄より先に自分の立場が切り替わってないか気になってくるネー!」 [quote][b]Check out our Steam curator ([url=store.steampowered.com/curator/36364102-Horny-Hentai-Festival/]link[/url]) , YouTube channel ([url=www.youtube.com/curatorhhf/]link[/url]), and X(Twitter) ([url=x.com/hhfcurator]link[/url])![/b][/quote]
Clickbait title: You win this game by not pressing Tab I think it's a fun novel concept. Having a toggle between the two styles is certainly original, and trying to go for an anti-story, like a deconstruction of visual novels is kinda goofy, I like it. The biggest disappointment for me, is just how shallow the story and characters ended up feeling. Everything felt very surface level, there's no strong dialogue to be had about the elephant in the room. I wished that maybe the story was more layered, or the underlying question was being explored more thoroughly. Notes: Even if it's not trying to be a grounded, serious story, I felt it was hard to love the main cast, they really just felt annoying at times. The hand draw sprites were actually kinda charming though.
오가닉과 AI 모드를 자유롭게 오가는 독특한 시도가 최대 특징. AI를 쓸 것인지 말 것인지 선택에 따라 멀티 엔딩이 전개됩니다. 주인공의 독백 비중이 높은 편으로, 진지함보다는 밈과 멘헤라 스타일의 대사 등 특정 계층에 치우친 느낌이 있었습니다. 또 스토리 전개에서 메타 요소의 비중이 과도하다 생각되었으나 이는 수정 예정이라고 합니다. 개인적으로는 데모 쪽의 컨셉이 더 좋았습니다. 다만 내용과 디자인 등 업데이트 로드맵이 나왔기에 본편도 개선을 기대해 봅니다. [code] 스팀 큐레이터 : [url=store.steampowered.com/curator/44849820/]INSTALLING NOTHING[/url] [/code]
日本語翻訳に違和感はほぼなかったです 内容は見た目以上の意外性や衝撃があるものではなかった 全てのエンディングを回収したわけではないが全体を通して承認欲求モンスターのあるあるを美少女と過剰なパロネタで脚色しただけでしかない印象 創作活動におけるAIの是非をテーマにした作品としては主人公の創作活動の目的がSNSで承認欲求を満たすことに執着しているためかなりズレてしまっている 恐らくなくある程度のクリエイター経験のあるプレイヤー向けのシナリオなのだろうが自分のような無産には無産であることは結構幸せなんじゃないだろうかと思えました 間違いなくデモ版でBGMを評価して作者を調子に乗らせたやつらの罪は大きい
[h1]当人类失去创造力,那人类还是人类吗? [/h1] [h2]前言: [/h2] 可以自由切换手绘人工模式和ai制作模式的另类双视角视觉小说。这个题材还挺特殊的,更多的是去探讨一些关于人工和ai大时代的问题,特别是使用ai模式时,有种用ai讨论ai的荒诞感(让我想到了毕业论文用ai来降低ai查重率这个事情了)。 [h2]游戏介绍:[/h2] 进入游戏后,我们扮演的是一个身处ai大时代浪潮中的手工插画师,ai绘图工具只需要几秒钟就能画出小小画师反复修改几天才能画出来的东西。 然后这时,一个ai绘画工具交到了我们手里,选择条款也给到了我们,是接受ai的帮助,还是坚持自己手绘? 后续也可以在游戏左上角切换两种模式,一个是表现为一片绿叶图标的organic手绘模式,另外一个是表现为一个机器人图标的ai模式。进入不同的模式后画面立绘会出现改变。 [h2]游玩感想: [/h2] 切换成organic手绘模式居然背景音是自己哼的小曲,太敬业了作者。 不过为了强调人工属性,使用的立绘手绘痕迹也太重了吧笑死,应该也是让手绘风格可以和ai做的更加有区分度一些。 背景图的话应该是作者自己拍的日常风景和室内图吧,只能说太用心了! 刚开始其实也只是觉得这个模式很有意思,但是玩多一段时间后就会发现这个事情其实很恐怖,有一个ai做的事情完全和人类一模一样,创造出来的东西甚至比人类更好更完美,而这时候我也只能用心去寻找两边的区别,比如同一个场景的不同模式里会有什么不同情绪体验。更进一步,也许会在游戏过程中思考人类创作的意义,毕竟有句话说——人类和动物唯一的不同就是创造力,当人类失去了引以为傲的创造力时,ai和人类的分界线又在哪里呢。。。 [h2]总结: [/h2] 《EULA ~2026 人类创造报告~》是一款短篇视觉小说,主题以ai和人类之间的创造为核心,在游戏里也提供了两种游戏模式,一种是人工手绘的organic模式,另外一种是ai制作模式,游玩过程中随时可以切换这个模式,当我们切换时画面立绘和画风也会改变。玩家需要扮演一个处在ai大时代下的手工插画师,面临ai工具的汹涌势头,究竟是坚持自己手工创作还是屈服于好用的ai工具。 [quote]关注「[url=https://steamcommunity.com/groups/45531088] 鸢尾花 [/url]」[/quote] [u][b] 致那一朵未至鸢尾花 [/b][/u]
