
Rise up in a search for immortality in this strategy sim and management game based on Chinese mythology. Rebuild your sect and train new disciples through the path of cultivation. Research magic and gather mystical artifacts, face ancient dangers and other sects in your path to spiritual ascension.
Modeled estimate, not a reported figure. How we estimate →
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
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Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; Xbox, GOG publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 832 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
优点:机制有趣 缺点:重复操作太多,事件剧情少
游戏太差了,已经浪费了我1000多小时了。
时隔几年再回来玩,还是觉得好玩 这游戏前期环世界,后期修仙;整体的味道还是很够,骚操作也很多 给游戏一些建议,希望在了不起的修仙模拟器2中能关注到问题进行改进 游戏的战斗验证频率太少了。主播玩游戏都是默默的憋大招,打大boss。没有一个循环变强打更强的怪的感受;要么遇到大boss直接翻车,要么养成几十年憋个大哥秒天秒地,这样玩起来目标很缺失; 环世界部分和修炼的部分割裂感受还是比较强。环世界部分完全是外门管理,后面一个老牛就干完所有的活,前期后期像玩两个游戏;
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese*, English**languages with full audio support
| $16.75−33% |
| 78ratings |
| 82% |
| — |
| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 834 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Okay so I just checked my Steam Review page to see how many reviews I've written, zero...a big fat ZERO! I've got 102 games and had Steam since November 2005, with 1000's of hours of game time across the board. Why have I never written a review? Not sure as there's a number of games I absolutely adore. Medieval Total War 2 - Divide and Conquer especially, Mount & Blade Warband, Kenshi, LOTRO etc etc. Why have I decided to review Amazing Cultivation Simulator as my first, with only 21.7 hours playtime? Because IT'S AMAZING, it's fits EVERYTHING that I want in a game and the depth it's phenomenal. I haven't even touched the sides yet. For me, currently, it's perfect! I stumbled open this game earlier in the week when I was searching for a colony sim I could actually enjoy and get my head around, but what I found was something MUCH MORE than a colony sim. It's perfect, just perfect. And I was told it's insanely complicated. I haven't felt that at all, sure there's so much depth and it will only get deeper and more involved as I progress but it's currently at a slow and manageable pace which is what I love. I couldn't get my head around Dwarf Fortress, or even Rimworld, after the tutorial I no longer want to play, and I've tried it a number of times. I've wanted to like them but I can't, for some unknown reason. After finding out about ACS on a Colony Sim Reddit post I decided to investigate, and I bought the game. I tried working my way through the MANY tutorials but stopped after a while...there's LOADS explaining many different aspects of ACS interface and systems. There was also an issue a couple of times with translation in English where the tutorial won't progress unless you switch to Chinese and restart, which I did, twice or thrice. THERE IS NO ISSUE IN THE MAIN GAME, only a few short tutorials, but can be over come by using a Translate camera app on your phone and then switching back to English for the next tutorial. Over the last week I tried playing another 5 or so other games, colony sims too, including Rimworld, but couldn't get into any of them. Lord's and Villains came closest, and Ascent to Ashes even closer, but this is an Early Access game with a number of bugs and not for me at the moment, in the future for sure. So switching back and forth and ignoring ACS, not starting a proper game, last night I decided to finally just go ahead and start a proper game without completely all the many tutorials (they are no compulsory obviously). Going in blind they say, no guides, no Wiki's. So I start the game...maybe 8pm last night...I end up logging off at 4:08am - my last save. I couldn't put it down. And yes, this has happened in other games sure, but I've come back on today, and tonight, and only stopped to write this as I've just cooked some food. I finally created a Sect, my Sect Leader was disappointed in her mood as she had so much shame around being labelled a '♥♥♥♥ Eater'...yes I got her to eat 'Male Turtle Faeces' not sure why but I did okay. A member of another Sect visited me and sat on the spare cushion in my self made and named 'Cultivation Room'. The temperature exceeded 60 degrees C, not realising he was passed out and dying on the floor next to my Sect Leader, who was still cultivating her Fire Law, hence the heat needed in the room. As he was dying of heatstroke I had two options, interrogate to learn