
Unleash a fury of powerful weapons as you blast your way through armies of Alien forces hell-bent on taking you down! Battle through 14 intense levels and prepare to face a barrage of beastly-sized bosses that will test your every skill. Each of your 10 weapons comes with two firing modes and you’ll need all of them!
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, French, Italian, Spanish - Spain, Japanese, Polish, Russian, Simplified Chinese*languages with full audio support
Engagement
Hours played at review time, across 42 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Клик в пустоту бил, Мир застыл, не начавшись — Пепел на душе.
Fairly bland shooter that scores you. It looks good enough, it plays good enough for this type of game but it has both multiplayer achievements and achievements for completing it on every difficulty and you don't gain the lower difficulty ones by completing the higher ones. An annoyance that normally would lead to a not recommended but the game is good enough otherwise to barely qualify for a recommended rating.
Straight forward arcade shooter. The boss battles are kinda cheap. But over all the game is fun and at the current price point a great get.
[h3] Краткость — сестра мутанта. [/h3] [h3] Крайзис, но без спецспособностей костюма. [/h3] - Сеттинг ужасный, импакт, стрельба отвратительная. - Баланс напрочь сломан, не успеваешь выйти, так тут же мгновенно прилетают пару пулек, и тебе уже снесли кабину.
Many glitched achievements and a multiplayer that doesn't work so it is an achievement hunters worst nightmare, but the gameplay itself is really fun. Mission 7 boss, my character says weapons recharging duck but ducking gets you killed on anything that is not easy mode. Therefore, bad instructions. Running around dodges every missile unlike ducking even behind cover still gets you killed.
«Игра крутая, прошел с удовольствием, теперь добиваю ачивки. Если вам тоже нужны мультиплеерные достижения — заходите на мой сервер! Я специально его поднял и держу включенным. Имя сервера: VVP-ADMIN Режим: Team Deathmatch Время работы: 08:00 – 20:00 (Бишкек / UTC+6) По Москве: 05:00 – 17:00 МСК По Гринвичу: 02:00 – 14:00 UTC Добавляйтесь в друзья, если нужна помощь с конкретными условиями ачивок. Давайте оживим мультик вместе!» "Great game! I'm currently finishing up the 100% completion. If you need the multiplayer achievements, I've launched a dedicated server for everyone to use. Server Name: VVP-ADMIN Mode: Team Deathmatch Working hours: 08:00 AM – 08:00 PM (Bishkek / UTC+6) Moscow Time: 05:00 AM – 05:00 PM MSK In UTC: 02:00 AM – 02:00 PM UTC Feel free to add me if you want to boost achievements together. See you on the battlefield!"
Meh...Very basic, pretty difficult even at the lowest difficulty
A frustrating and boring sci-fi tale. Story is very forgettable and the only real pleasant surprise is Varric's voice actor. The gameplay is the real problem though. This game is some mix of gears of war and bulletstorm but is unbelievably annoying to play. Enemies have insane aimbot and pre-fire you constantly, they shoot you through solid walls somehow, they are glitch sprinting at insane speeds around the areas, have poor diversity, and bosses range from complete pushovers to awful arena ♥♥♥♥♥♥♥ where you are constantly taking AOE dmg. It felt like a must to carry around specific guns like the rocket launcher to have any chance of not pecking away for 10 min. Play this felt like it was constantly missing mechanics. Your character cannot dodge, has no abilities other than a few passive perks, cannot take cover, and might as well not be able to jump because the jump is about 2in high and useless. Every area feels like you are cheesing the game because all you are doing is angle advantage shooting while awkwardly taking cover behind things that don't feel intentional. I can't imagine playing this game on the Brutal difficulty and putting up with some of this nonsense. Spend your time doing anything else.
You’re looking at a competent FPS with a tough‑guy protagonist, satisfying gunplay, occasionally frustrating boss fights, and a bland visual style that makes every level feel like déjà vu. Buy it on sale if you’re desperate for a decent FPS without fluff. The gunplay is excellent, but you can only carry three weapons at a time — and one slot is permanently locked to a pistol. Level layouts are fun, yet the environmental art is so repetitive that everything blends together. Checkpoints are plentiful, but annoyingly placed right before cutscenes. The graphics still look great today, though the color grading lacks contrast. Enemy AI can be great on occasions, but often they simply run straight at you. Boss fights are hit and miss. Perks are a nice addition, but they’re buried in the menu. Melee attacks deal good damage and stun enemies for a moment. You can’t jump, but you can slide, and sliding usually kills regular enemies while keeping the action fast and aggressive. The story is good, but it’s told through logs that are easy to miss. The writing starts out macho‑funny but flattens later in the game. Voice acting is surprisingly good — better than in some AAA titles. There are three difficulty settings, and every level can be replayed at any time. Enemy and weapon variety is standard, and the human and alien weapons have only slight differences between them. Every weapon has an alternate fire mode. Playtime is around 13 hours. Long story short: unfulfilled potential but still fun gunplay. It could have been something special, but a few unfortunate design decisions leave it sitting firmly in "mediocre but enjoyable" territory.
看杰特视频才知道的这个游戏,同时也了解到CI这个烂作批发公司,而本作就是他们从一堆烂作里精挑细选出来上steam的游戏其中的一员(尽管还是很烂) 主角长的像穿着战争机器铠甲的奎托斯,两个gow融合了说是。 核心问题是难度太tm高了,哪怕你选最低难度(谁家管最低难度叫挑战…),敌人还是会像疯狗一样对着你狂轰滥炸,你说榴弹兵炸一下也就算了,步枪兵也能丢榴弹,而且步枪兵的火力非常猛,武器不过热就一直射,而且还总有隐身兵跑过来贴脸硬控你。ttk也很抽象,爆头很快秒杀,不爆头得打半天才死,而敌人各个都有多动症,老是乱跑。 视觉表现还不错,游戏里的一个重要玩法就是利用爆炸物快速清理敌人,有的地方还能触发连环爆炸,非常爽。 前期体验是最折磨的,露头就被射,躲掩体就被炸,而且有些掩体还会被破坏掉,很容易就暴毙掉。 流程十分街机化,线性一路向前,每过一到两关就有boss战,中间还穿插轨道射击关和机甲关。并且玩家采用不同类型的方式击杀或者找到收集品都会奖励分数,分数用来解锁被动技能,最多装备三个。这个可是摆脱牢笼的关键钥匙,特别是最后两栏里的加爆炸抗性和加能量子弹抗性,装上后才真正变成一款有正常体验的fps。(完全站撸是不可能的,只是暴毙率低了很多) 最厉害的被动是最后的“巨大手枪”,游戏默认的手枪就是纯垃圾,不能丢弃,虽然无限子弹,但大部分时间另外两把武器都不缺子弹。而当你装备了“巨大手枪”后,他就摇身一变成了最强武器,杂兵一枪非死即残,打boss也是框框掉血条。
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