
Alicia Quatermain, the granddaughter of a famous traveler Alan Quatermain, is starting out for jungles of India in quest of a powerful artifact.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English*, German, Dutch, Japanese, Russian*languages with full audio support
Engagement
Hours played at review time, across 43 reviews with recorded playtime.
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Fun as always. If you've played Hercules and liked it, you will like this. There's just something about lil resource collectors that manage to keep my attention better than some AAA games.
Alicia Quatermain 2 est plutôt sympa, une fois lancé on a envie de rush les niveaux pour débloquer la salle des trésors le plus rapidement (petit côté addictif). Cependant tout comme le premier volet celui ci reste assez léger en temps de jeu. Par contre, contrairement au premier, les succès sont en fonctionnalités de profil limitées se qui est bien dommage !
Jogo bom para passar o tempo. Mesma pegada do 12 Labours of Hercules, só que muito mais fácil.
This "play time" isn't real as I left the game open without doing anything several times, including one whole night. This game is pretty nice, like the first now and the difficulty curve is nice. If you find it too easy in normal mode, then you can fancy a harder mode and if it's not your thing to have to deal with limited time (even though it's a time management game) you can also change for that option. All in all I had fun, when I wasn't distracted by a video I was watching aside or different things I currently have to fix before next week.
This is a mindless clicker/time management tablet game dumped as a cash grab onto Steam. There's no gameplay, just clicking. The game is made to look like you're making interesting decisions, but really, you could write a script to randomly click the screen and given enough time, it would beat the game. Each stage has you clicking on various things to collect items which are then consumed when you click on an obstacle, which unlocks more things to click on. If this sounds completely mindless, you're not wrong. Once more we see greedy mobile devs trying to screw over PC gamers. On Steam, this is $3 USD, on app stores, it's completely free. Mobile devs must learn PC gamers are not here to be gouged, and can't be expected to pay a premium for a free mobile game just because it's been lazily dumped on Steam.
fun game
This is a fun, casual puzzle game. It is a lot harder to get three-star ratings on the levels than it was in the original, but that's the only major change. Worth picking up.
better than the first game in every way minus the writing still sucks
A very good game.
Macht süchtig
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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