
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
For scale, across Steam · Top Sellers · Poland over the last 30 days: the 21 chart moves that followed a price cut of more than 20% went a median of 12 places towards #1, and the 2,501 moves with no price cut behind them went 1 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1520 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Even after 12 years, this game has aged incredibly well. the level of detail is insane and I don't even have to talk about the atmosphere of this game (it's amazing). if you're into stealth games with constant tension and smaller jumpscares, you'll have a blast with this one
Why not ask me about Sevastopol's safety protocols?
Media

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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Para empezar, este juego tiene una historia increible, enemigos interesantes, en especial el Alien, tiene una jugabilidad muy comoda y un extenso gameplay. Me parece uno de los mejores juegos de terror con modo historia que he jugado, platinarlo fue un desafio pero lo disfrute, me termine pasando 3 veces el juego en distintas dificultades y me sorprendio el cambio de comportamiento de los enemigos y como afecta a los recursos. En resumen, es un juegaso, recomendadisimo para cualquiera y es un solido 20/10.
yeahhhh baby i've got stalked let's goooooooo
best horror ever
While it is a game often recommended in the horror community, I find it highly overrated. I read a lot of people saying "it was too scary, horrific, I wasn't able to finish it". I didn't experience that. Sure I enjoyed the cat and mouse part with the Alien (though there is no jumpscare really). But overall, the game feels boring and too slow. Note I played in the recommended difficult (hard). First, you should know the game really is made for the fans of the movies. If you didn't watch the first two movies and also if you didn't read some extra explanation, you won't understand when the events are happening, you won't understand the lore which is very VERBOSE (a lot of text to read in the terminals). From the very beginning of the game, I felt overwhelmed by elements of the lore. So I paused the game and decided to watch the movies before playing again, to better understand. The game REALLY is slow to start and to get to the Alien part (maybe 4-5 hours if not more if you take your time, like me) and very linear. Then there is the cat and mouse part with the Alien, which is fun, I admit, but not really scary. Just like the movies, it is more about the tension and that's it. Then after mission 11, it becomes slow and linear again until the end of the game. The second half of the game is often criticized for that reason.
It's 2026 and I just picked up played and beat Alien Isolation on the PC, I have it downloaded on the Playstation 4 but never got around to putting any time on it because mostly I was too chicken, and put it at the bottom of my to do list. As I grew older and less things in life scare me now, I thought it was time to take the plunge back into the world of Alien, which also happens to be my favorite sci-fi / horror movie of all time. Before tackling Alien Isolation, I got a good warm up with the remastered Dead Space, which was absolutely terrifying and also one of the best horror games and story's I've ever Encountered. Alien Isolation absolutely delivers though in it's own way, being an older game than the Remastered Dead Space, it still has beautiful graphics and sound. The music is great and the story is just amazing! I love the story in this game and how everything in the game feels like a continuation of the first Alien movie. The Alien itself has one of the best Ai's in all of gaming history, and playing on Hard is really how you need to experience this masterpiece. I'm so happy that I completed it now, as the next title Alien Isolation 2 is right around the corner, so the story will be fresh on my mind.
ja
bon jeu .. surtout lambiance est dingue je le conseil a toute les personnes qui aime les gens un peut angoissant
ОТВРАТИТЕЛЬНО!! Купился на обложку, причём очень и очень давно, планировал пройти эту игру ещё где-то в 2014 году, всё не "доходили руки", игра - по любимой франшизе. Через 12 лет, наконец-то дошли руки, установил, включил и... и пооолное разочарование! Каждые 10-15 минут удар по психике, одно за другим, это не игра, а сплошное мучение, игры - должны доставлять радость, а не быть объектом боли, если кому-то такое может понравиться, то это какой-то... мягко говоря не мой формат, я бы сказал: извращённый, садитесь и мучайтесь после трудового дня, причём за свои деньги. Как будто вам в жизни проблем мало? Такое может понравиться только бездельнику подростку и то далеко не каждому! Сомнительное удовольствие. Ближе к мазохизму и причинению самому себе - вреда. Игру - тяжело проходить, мало патронов, всё время умираешь, ползаешь постоянно и никакого страха, а сплошные только нервы, одно на другом, это не хорор, а симулятор электрика на заброшенной космической станции (не говоря о том, что всё не разумно с самого начала: среди десятков миллиардов человеческих особей эта долбанная тварь столкнулась с дочерью Элен Рипли, Ну какова математическая вероятность а?) это что-то типа сломавшегося автомобиля посреди оживлённого шоссе, не страшно, а просто психуешь, потому что не можешь починить долбанную тачку из-за того, что перегорела проводка? Ну что, приятно? Это называется мучением и мазохизмом, а не страхом. Сие не есть игра, сие есть мучение, и никакая красивая графика и неимоверное внимание к деталям не спасают ситуацию. Всё это основано на не верном понимании даже самого фильма "чужой", Ридли Скотта- он не снимал ужас, он снимал в первую очередь около научную фантастику (как было модно тогда) и добавил туда (в фильм) оригинальных идей, чтобы хоть как-то продать фильм, идеи оказались ближе к хоррору (это не было специально задумано, а было сделано, чтобы народ пошёл), режиссёр не шёл однозначно по пути ужаса, в этом плане природно франшиза чужих ближе к боевику, что уже совершенно верно уловил во второй части Джеймс Кэмерон. Зрители не боялись этого фильма в кинотеатрах в 1979 году, не вызывает он страха ни в 2014 году в форме игры, ни в 2026 году, только если вы совсем... пациент, которому нужен симулятор "кладения головы в пасть тигра". Однозначно, жалею о покупке, если бы сейчас принимал бы это решение, то не купил бы, 12 лет назад, будучи менее опытным, не читая обзоров, не разбираясь в жанрах на всём тыкал. И это была ошибка, которая через 12 лет сожрала мои 10 часов из жизни (больше проходить сил не было, прошёл 25% игры, она очень затянулая!) и какие-то деньги, тогда, 12 лет назад. Считаю что людям эта игра понравилась из-за картинки и скрупулёзной работы (но, порою видно, что разработчикам не хватало идей из фрашизы, но они всё равно старались основываться на ней), и всеобщего хайпа, но если заглянуть в душу, в эмоции, то игра постоянно тыкает пальчиком в рану (делает вам больно), за это платить не надо, вообще за такие вещи платить в любом виде - не надо, берегите и своё здоровье и свой кошелёк, и изучайте что покупаете, игры не 2-часовые фильмы, которые можно перетерпеть, они из жизни откусывают гораздо больше времени, а это самое ценное, что есть в жизни, кроме самой жизни.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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