
A girl in a white dress wakes up in a ruined city. She uses her light to light up mysterious cocoons, reverse time, and restore the city to its former splendor. You take on the role of this mysterious girl. As you restore Amber City, more and more of its history will unfurl before you.
Modeled estimate, not a reported figure. How we estimate →
Prices
The United States storefront in every case, so this compares stores and not countries.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Jul 30 → 0/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 26 chart moves that followed a price cut of more than 20% went a median of 7 places towards #1, and the 2,400 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Genres
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Nintendo publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
SteamYou are here | $13.99 | 60reviews | 97% | — | $9K |
| $8.99 | — | — | — | not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Buen juego de puzzles. 7/10
美术和音乐都很赞,不追求四金的话过关难度适中,就是全成就太难了
优秀的解谜游戏,唯美的风格,堪称佳作 但是全成就的难度未免太高了,非骨灰级玩家实在做不到啊!治好了我的全成就强迫症
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Simplified Chinese, Traditional Chinese, Japanese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
挺好,就是太难了。
打开落叶城的那一刻,一种熟悉又陌生的感觉向我袭来。我不由得想起了很久之前在手机上接触过的另一款游戏:《雨纪》。不过作为同一家公司出品的两个游戏,落叶城继承了雨纪的许多优点,并且做了很多玩法上的创新。不同于那些紧张刺激的解谜游戏,这款游戏很容易让人安静下来,在耳边的细雨中收集光点,点亮城市。游戏的解谜部分整体不难,更多的需要玩家耐心思考,画风和音乐也让人耳目一新,所以推荐喜欢解密类游戏的玩家入手。
Platform puzzles. Simple puzzles, 9 levels. A bit repetitive but you can easily get it all done
美術非常漂亮 必玩+1
怎么说呢,作为解密游戏的话,这个游戏的核心玩法并不复杂,总体量真挺小的,涉及到的元素除了普通的光和一个红光,其余的内容差别不大,比较独特的是监狱关卡的设计,但偏偏就只有最后一关才是,游戏的难度对解密游戏爱好者来说并不难,只要知道了这游戏的光范围 可以鼠标提前选中,角色就算有一定距离也能进行反馈,那就很容易上手了 时间:一般体验流程在4-6小时就通关了,但如果是手动金色通关和全成就的话,流程就9-16小时左右了。 剧情:剧情说实话是可有可无的,总共12个收集邮件,串起来加上结局的内容,大概能知道是一个什么样的故事,但整体上这个故事并没有为游戏加什么实质性的体验,一个结局是时间回溯到人类建立落叶城之前,把两个种族的矛盾回溯到最初始;另一个结局则是类似孤独的继承者的感觉,虽然是双结局吧,但两个结局无论第一次选哪个 都不会有惊讶的感觉,主要还是前面涉及到的大部分剧情内容都稍微有点庞大的同时又很局限 让人还没有了解到太多就结束了的感觉 音乐:音乐不难听,但只能说是普普通通,没有和剧情或者画面对应的节奏感,除了触发回溯剧情后的音乐有点独特以外 整体中规中矩的表现吧。 画面:2022年9月在steam发行,画面中规中矩,因为是横板解密游戏,所以地图构成主要都是围绕解密元素的互动在制作,并不会有多少类似封面,主页界面那种风景很好看的背景图 这点比较失望吧,毕竟横板解密游戏也不少,大部分游戏还是会比较在意通过背景、色彩、对比、构图、来给玩家讲述故事的节奏或者情绪 购买建议:原价别入,流程真的不太值48,太短了。 对半打折的话可以考虑 更大的折扣的话,就看自己是否喜欢解谜游戏了
给我CPU干冒烟了,难度还是不小的,头脑简单的慎入
设定很棒,像我会写的故事(并没有贬义),很喜欢这种背景 游戏解密部分如果要做到完美其实挺硬核的… 要说不完美的部分,大概也只有表现能力还不能完美的撑起背景故事 但真的瑕不掩瑜。
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Players by region
Where this game's players are, estimated from review languages.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $629K | 9.6K | 93% | $3.99 | |
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| $2.2K | 9 | 100% | $12.99 | |
| $48 | 1 | 100% | $1.99 | |
| $0 | 0 | — | $3.99 | |
| $0 | 0 | — | $0.99 |
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| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $9K | 141 | 84% | $1.99 | |
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| $9K | 74 | 86% | $4.99 | |
| $9K | 96 | 88% | $3.99 | |
| $9K | 120 | 94% | $4.99 |