
Catx11 is a short incremental game. Harvest crops, buy upgrades, hire cats, fight bosses, and level up your gear! Many different strategies and ways to play.
Modeled estimate, not a reported figure. How we estimate →
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About
Catx11 is a short incremental game where you play as a cat-farmer.
Harvest crops, choose upgrades, fight bosses, hire cats, and perfect your build!
In Catx11, your main job is harvesting crops.
keep your combo meter up for extra rewards and bonuses! Harvesting crops in quick succession will keep your combo active.
Catx11 has a vast upgrade-tree, filled with upgrades that synergize and automate your farm.
Unlock new crops
Discover new paths, and new ways to harvest
Harvesting crops fills your XP bar! When full, choose between 3 rewards/upgrades.
Unlock special crops, unique buffs, advanced bonuses, and new tools for your cats.
Different areas to explore and unlock!
Fight bosses, explore different zones, discover entirely different Upgrade-Trees!
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Bulgarian, Czech, Danish, Dutch, Finnish, Hungarian, Japanese +15 more
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
I'm somewhat sad that I can't recommend this. Cat x11 is an incremental game that does a lot right, but way more wrong in my opinion. The basic "combat" / material gathering is well done and feels really satisfying, but the other parts just don't hold up. The upgrade tree doesn't feel that balanced. You will get upgrades for a few coins that have a high return on investment and basically print money, and then you have upgrades that cost like a thousand coins and do basically nothing. The game has a skin and crate system, where you can use the code from other players to get new skins. But... Why? The implementation doesn't really do anything for the player! Either you enter 50 different codes and get a few skins that are basically useless to you, or you don't and just open the three free chests that you get and maybe get something in those. The concept is flawed and in my opinion the biggest problem is that it exists at all. And my biggest gripe with the game: It's repetitive like nothing else I've played. I mean, sure: When you play these mini incremental games you have a lot of "runs" that are roughly the same every time. But with Cat x11 you play through the skill tree once where the currency is coins. After that you prestige and now the currency is both coins and bread. The skilltree is slightly different, but only really the order of unlocking certain upgrades has changed. And after you prestige again, you have basically the same thing again, but now with coins and juice. If you want 100% achievements you are basically done after not even 45 minutes but you have to replay the game two more times to get fishes as currency. I often continued playing mini incremental games after I got all achievements to finish the skill tree, get a new highscore or at least to see how efficiently i can now destroy everything in my way. Not with Cat x11. Because why should I? I saw what the game had to offer within not even half an hour and then bascially repeated everything until I reached an arbitrary point of prestige. This was okay for the first 30 to 45 minutes. Everything after that just felt like filler to me.
Рекомендовал бы я эту игру? Да почему бы и нет. Понравится тем кто играл в игры такого формата. В последние пол года они стали популярной темой. Ты идлишь, прокачиваешься и все заново. Это не самый лучший проект, но и не самый худший 8 из 10 ))) А теперь к минусам, на данный момент автор игры плохой человек. Он добавил только начальные ачивки, а последнюю условно про середину игры. Если вы подумали что вы прошли игру, после убийства первого босса, нифига подобного. Просто разраб лентяй. Ему походу было влом добавлять ачивменты.
норм
不错的游戏,就是流程短了一点,只有4转,但也对得起这个价格 OPQPZX2C 互帮互助
"CAT CAT CAT CAT CAT CAT CAT CAT CAT CAT CAT" war ein spaßiges, aber kurzes "Incremental-Game". Man hat verschiedene "Ebenen" die man durch das Prestige freischaltet, man muss bis zum 3. Boss spielen und danach auf der 3. Ebene spielen, um alle Achievements freizuschalten. Für alle Achievements sollte man ca. 2h - 2,5h einplanen.
Это образцовая инкременталка и именно в ней надо учиться делать IDLE игры. Я не шучу.
meow
cat
12/12 achievements, very fun game to play in your spare time. Decent progression and good skill tree upgrades. Not much replay ability but its nice to put on when you have nothing else to do cute, short game overall
素材を集めてアップグレードして、更に素材を集めて...を繰り返すゲームです。 ドット絵がとても可愛くて大好きです。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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