
A chaotic bullet-hell ARPG from competitive gamers who hate easy modes. Bosses roast you, enemies swarm you, and only skill gets you through. Build insane ships, break the rules, and climb global leaderboards solo or with 4-player co-op.
Modeled estimate, not a reported figure. How we estimate →
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About
Embark on a chaotic, one-of-a-kind journey across the galaxy. Blast through handcrafted levels, face bosses who roast you every time you screw up, and survive a universe that absolutely wants you dead. Built by ex–League of Legends and Counter-Strike competitors, this game does not hold your hand.
Customize your ship, chase leaderboard glory, and carve your name across the stars. If you’re looking for easy? Keep scrolling. If you want wild, fast, hilarious, punishing space combat... welcome aboard.
Earn credits, grab loot, and turn your tiny starter ship into a fully armed menace.
Unlock weapons and mods
Reroll affixes
Upgrade gear to legendary
Push broken, ridiculous builds that bend reality
If you can imagine a build, you can probably break the game with it.
Choose from four unique Frames, each with its own skills, strengths, and playstyle:
Attack Frame – Fast, vicious, and dual-wielding secondaries.
Bomber Frame – Slow, tanky, obliterates entire screens.
Engineer Frame – Drone support that heals, boosts DPS, or overwhelms enemies.
Scout Frame – The fastest ship, creating deadly clones for constant pressure.
Find your favorite... or master them all.
Prepare for big, loud, over-the-top boss fights.
These aren’t just giant enemies, they’re personalities.
They taunt you.
They punish mistakes.
They push you to actually get good.
Beat them and walk away with massive loot drops and bragging rights.
Play solo or team up with up to 4 players.
Coordinate builds, revive each other, stack synergy weapons, and take on challenges that feel impossible alone.
More players = more loot, more chaos, more screaming.
After the Campaign, dive into the Bounty System. A brutally scaling endgame ladder with global leaderboards.
Each level ramps:
Enemy damage
Enemy health
New variants
New mechanics
Bigger rewards
Climb as high as you can before the galaxy crushes you.
Fast, challenging, hilarious, and unapologetic.
A bullet-hell ARPG made by competitive players, for players who want real stakes, real chaos, and real satisfaction when they win.
If you’re ready to earn your victories, pilot get in the cockpit.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 25 reviews with recorded playtime.
Reviews
I've played for a few hours now and the game is pretty dope for an early release shmup. The various weapons, shields and secondary damage options, plus upgrades makes for a good amount of replay value. Plus the levels are actually pretty difficult and I am not just coasting through the gameplay.
Fun bullet hell shooter for less than $10. Can't wait to see all the ship upgrades I can get and what future bosses are in store for me.
It's a fun game :)
Game was fun, challenging at parts but for this style of game it was enjoyable. I like being able to create unique builds specific to the ships so I can have different play styles depending on which ship i chose to play. My only complaint it felt like the devs would nerf the overpowered builds instead of buffing the weaker ones, but thats what most companies do nowadays so its pretty standard. Fun game definitely recommend as a time killer if you are able to pick it up
I'll be honest and say bullet hell games are not a genre I get super excited about. The ones I've played and enjoyed, I've really enjoyed though. I realized for me personally 3 things are important in games; variety, customization, and replayability. At the time of writing this, I have about 3 hours of gameplay, and feel confident in saying that this game is awesome for EA, and has amazing potential to build on. It encourages you to try different ships and equip those ships with different loadouts. I think there's even randomization on weapon stats. I haven't gotten super far but looking forward to finding out how deep this system goes. That being said, I SUCK at these types of games. I guess that means I'll be enjoying the campaign levels for a while :)
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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