
You left. Now they’re dead. Ambrosia Sky is an immersive sim about exploring an asteroid colony devastated by an unknown contamination. Survive and harvest strains of hostile alien fungi, explore treacherous environments, and find meaning and beauty in so much death—the first of two acts out now.
Modeled estimate, not a reported figure. How we estimate →
About

Ambrosia Sky is being released in two acts. Act One is available to purchase now.
Act Two arrives as a free update on August 6th, 2026.

Ambrosia Sky is a first-person immersive sim where the only thing standing between you and the answers you seek are treacherous zero-G anomalies, deadly alien fungus with their own unique abilities, and the creeping guilt that maybe if you hadn’t abandoned this place all those years ago, everyone you used to know might still be alive.

Ambrosia Sky: Act One will be your sombre homecoming to a colony that is overrun with a vibrant, alien ecosystem. Adapt and survive encounters with various forms of hostile fungi that will burn, electrocute, and overwhelm you. Harvest their fruit to craft powerful new chemical agents to fight back or open new avenues of exploration. And pick through the desiccated remains of a once populous colony as you journey into strange depths to unravel the dark mystery that left its inhabitants dead, missing, or maybe even complicit.
Ambrosia Sky’s unique gameplay blends rewarding exploration with meditative cleaning. Use your chemical sprayer to cleanse unique strains of deadly fungi, each one trying to burn, electrocute, or trap you. Study their behaviours and harvest their fruiting bodies to craft powerful upgrades, like electrical foam you can use to reroute power to power doors or consoles.
The stylized world of Ambrosia Sky is a living ecosystem with both the hostile fungus and the remnants of those who once lived there. Explore a series of environments across a range of mission types, using your tether to traverse unstable gravity fields or reach hidden passages to uncover the mystery of the Cluster.
Your mission isn’t purely personal. As part of an enigmatic order of scientists in pursuit of human immortality, you are also tasked with finding victims of the contamination whose DNA can be studied. Find these chosen deceased, perform a sacred ritual to further your research and understand the disaster through the lives of the people destroyed by it.


Ambrosia Sky: Act One begins Dalia’s story and introduces the world of the Cluster, encompassing different mission types, hostile fungus varieties, collectibles, the ability to 100% clean all fungus upon location revisitation, and a variety of upgrades to your chemical sprayer and tether. Ambrosia Sky: Act One is roughly 5 hours of gameplay, but more hours if you revisit each location to 100% clean them and hunt for all of the collectibles.
Act Two will carry your progression forward, and will echo Act One in terms of content and will include all new mission locations to explore, new exo-fungus to contend with and harvest, as well as an updated progression system with new upgrades. Ambrosia Sky: Act Two will be a free update to the base game. When Act Two is released, we will increase the base price to $24.99 USD to reflect the full experience, and it is scheduled to launch on August 6th, 2026.

Soft Rains is a Toronto, Canada-based game studio focused on delivering world-class development experience in our work, from world-building and memorable storytelling to immersive gameplay and art.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
It's a good game. The story is kind of depressing, but at least is fairly good. Sometimes the fungus spawns outside the area, so you will have to go back into the level to clean it out. Very interested to see the next part.
It's a narrative game with a bland story based around characters you're never given a reason to care about. It didn't even have the decency to end quickly, the final scene being sequel bait rather than a conclusion. It doesn't do the knock off powerwashing sim well, either. Each map has barely any growth to deal with and it basically vanishes as soon as you look at it. I wouldn't recommend this to anyone.
The art style and premise delivered and the game was nice to look at most of the time and shone brightly in a couple of scenes in which illustrations were overlapped over the 3D space. The premise was also a strong point, having your character explore this personal place for her and discover what happened to the people she cared for after she left was nice and it added to a more grounded layer to the overall sci-fi mystery of the Ambrosia project. The weakest point for me was the gameplay. Don’t get me wrong, pressure washing the different ships and settlements was relaxing and enjoyable. Yet it felt unpolished and somewhat buggy, I felt as if there was something missing to really make the whole thing “click”. All and all, I had fun. I will come back to the game when Act II releases in August.
Solid Cleaning game/pseudo imsim hybrid. The "combat" is a complete afterthought but everything else, the music, sound design and puzzles revolving around the use of sprays to safely harvest fruit is excellent and generally reminds of Arkane's work like Prey or Dishonored but by way of Powerwash Simulator.
Первый акт был интересный, хотя я бы сказал что люди преувеличивают когда называют игру иммёрсив-симом. Хороший сюжет и подача, атмосфера и удивительно залипательная очистка всего вокруг) Жду дальнейшие акты, посмотрим как сюжет дальше пойдёт.
Timed missions with things that spawn right on your face that explode.
Had a great time with this sci-fi adventure, even if I am going to be left in suspense until the release of Act Two. Enjoyed the small spaces and the part of getting around the various challenges (fungi and enemies), a bit like Powerwash Simulator in space, while you get to tether around the environment with no gravity. While the story is incomplete, did look forward to seeing how the situation progressed across the missions available (hint: it went bad!) Left with a cliffhanger, but hoping they have some nice new surprises for us in the next act. As a completionist, it was appreciated that you got to see percent completion and go "clean up" after you've finished your main objective in a level. Though some of the hidden collectibles are a bit sneaky to find, even if there's no visible reward for finding them yet. Big recommendation, though one hope is that they're able to implement cloud saves as we wait to see when the story is completed later this year.
整體而言中規中矩 清潔為主題的解謎遊戲 這種題材滿有趣的 挑戰清潔順序、位置、髒污種類的安排 因為是第一部曲我覺得是很好的起點 期待後面的續作 缺點的部分是小BUG不少 稍微影響遊玩體驗但不會到玩不下去的程度
A very unique gameplay loop, am enjoying it. The only thing I don't like is MC is a whiny ♥♥♥♥♥.
100%ed Act One and had a lot of fun doing it.
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