
Rise up in a search for immortality in this strategy sim and management game based on Chinese mythology. Rebuild your sect and train new disciples through the path of cultivation. Research magic and gather mystical artifacts, face ancient dangers and other sects in your path to spiritual ascension.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
so... the Amazing Cultivation Simulator. ... started out as a wolf-man. things were going pretty good. failed my wofl-man tribulation and turned into a spirit demon wolf demon thing.... got beat to death by my tribe, reincarnated as a real wolf... got beat to death again and turned into a jacket. 13/10, would do another run... 100% chinese rim-world + monster-girl simulator... I love a good RoTK Truly Amazing
部分核心玩家群体像穆斯林
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
| $16.75−33% |
| 78ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I want to like this game, I really do. It's deep with many mechanics, and some of them are genuinely interesting. The problem though is twofold: 1. It does terrible job explaining all of them. Basic tutorial barely covers anything and you'll be left stumbling around unless you want to read guides online (which btw often also don't explain things that well). 2. Clunky UI. Whether you're exploring, building or cultivating. UI keeps fighting against you, not presenting information you need, yet presenting information you really don't care about.
我2呢?1的bug也不改了,天天惦记那b手游
操作繁琐,右键都没有充分利用,明明进地图就一个人还要选人,确定,移动,拾取好几步,体修选卡更是要人老命。信息大量隐藏,玩个游戏比考研还难,为繁琐而繁琐。
This is by far the most complex game I’ve ever played. Even after 100+ hours, I still don’t fully understand it and haven’t managed to finish a single save. I’ve played other complex games like Stellaris, Crusader Kings, and RimWorld, and I could grasp those within a few days, but this one is on another level. It stands out with its incredibly rich wuxia world and depth. If you’re looking for a game where you can build and manage a highly detailed sect—and especially if you enjoy martial arts or wuxia stories you’ll definitely love this.
Very complicated game Amazing to learn and play tho. I am still obsessed and trying to learn slowly things I do not yet understand... Playing 100h is not even enough to see tip of the iceberg You either are sweating and reading tens of guides and some obscure knowledge or mess up everything like Me and try to learn by Yourself (after seeing some tutorial series on YT what took 15h XD) Thing is. Eventually u will have to read those boring Excel files, but I prefer to do It after I test all things I want Myself and only to min-max everything when I have solid decent game knowledge :) I think I'll need to play another few thousand hours to say I truly get game mechanics & cleared all difficulties etc. (y)
半成品游戏,缝合内容多但不深,教程几乎没有,学习成本高但是游戏性不强, 导致学习收益低,200h入门没毛病,能接受的可以玩玩
A truly enjoyable Life sim filled with tons of nifty mechanics, alas I had to stop after getting the achievement "Time to sleep not cultivate" Not my proudest moment, but a great game!
172 hours and some long, detailed guides later, I think I completed the tutorial stage.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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