
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 23 chart moves that followed a price cut of more than 20% went a median of 14 places towards #1, and the 2,515 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1507 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Alien insolation tiene un problema ENORME y es que no sabe cuando parar la verdad es que si recomendaría este juego por las primeros 10-14 horas de gameplay, enserio este juego da miedo pero después de eso comienzas a notar que las tareas se tornan repetitivas al punto de la absurdés, hay un punto en el gameplay (no especificare para no dar spoilers) donde piensas "ah ya estoy seguro" seguro el juego acabara pronto, no, no es así el juego continua con una excusa por lo menos cuestionable y así el gameplay se alarga unas 5 horas mas aproximadamente. Hablando del tiempo este es otro problema que tiene, este es mas por MI experiencia, pero aún así yo tengo al rededor de tres horas mas de gameplay de lo normal, porque? POR TOMARME ENSERIO EL JUEGO, se supone que debería ir mas sobrado por la nave? no se supone que tengo el cazador perfecto acechándome todo el tiempo? por tomarme estas cuestiones, que repito SON LA TRAMA DEL JUEGO, mi experiencia de juego fue mas laxa y densa haciendo que también sea mas cansino. Por último me gustaría volver a hacer un énfasis en su repetitividad ya que esto es lo que mas alarga el juego de maneras artificiales hay secciones donde te cierran puertas en la cara donde tienes que activar tres generadores diferentes y después restablecer energía con un androide o el xenomorfo acechándote y estás secciones dan miedo en un inicio pero hay un punto donde deja de dar miedo y ser divertido a solo rebusnar de la rabia y pensar "okey, otra sección parecida a las de todo el juego". Por último si recomiendo este juego, pongo el no porque son quejas que afectan MUCHO la experiencia pero te da (como ya dije) unas 10-12 horas de gameplay muy interesantes, pongo el no porque el sistema de reseñas de steam no me permite decir "si lo recomiendo pero realmente tiene muchos problemas"
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Perfect mixture of helplessness/suspense and fighting back, and the alien is absolutely terrifying; truly a great survival horror game. The driving force of the game is the hostile environment of the infested Sevastopol, which is done excellently. The overarching narrative of Amanda figuring out what happened to her mother is intriguing for the most part, although there's not a ton there. Even over a decade later, the graphics still look great, but the world design and atmosphere are really what make this game hold up today.
JUE GA SO
Will forever be my favorite horror game. Thank you Creative Assembly!
este juego fue mi infancia y poder jugarlo es una maravillosa experiencia, sigue siendo tan bueno como aquella vez que vi a german garmendia jugarlo cuando tenia 7 o 8 años
muito bom
Мдааааа... Только после прохождения этой игры начинаешь осознавать то что ты маленькая девочка которая ждет папу с работы чтобы хотя бы он смог вытравить эту тварь которая шипит у меня под кроватью....
Games been sitting in my account for almost 12years, i know its a great game but man xenos do be scary sometimes
A very fun experience!
nb
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.6M | 89.1K | 96% | $29.99 | |
| $55M | 39.8K | 75% | $27.99 | |
| $55.3M | 342.4K | 97% | $9.99 | |
| $55.3M | 48.5K | 90% | $49.99 | |
| $55.4M | 46.3K | 83% | $59.99 | |
| $53.7M | 53.3K | 97% | $59.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 136K | 90% | $29.99 | |
| $111.9M | 105.4K | 98% | $59.99 | |
| $9.1M | 12.2K | 62% | $29.99 | |
| $176.2K | 371 | 64% | $19.99 | |
| — | 0 | — | — | |
| — | 295 | 90% | $39.99 |