
Discover the true meaning of fear in Alien: Isolation, a survival horror set in an atmosphere of constant dread and mortal danger.
Modeled estimate, not a reported figure. How we estimate →
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
14 of 15 markets; the rest we haven't asked for this title, not markets where it is unavailable.
Availability
We put this game to every storefront we collect. A market that answered not sold has told us something about the game; a market we never asked has not, and the two are never drawn the same.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 10.29/day in the week to Aug 18 → 16/day in the week after.
Too few observations to say whether a discount moves this store's chart at all: across the last 30 days Steam · Top Sellers · Poland has just 18 day-to-day chart moves that followed a price cut, against 2,498 that did not. We are publishing the count instead of a direction — 20 is the fewest we will draw a conclusion from, and price collection outside the United States began on 6 August 2026.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Sums Steam only; GOG, Epic publish no volume signal, so the true total is higher by an unknown amount.
Updates
Build ids and update times come straight from Steam's PICS — the same source SteamDB reads. Patch history grows as we record new builds.
Engagement
Reviews
Themes across 1525 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
good scary
ALIENS OH YEAAAAAAAAAAAAA!
For sure the best Alien game out there and maybe even the best movie-based game yet. The atmosphere of the first two movies is transmitted perfectly to the game, including some fan-service - but not too much to get annoying. It's difficult - as it should be - still allowing you continous progress, as long as you adapt to the pace of the game. Never unfair. Just a pure near perfect experience
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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14 on sale1 answered “not sold”0 we did not ask
The 1 “not sold” market is read from the Steam price pass of Sep 9: that day the store answered for this game elsewhere and gave no price there. The 14 priced markets are the same rows as the table above — each the latest price we hold, dated here when it is older than that pass. The 0 marked “not asked” were not put to this store at all — either it has no storefront there or we do not collect it yet, and neither is a statement about the game. A refusal is a refusal on one day; a store can list a title again tomorrow.
Genres
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French*, Italian*, German*, Spanish - Spain*, Czech, Polish, Russian*, Portuguese - Brazil**languages with full audio support
| $39.99 |
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| not modelled |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Hours played at review time, across 1.5K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Positif : - Jeu immersif dont l'ambiance est fidèle à l'univers de la licence. - Une narration plus que correct - Le comportement du Xénomorphe qui met la pression - Graphiquement, on en a pour nos yeux Négatif : - Quelques bugs frustrant (Xénomorphe qui tue instantanément dès qu'on reprend notre respiration, dans les casiers, même s'il n'est plus dans les parages ou encore des PNJ qui buggent et n'interagissent plus du tout) - Comportement du Xénomorphe qui sont manquants (marcher au plafond etc..) - Rigidité dans les commandes par moment Conclusion : Très bon jeu, une bonne découverte, aucun regret pour mon achat et je compte bien 100% celui-ci.
# *O maior medo desse jogo, além da cabeça de Cheetos, é a desgraça daquele bebê* # Principais Pontos ## Pontos Positivos - Xenomorph como perseguidor & IA do Alien & Mecânica do sensor de movimento - Ótima mistura entre ação, “terror”/suspense e stealth - Design de som incrível & Trilhas sonoras boas e marcantes - Boa otimização & Gráficos incríveis que envelheceram como vinho (até para um jogo de 2014) - Sistemas de dificuldade bastante funcionais - Grande variedade de mecânicas, armas e inimigos - Bom senso de progressão & Mecânicas diversas espalhadas por Sevastopol - Cenários Marcantes & *Hub aberto* estilo Prey - Dificuldades bem distribuídas - Ideia de um *jogo de terror* & Um quase ataque cardíaco pelo bebê alien ## Pontos Médios - Destaque: Possibilidade de ver a sua dimensão naquele universo / Pontos de vidro durante a campanha - Ideia de um *jogo de terror* & Um quase ataque cardíaco pelo bebê alien (aquele fudido do caralho) - Localização em PT-BR & Dublagem pouco esquisita em algumas partes - “Era para eu sentir medo? só consigo majoritariamente sentir raiva” - História → “Tem uma ideia interessante, mas parece mais como um pretexto para o ambiente e o Xenomorph” ## Pontos Negativos - Duração um pouco elevada da história, que poderia ser um pouco mais curta - Mecânica de procura dos androids → “Uma hora nunca vão te deixar em paz, na outra eles te perdem na sua frente” - Preço das DLCs & Ausência de conteúdos que poderiam ser implementados no jogo - Sistema de crafting & Hud pouco estranha: “Tentaram inovar, mas fica mais como uma tentativa”
if and when I get dementia Im happy ill be able to enjoy this game again for the 1st time again
The scariest horror game OAT, felt nice to replay it since the ps3 days. Great for those seeking a scare and challenge.
Timeless classic. Amazing atmosphere
Атмосферно і стрьомно!
ultra geiles gruselspiel
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $53.2M | 136K | 90% | $29.99 | |
| $123.2M | 105.4K | 98% | $59.99 | |
| $5.8M | 7.8K | 64% | $29.99 | |
| $176.2K | 371 | 64% | $19.99 | |
| — | 0 | — | — | |
| — | 295 | 90% | $39.99 |
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $54.6M | 89.1K | 96% | $29.99 | |
| $55.2M | 39.8K | 75% | $27.99 | |
| $55.3M | 342.6K | 97% | $9.99 | |
| $55.3M | 48.5K | 90% | $49.99 | |
| $53.9M | 102.7K | 85% | $24.99 | |
| $53.7M | 53.4K | 97% | $59.99 |