
The 2D side-scrolling shooter from The Behemoth is back! With your mighty blaster and a group of mysterious kids by your side, destroy the agency and reclaim your spaceship!
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Alien Hominid HD, the award-winning 2D side-scroller from The Behemoth, is now available for Steam! With hand-drawn graphics, excitingly fast gameplay, and the humor that started it all, loading up this title is like traveling decades back in time, with improved visuals and the same hardcore gaming experience.
Navigate your surroundings by jumping, dodging attacks, grabbing agents, and digging underground! Use your trusted blaster to shoot at anything in your path and hurl grenades towards your enemies for epic explosions! Catch agents off guard with your knife in close-up combat, or chomp their heads off if that’s more your style.
Whether you’re playing solo or 2-player local co-op, Alien Hominid HD is back with the three classic difficulty options:
Easy - 7 lives and continues, with two shields from weapon pickups
Normal - 5 lives and continues, with one shield from weapon pickups
INSANE - 3 lives and continues, one hit kills
Tired of chomping heads? All of the original mini games are here for any aliens wanting a quick break, including:
Over 500 levels of PDA Games
Super Soviet Missile Mastar
All You Can Eat
Neutron Ball
Pinata Fiesta
Challenge Mode
And that’s not all – the game is complete with Steam achievements, in addition to weekly and monthly leaderboards for all three difficulties! Come back to the game that started it all for The Behemoth while crossing your fingers and hoping you remember those pesky boss patterns…
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, French, Italian, German, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Russian, Simplified Chinese, Traditional Chinese, Portuguese - Portugal*languages with full audio support
Engagement
Hours played at review time, across 44 reviews with recorded playtime.
Reviews
Themes across 44 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
So bad. Not funny. Can't shoot diagonal. Repetitive and annoying.
боже THE BEHEMOTH спасибо что вы делаете игры, я вас обожаю
Alien Hominid HD is a vibrant return to one of the most recognizable independent action games of its era, delivering a relentless arcade-style experience that remains surprisingly engaging years after its original debut. Developed and published by The Behemoth, this remastered edition preserves the charm, humor, and intensity that helped the game earn a loyal following while enhancing its presentation for modern audiences. Rather than reinventing itself, Alien Hominid HD embraces its classic roots and offers players a fast-paced adventure built around skill, reflexes, and pure action. The game places players in the role of a small extraterrestrial whose spacecraft has been seized by government agents. What follows is an explosive journey through cities, deserts, military installations, and other hostile environments as the alien fights to recover what was taken. The story is intentionally simple and serves mainly as a framework for the action, but the game's cartoon-inspired humor and eccentric personality ensure that the adventure remains entertaining from beginning to end. Every character and enemy is animated with exaggerated expressions and playful visual details that contribute to the title's unique identity. Gameplay is the heart of the experience, and Alien Hominid HD excels in delivering nonstop excitement. Inspired by classic side-scrolling shooters, the game challenges players to run, jump, dodge, and shoot through waves of enemies while avoiding a constant barrage of projectiles. The alien's arsenal goes beyond simple gunfire, allowing players to throw grenades, perform close-range attacks, bite enemies, and even tunnel underground to evade danger or launch surprise attacks. These mechanics create a dynamic combat system that encourages experimentation and quick thinking rather than repetitive shooting. One of the game's most defining features is its uncompromising difficulty. Alien Hominid HD captures the spirit of old arcade cabinets where survival depended on learning enemy patterns and improving through repeated attempts. The game rarely holds the player's hand, rewarding patience and mastery instead of offering easy victories. While some newcomers may find the challenge intimidating, experienced action fans will appreciate the sense of accomplishment that comes from overcoming its toughest sections. The availability of multiple difficulty settings helps broaden accessibility, but the game never loses its demanding nature. The variety found throughout the campaign keeps the experience fresh despite its straightforward premise. New enemy types appear regularly, introducing different attack styles and forcing players to adapt their strategies. Large-scale boss encounters provide memorable highlights, often filling the screen with chaos while testing the player's reflexes and awareness. The pacing rarely slows down, ensuring that each level introduces new surprises before repetition has a chance to set in. Cooperative play significantly enhances the experience. Teaming up with a friend transforms the already energetic gameplay into a chaotic and highly entertaining adventure. Cooperative sessions encourage communication and teamwork while also making difficult encounters more manageable. The shared experience of surviving intense firefights and defeating challenging bosses adds a social dimension that greatly increases the game's replay value. Beyond the primary campaign, Alien Hominid HD includes a substantial collection of bonus content. Various mini-games and challenge modes provide alternative gameplay experiences that extend the overall package well beyond the main story. These additional activities showcase the creativity of the developers and offer players a reason to return even after completing the campaign. The amount of extra content is particularly impressive for a title that originally emerged from the independent gaming scene. Visually, the game remains appealing thanks to its distinctive hand-drawn art style. The colorful environments, humorous character designs, and fluid animations have aged gracefully and continue to stand out in a market filled with more realistic visuals. Combined with energetic sound effects and an upbeat soundtrack, the presentation reinforces the game's playful personality while supporting the frantic action unfolding on screen. Although certain design elements reflect the era in which it was created, Alien Hominid HD remains a remarkably enjoyable action game. Its challenging gameplay, memorable art direction, entertaining cooperative mode, and wealth of additional content help it retain its appeal long after release. It also serves as an important reminder of how influential independent games became during a period when smaller studios were beginning to leave a lasting mark on the industry. For players who enjoy demanding arcade shooters, classic run-and-gun action, and games that prioritize skill-based gameplay over modern conveniences, Alien Hominid HD remains an easy recommendation. It successfully preserves the qualities that made the original memorable while offering enough content and personality to justify revisiting this influential indie classic. Rating: 9/10
Fat Kid.
Alien Hominid is still very much an homage to Metal Slug that was evidently produced in the early-mid 2000's with an impressive litany of handmade art primarily by Dan Paladin and with the devil-may-care sensibilities of the era in a way that I think still holds up quite well. Originally a short Flash demo followed by a full commercial release on 6th gen consoles (still got my GameCube copy!) back when such an indie production was generally unheard of, shortly followed by an HD XBLA release that I never tried because I'm not an Xbox guy. All this time later it's finally on PC, and the shined up less-artifacted graphics are great, the wider aspect ratio feels pretty natural, and it may well be faithful to the XBLA release, I'm not sure. But it is [i]hellishly[/i] overtuned next to the original 6th gen releases. If you try them side by side, it's like Street Fighter 2 versus Street Fighter 2 Turbo. It also doesn't help that I'm not quite jiving with the default controller mappings and they can't be adjusted, even though keyboard controls can. On an Xbox layout, B jumps, Y shoots, A is grenade. Huh?? If you want a strictly arcadey button masher that's barely human-reactable, dive right in, it's interesting and quite fluid as these things go. But for me the two-decade gap since first playing this has not done my reflexes any favors and the original game is already hard enough, thanks. I'd make some crack like "I never asked for this", but I do retain a distinct embarrassing memory of weird Internet gremlin me posting on Dan's forum back in late 2004 complaining that the game's framerate was noticeably stiffer compared to the original Flash release, so I'd like to take the opportunity to personally apologize for invoking the monkey's paw. That is all.
This game did not age well at all. Loved it on flash, PS2, and GBA and now I realize it's because my brain wasn't developed yet.
не удивительно почему я в детстве разъебал игровую приставку от этой игры...
Great but difficult game
360 <3
I love this game
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Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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