
A new spin on strategy RPG gaming! Slimes, the weakest of RPG characters, can take over an enemy unit and fight! This twist on the genre allows Slimes of various types to take over and control a broad range of powerful human units - it's a wonderful underdog story!
Modeled estimate, not a reported figure. How we estimate →
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 14 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $1.99−60% | 61reviews | 87% | — | $3.4K |
| $2.00−60% | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
游戏有BUG,在加那利群岛最后一关熔岩大洞窟(简单)打死右下边单独的加那利魔物后画面会静止无法再操作游戏。
希望这个游戏会有大更新,比如新的角色,地图,属性什么的。 感觉可以在交互方面做更多动画,例如更精细的像素动画,感觉可以开放一个创意工坊
다양한 능력을 가진 슬라임으로 적으로 나오는 인간들의 몸을 빼앗아 싸우는 택틱컬 rpg 슬라임의 능력은 어떻게 하면 사람들의 몸을 더 잘 뺐을까하는것에 특화된 능력으로 나오고 전장에 나온 인간들중 최대한 강한 유닛의 몸을 빼았는게 전략 포인트 이 겜은 내가 필드에 내보내는 슬라임 레벨의 평균에 따라 상대로 나오는 인간들의 평균렙도 정해지니 레벨 노가다는 의미가 없고, 각 맵마다 클리어시 확률로 나오는 좋은 슬라임을 빨리 얻는게 관건인데 확률이다보니 여러번 맵에 도전하게 되는데 이 때문에 불가피하게 슬라임들 레벨이 오름 이러면 좋은 능력가진 나중에 나오는 슬라임들이 렙이 낮아서 힘들게 되니 맵 노가다용은 저렙의 능력 낮은 슬라임으로 파밍하고 나중에 잘라버려서 자리 비우는게 좋음
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
rubbish ♥♥♥♥ to the level up and collection
Here's my review after fully completing this game. This is going to go into more detail than just the plot summary, if you want that go read the description in the Store Page. The story and plot is whatever, you're playing this for the gameplay. More specifically, the strategy part. This game is difficult. But that's not until Challenge Levels 3 and up; the Easy level maps can be cleared comfortably if you apply some basic strategy and actually think before you YOLO all your slimes into the enemy. Normal could take a few tries, but nothing to rip your hair out about. If you still get stuck in a particular map, try clearing another one and expanding your slime collection. The higher Challenge levels though? You WILL learn how AI target priority works. Planning your positioning based on which units move first. Which way your Divide Slime/Goddess's Hands split. And you'll restart over and over again until you find a good combination to clear the map with. Don't want to deal with that? Stick to Easy mode. The 'grind' that is mentioned is either replaying a map for slimes, or to level your slimes up. Considering your slimes' combat abilities are worthless, the leveling is pretty much only until a slime can survive one hit, which doesn't take that long. Slimes also get a one-time boost to their abilities (or movement) at a certain level, but I never had to grind for it as I was completing as many challenges as I could while progressing the story. Grinding for a slime drop could take longer if you want a slime NOW and have bad RNG, but the game gives you certain slimes at 100% chance if you don't own it already in certain maps. Speaking of maps, they're all are varied and well designed. Every map has their own unique challenges. Enemies are placed strategically to give you a hard time. You'll feel like a genius when you think of some way to cheese the map and it works. Some slimes are definitely more used than others, but if you try to use the same strategy you'll be met with a rude awakening. Lastly, there definitely could've been some Quality-of-Life improvements. The 'skip' button doesn't skip animations, only text. You can't re-order your slimes when you start a map, so you have to do it when you first select which slimes to take with you. That being said, restarting is still relatively quick, and you can pause and restart the level during the enemy turn as well. If all that doesn't put you off too much, give this game a go. It's not a game for everyone, but I haven't found anything else quite like it. And what it does, it does great.
Very fun, a few flaws like awkward poorly translated dialogue, but the gameplay saves it.
虽然这个名字题材一眼就让人想起了DATE老师的同居する粘液皮物本,但其实本作是正正经经超难的SLG。 你要操作毫无战斗力人数还比对面少的有各种特殊能力史莱姆控制关键敌人赢得胜利,属于控制错了人,选错了战术,走错了一格都有可能导致崩盘的难,而且还没有战斗存档,失败了就大侠请重新来过吧。。。至于溶解史莱姆和绅士君一键脱衣什么的就是个噱头,脱衣战术在后期就不算有大用了,另外是手机移植游戏,所以画面一般视角恶心,另外取消了氪金元素就也取消了氪金出击人数加一和没了氪金加史莱姆仓库突破30上限也都是比较坑的点。 -----设计出控制成功率为1%的魔法少女(让魔法少女恶堕什么的,这种事绝对很奇怪啊)肯定就是来消遣我的分割线----- 最后提供一些有利的BUG和可能游戏卡死的BUG: 进战斗画面后在攻击位置疯狂点鼠标会出攻击2次的BUG,不过此BUG不能在击败有台词的敌人时用用游戏就卡死,同样史莱姆特殊能力使用时疯狂点鼠标可以反复触发能力且不消耗技能数,比如无限加速或者无限传送,无限定身啥的,不过此BUG无限加速后移动路径上出现墙或敌人时就会卡住用了游戏又会卡死 。这些神奇的BUG我都怀疑是因为游戏难度过高故意留的。。。
设定挺有趣的,[spoiler] 才不是冲着可以溶解衣服 [/spoiler],高难度挑战要动动脑子。
那些有名字的角色都不能用繼承史萊姆,真的超可惜 感覺可以新增更多特殊敵人 增加可玩性
喵喵喵!好耶!
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
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