his secrets (apparently that would speed up his death though) or 'Search', I decided to get one of my disciples to search his drying body, and found my first artefact! Lucky me, unlucky for him. He died, and his corresponding Sect became understandably angry with my Sect for letting him die in my care, so I buried him - in a tomb! This was in case they wished to visit him, wanted to pay him at least some respect for kindly gifting me my first artefact. I got a dog, a puppy, at first I really thought I'd made the wrong decision as he kept biting and wounding my disciples! Then popping in their beds, urinating in the crops, eat all the cooked food and destroying my buildings! But I've trained him, now he can chop trees just by his magic breath! And mine ore the same way too! He can carry things and kill things and break things. But he learns, and I'm sure he will grow too, although I hope not much as I kinda like him at his current "puppy" size! I have not even broken the ice on this game, only have 5 disciples, one died randomly, think he was cooking something and somehow died very early on. I'm still learning and there's a lot of options still not open to me. But the detail, the little interactions between characters, the Feng Shui, the different minerals and elements and spells and laws etc etc etc. I'm glad I can take this game slow, and I feel it is at my own pace currently. I only have one achievement out of the 401 available. That's for playing over a certain amount of time in a row! The others are apparently only unlocked on the harder difficulty level, which is how it's meant to be played apparently. I await that day! For now I'm still learning, and I'M LOVING IT! Will update if I feel the need, if I don't, and my hours have increased, then just knows this - THIS MAY WELL JUST BE MY PERFECT GAME! :D :D Welcome to the World of Cultivation! Hare Krishna x
As a more insightful review, it's a great game with a lot of depth, i haven't even gotten to the end game and all the mechanics quite yet. As someone who somewhat recently got into this sort of wuxia, murim, style eastern mythos and fantasy, it's certainly the most fulfilling experience available in English. Yes, a handful of the translations are a little funky, but it's not anything that disturbed my gameplay in any way. The workshop kinda sucks to navigate in english, but it's a game mainly in chinese so the filters are what they are. This game is certainly esoteric, it's a lot of discovering things on your own, though it has an interesting forum button that lets you see comments on features and items that people have said about it, and they usually have some great tips for starting out. But other than that, it's a lovely hidden gem that is well worth the 25 bucks to me. If you like rimworld or other colony sims, and are fascinated with the culture and the ideas of murim, you'll absolutely love this game. (don't think about the excess revenge manhua, i put them on the same level as isekai, there are good ones they're just lost in the sauce).
堂堂元神期修士 最适温度-273到909度 37度的夏天 "酷暑袭来,太热了" 心情-15
This game, tells you nothing helpful. Doesn't help you in anyway. Will actively try to sabotage you, it will even lie to you. It's full of hidden mechanics. Everything the game does to you, you can do right back to it. True to cultivation, this simulation is accurate in it's ability to be petty and unforgiving. The ultimate kick in the teeth simulator and if you're like me you will love every minute of it. Some of the fun things you can do is, weaponize any and everything including your phallus or pile of dog poo to the point where it would slay an ancient dragon god ancestor. Live through the injury having your head blown off, only to possess the body of your best friend's wife to continue living. Suffer every injury known to man. Learn the truth that no one likes you and they never will like you. Learn that, everyone is awful and so you should just be awful right back. Sit on your butt, take every drug you can find and mediate for years to attain the power to turn your own farts into a nuclear weapon. Okay I lied on the last part...not really, the lie is a lie. Have fun now
没意思,不如环世界,为啥这游戏先筑基再练气呢,前期内容和环世界体验较为相似,且不如环世界,然后四处历练内容很少,到一个地方点几个选项获得啥啥,没有场景没有剧情,这样的话我为啥不去玩觅长生呢?一个抄环世界打个修仙mod的体系不成熟不管修炼还是突破瓶颈都十分无聊的游戏怎么能好评这么多,拉完了
要素太多,对于新手来说太难了。学习成本太高了,玩不明白,根本玩不明白。
crack
Active players
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Where this game's players are, estimated from review languages.
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