I'm giving this a thumbs up, but you should view this as a Mixed, leaning toward positive. For starters, the full game's plot is completely different from the demo. I really wish the big text differences between the human and AI modes stayed. I flipped between the few a couple times, and I didn't notice anything too different. The game says you have to stick with one side, which bugs me. I'm of the opinion that created art should be human-made if the art is to be taken seriously as a work. Personal practice that the public never sees? Compare/contrast to see if the human work has the right idea? Placeholder art? All fair game for AI use to me. But the game doesn't really delve into this kind of nuance. Frustrating. Also, Ai-chan and Koi-chan (blue hair and pink hair from the box art) should've been main characters. They come off as side characters who do little but restate what's already been said. It's a stretch to say they have any kind of character of their own. It would've been way better if the full game expanded on the school plotline from the demo. For example, Ai and Koi could be introduced as the MC's classmates, and they offer certain solutions for various situations the MC encounters. Like, maybe the MC wants to make a new kind of food, but doesn't understand the recipe. Koi suggests looking through online documentation to figure it out, but it would take a long time to do. Ai suggests asking Google's AI if there are any questions on the recipe. That would be a legitimate dilemma on what to do. Then, the player's performance on which action they take decides on how they use each method to finish the job. And how are you people finishing this in 2 hours? Maybe I'm a slow reader, but it's taking me much longer than that. A point in the game's favor: The game is legitimately good at comedy imo. There's an ongoing gag where the MC pulls out a pack and starts puffing, but the giraffe character tells the player that she's actually consuming a strange licorice sort of food, that makes smoke. There were a few laughs from me. Good game, though idk if this would cost $8. Feels more like a $3 - $5 game.
首先我承认我只打了一条路线没有完全体会制作组的巧思,我的体验是不完全的,我没能静下心来体会探讨AI使用的主题和各种小创意小巧思玩梗 因为我真的受不了从序章开始就会有好丑好丑的香蕉长颈鹿一直跳出来吐槽解释说明,完全无法看下去阅读体验极差,像是在看小学生作文(像这样用一堆括号解释说明)刚看几行就被一个吐槽打断刚看几行就被一个吐槽打断刚看几行就被一个吐槽打断刚看几行就被一个吐槽打断刚看几行就被一个吐槽打断刚看几行就被一个吐槽打断刚看几行就被一个吐槽打断刚看几行就被一个吐槽打断刚看几行就被一个吐槽打断刚看几行就被一个吐槽打断 个人角度不推荐,完
demo和游戏本体完全不一样,我是来看恋爱故事的你们这是诈骗吧,申请退回我看和玩EULA的时间 [spoiler] 开玩笑的,相当有意思的作品,讲述了对ai作品的看法,唯一的问题就是人肉节拍器的声音听起来像苍蝇在飞 [/spoiler]
It's alright. I'd recommend it only if you don't know the effect AI has on artists. Unfortunately, I don't think it does enough to justify the AI usage. 3/5
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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